Dwarveloper log #44 - Massive Updates!
Dwarves!
There's been some massive updates to Hammerting!
Content Added

Art
Get behind the scenes on the development of Hammerting with Warpzone Studios, its creators!
[previewyoutube][/previewyoutube]
Until next time!
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There's been some massive updates to Hammerting!
Content Added
- a filter scrollbar for the Ledger.
- The pause menu now pauses the game and darkens everything behind the menu.
- Reworked the ‘Continue’ button on the pause menu.
- It now continues the current game instead of loading your last save file.
- 'Crisis begins’ messages no longer pause the game and now enter the screen from above and fade outOther Crisis messages now functions the same way as ‘Crisis begins’ (as mentioned above)
- Added a news panel for the main menu.
- Click and hover sounds now on all buttons. Hopefully.
- Recruits are getting more expensive and less experienced! And the rumours say that this trend is not bucking yet.
- Code Mining and production are now affected by the related dwarven profession speed
- Fixed multiple modifiers that gave too much speed bonus
- Added a command to drop items
- Started working on a ledger page that can compare different dwarves profession efficiency
- Reworked a lot of modifier formulas, which dwarf attributes affects what and so forth
- Dwarves will now prefer not to dig below themselves, if that would cause them to fall.
- Dwarves entering the cave will no longer stand firmly in the air, if the cave has been dug out where they exit, or refuse to do any work, should they exit onto stairs.
- Dwarves will only fulfill their needs if they are in very dire straits, or if they really don’t have anything better to do.
- Dwarves will no longer try to fill the needs of other dwarves, except to heal them when they are unconscious.
- Yes, dwarves will now go unconscious and can be saved. They will eventually perish if no aid arrives.
- Dwarves are now rigorous about immediately laying claims on cool new tools they want to equip.
- Made new line-of-sight rules that allows dwarfs to see around corners while still respecting their maximum view range.

Art
- Reworked and color coded many of the alert icons.
- Made a bunch of new icons for the filter menu.
- Reworked the right click menu for items and merged the style with the equip popup window.
- Reworked the top bar menu icons.
Get behind the scenes on the development of Hammerting with Warpzone Studios, its creators!
[previewyoutube][/previewyoutube]
Until next time!
Join the dwarfversation:
Hammerting Discord
Facebook Team17 Discord