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Dwarveloper Log #57

Dwarves... Early Access is drawing near and we're so excited for you to get your pickaxes ready to dig your way through the Mountains of Mara!

In the meantime, feast your eyes on these recent tweaks and fixes!

Tweaks & New Features
  • New Knowledge "Weaving" unlocks Tailor's Workshop, Leather, Crude Clasp, Hauler's Sack.
  • Added a small chance at random loot drops when mining ores.
  • Weather effects, snow and wind, added to entrance cave.




Fixes
  • Doors have 10x HP.
  • Ledger now closes properly with ESC.
  • Crab Broth & Stone Bread now cheaper. Spears & Swords have fuel costs.
  • Increased vision range of Braziers & Torch Posts.
  • Race condition when starting the game which could lead to infinite loops or wrongly parsed command line arguments.
  • Using the character '|' in dwarf names are now disallowed, and won't crash the game anymore.
  • Dwarf names can now render a few more symbols, such as '~' and '^'. Previously they rendered as □
  • Using the 'Delete' key is now supported when editing names, previously only 'Backspace' was supported.
  • Metal Sheets & Machine Parts now have material properties. (Hardness, Resilience, &c)
  • Dwarf names can now be 24 characters maximum, instead of infinitely long names.
  • Tool skill modifiers should now cap downward at 1, rather than 0.
  • Added WASD + arrow support for Overworld map.
  • Added support for "+"/"-" to zoom on Overworld map.
  • Lights with light haze are now less likely to "bug out".




Thanks for reading!

Hammerting enters Early Access release on October 27th!

Try the demo & wishlist!

https://store.steampowered.com/app/760650/Hammerting/