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Season 28 Begins July 5



The last Guild Season reshaped Albion’s balance of power through betrayal and revolt, and now the stage is set for a fresh contest between guilds eager to settle the score. 

Season 28 kicks off on July 5, at the following times: Albion Asia at 00:00 UTC, and Albion Americas and Albion Europe at 11:00 UTC

Players can once again take on the Conqueror’s Challenge to earn exclusive Avatar Sets, loot chests, and Fame buffs. And this season brings a fiery new twist with the arrival of the Depths, an instanced PvP dungeon introduced in the Abyssal Depths update. 



A dedicated Challenge category rewards those bold enough to descend into its hellish corridors. To mark its debut, the Depths Challenge will grant boosted Season Point rewards for the duration of the season. With extra points on the line, now’s the time to lock in your comps, practice your rotations, and push your guild’s progress.

[h3]Season Schedule Highlights[/h3]
  • July 5: Season start and Invasion Day
  • August 2: Mid-Season Invasion Day, double scoring begins
  • August 30: Final Invasion Day
  • September 2: Season ends
For the full season schedule, see this forum post.

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[h3]New to Guild Seasons? Here's What You Need to Know![/h3]
Guild Seasons are a key part of Albion's competitive landscape, where guilds battle over two months to claim territories, earn Season Points, rise up the rankings and earn coveted rewards. Participating in a Guild Season allows you to contribute to your guild's success through various activities. Even if you’re not focused on PvP, you can still help your guild gather Season Points and unlock valuable rewards!

Ready to get started? Use the Guild Finder to connect with a guild and start your journey to glory, and check out our Guild Season Guide for all the necessary information.

If you want to stay on top of all the action, AlbionTV (twitch.tv/albiononline) has you covered! Subscribe now and never miss a moment – from massive territory battles to shocking upsets, catch live coverage of the season’s biggest moments and relive the highlights that shape the rankings. See you on the battlefield!

Season 27 Wrapup



As Season 27 draws to a close, it's clear that even in a shorter format, Albion's Guild Seasons are packed with surprises. From dramatic rebellions to last-minute point grabs, the road to the final rankings was anything but smooth. Now, let's break down how this riveting season unfolded across all three servers:

[h3]Albion Americas[/h3]
Drama erupted early on Albion Americas as long-standing tensions boiled over. The once-dominant IFures coalition, led by Daliuess, collapsed in spectacular fashion. Accusations of abuse of power from the end of Season 26 lit the spark, and by the start of Season 27, the AYUDA alliance launched a full rebellion. Their goal was nothing less than total obliteration… and they succeeded. IFures was wiped from the Outlands, their territories claimed, and their power shattered.

In the wake of this power shift, AYUDA’s member guilds claimed the spoils. Kool Aid rose to the top, taking Rank 1 with over 880,000 Season Points. Make Albion Great Again and PIVAS followed close behind in Ranks 2 and 3. But with victory came uncertainty. Kool Aid disbanded after the season, and many other guilds began reorganizing. Familiar names resurfaced, and past rivals eyed each other warily. What had begun as a season of rebellion ended in a tense calm.

The server is now brimming with unresolved scores and the potential for new conflicts. As Season 28 begins, the Americas server stands at a crossroads, with old leaders gone, new contenders rising, and a battlefield wide open for the taking.



[h3]Albion Asia[/h3]
Albion Asia delivered one of the most intense and expensive seasons in the game’s history. What began as a tense rivalry between two guilds within the same coalition, CCTV and All Rise, quickly escalated into a full-scale war for Rank 1. Both sides traded Season Points closely for weeks, until All Rise made their intentions clear and launched an all-out campaign to claim the crown.

The climax came during a massive Invasion Day battle, where a single territory fight generated over 1.7 billion Kill Fame in just one hour. As the war intensified and allies were called in, players began estimating the scale of the conflict, with some putting the total cost of the Rank 1 war at around $350,000 in ingame value.

That investment paid off. With the support of Peony Flower, All Rise overpowered CCTV, who ultimately conceded. All Rise surged ahead, finishing the season with 1,143,798 Season Points to claim Rank 1. In a surprise twist, Cut Throat, a medium-sized guild, took advantage of the final point payout to leapfrog into Rank 2 with 750,021 points. CCTV closed out the season in third place with 666,299 points, their early lead lost to a war that rewrote Albion Asia’s history.



[h3]Albion Europe[/h3]
Season 27 on Albion Europe began in relative calm, especially compared to the chaos unfolding on the other servers. Yet beneath the surface, politics and preparations were already underway. Statement, who had been steadily rising in previous seasons, quickly took control, building an early lead and refusing to let go. With a well-organized campaign and strong roster, they soon outpaced the competition and pushed their way past the 1 million Season Point mark. That is more than double the score of their nearest rivals. But even as they secured the crown, they shocked the server with an announcement: they would be disbanding after the season.

That decision led to one of the strangest finales in recent memory. With their win secured, Statement began selling off their stored Season Points. Scourge of GOD, sitting in third place, tried to buy their way into Rank 2. But in a costly blunder, they forgot to account for Siphoned Energy drains and didn’t drop from their alliance, which caused points to be split with other guilds.

As a result, WorldWide held onto Rank 2, while Scourge of GOD remained in third. A special shoutout goes to O M B R A, who put in an impressive performance in the final push, grinding through Crystal Creatures deep into the night to secure a well-deserved Rank 5 finish.



As Season 27 closes, one thing is clear: Albion's guild wars are far from predictable. Congratulations to Statement, All Rise, and Kool Aid for claiming victory in their respective regions!

Season 28 begins soon and the full schedule is now available. And as the new season unfolds, keep an eye on our news for recaps and catch all the live action on AlbionTV. See you on the battlefield!

Dev Talk: New Player Experience and Quality-of-Life

Ahead of the release of Abyssal Depths on June 30, Co-Creative Director Michael Schwahn is joined by Combat Designer Nick Yaloz and UI Lead Raoul Zander to present the revamped new player experience, UI improvements, and two powerful new Crystal Weapons. From wide-eyed newcomers to battle-hardened brawlers ready to shake up the meta, this update has something for everyone. Let’s take a look:

[previewyoutube][/previewyoutube]
[h3]New Player Experience[/h3]
A core focus of Abyssal Depths is supporting Albion’s long-term growth by improving the experience for new players just entering the game.

A new First Steps category has been added to the Albion Journal:
  • This system offers structured post-tutorial paths for PvE, PvP, and gathering
  • Each path gradually introduces core gameplay mechanics, with hints and visual guidance
  • The full Journal remains hidden until a path is completed, at which point players unlock:
    • A guide on how to use the Journal
    • A set of first-step milestones to encourage further exploration


Additional changes aim to expose players to more content earlier:
  • Tier 3 Tracking mobs have been added to Blue and Yellow Zones
  • A Showroom Island lets players preview island features without purchasing one
  • Item Power requirements have been lowered for the Arena and Hunter Corrupted Dungeons


The tutorial itself has been revised to:
  • Reduce the focus on gathering and crafting
  • Improve pacing by showing less text and information
These onboarding changes are supported by broader changes like improvements to early combat gear and UI refinements.

[h3]UI Improvements[/h3]
Several broad changes are aimed at improving usability and accessibility:
  • A complete recategorization of all items in the game:
    • Designed to simplify browsing in the Marketplace and other interfaces
    • Lets players quickly find and compare specific items via improved category dropdowns
  • A new Combined HUD Tracker:
    • Merges previously separate trackers into one consistent, unified layout
    • Integrates better with the HUD Editor
    • Includes a global toggle shortcut for desktop users
  • Additional UI improvements:
    • The Appearance UI now shows where vanity items come from
    • The Artifact Foundry supports bulk crafting
    • New Tooltips have been added to buildings and NPCs to help players find relevant tasks
[h3]Learning Point Rework[/h3]
Abyssal Depths brings a rework of the Learning Point system.
  • The 20% threshold for Learning Points has been removed
  • Instead, they are gradually consumed, multiplying Fame gains by five on active nodes
  • The Auto-Learn toggle has been replaced with a Quick Learn toggle
  • Players can now clearly see:
    • Which nodes are Quick Learn enabled
    • An overview of all boosted nodes by category
  • When the update goes live:
    • Any skill node with 20% or more progress will be automatically completed at no LP cost
    • Players may wish to progress to 20% on their nodes before the update launches
[h3]New Crystal Weapons[/h3]
This update also introduces the final additions to the Crystal Weapon lineup:
  • Truebolt Hammer
    • Hyperstatic opens cracks of magical energy
    • Shields nearby allies
    • Applies static stacks to enemies
      • Hitting enemies affected by static triggers a powerful stun
[video]https://assets.albiononline.com/uploads/media/default/media/video_/media/68516c2ac94c6_720.mp4[/video]
  • Stillgaze Staff
    • Transforms the user into a Crystal Cobra
    • Grants two active abilities and two passives
    • Features Serpent’s Gaze, a channeled spell that petrifies unmounted enemies
      • Petrified enemies are stunned and cannot be cleansed, but they gain damage resistance and are immune to forced movement
[video]https://assets.albiononline.com/uploads/media/default/media/video_/media/68516b5f8ad88_720.mp4[/video]

With Abyssal Depths just around the corner, we’re very close to seeing these features in action. Meanwhile, if you haven’t already seen them, check out our introduction to the update and our deep dive into the Depths. We can’t wait to see how you take on this new content when the update releases, and we’ll see you June 30!

Creator Spotlight: Mufanza

Creator Spotlight is a series where we shine a light on Albion Online’s dedicated Content Creators by sharing their stories, unique perspectives, and favorite moments. Get to know them and, if you’re intrigued, follow their channels for more!



[h3]Mufanza[/h3]What is the main content you create on Twitch/YouTube?

I believe that in Albion you truly are what you wear. Since I'm a silly goose, I like to wear weird, off-meta builds and make YouTube commentaries of myself doing solo PvP with them.

[previewyoutube][/previewyoutube]
How and when did you get into creating Albion Online content?

I was trying to get better at PvP, so I kept recording my fights to review them later. Eventually, I had built up a solid collection of clips. At the same time, I realized Albion was missing certain kinds of content, especially tutorials for PvP beginners and guides on less-popular weapons. I love the game and wanted to contribute to its growth, so I figured I might as well fill that space until someone better comes along. With that goal in mind, I used my collection of fights to create my first guide.

Do you have a favorite video of yours that you think everyone should have seen? Let us know why it's special!

There’s nothing particularly special about the video itself, but a very talented friend helped me create an intro jingle for it, and I think more people should hear her amazing voice! (Shout-out to anyone who catches the reference to the 2002 cult classic!)

[previewyoutube][/previewyoutube]
Do you have any new content in the making that you would like to tease?

I’ve always dreamed of documenting Albion’s political landscape. Behind the scenes, there’s a Game-of-Thrones-style drama constantly unfolding between the biggest guilds – territory wars, shifting alliances, betrayals, even spies infiltrating enemy ranks. It’s a side of the game that many players never get to see, and I want to bring that hidden world into the spotlight.

What advice would you give other players who are considering becoming Albion Online content creators?

Go for it! Before I started, I worried that maybe I shouldn’t be making YouTube content, as my gameplay isn’t the best, my voice isn’t very clear, my English pronunciation is rough, and I have a strong accent. All of those things are true, but the responses under my videos have been nothing but positive and genuinely heartwarming to read. In the end, no one complains about the things I was insecure about, and if they do, it’s always in a lighthearted way.

[previewyoutube][/previewyoutube]

The Final Invasion Day of Season 27 is Approaching



Internal rifts, shifting alliances, and full-blown rebellion have shaken Season 27 from its very beginning. Across the Outlands power has changed hands, with unexpected victors rising, old empires crumbling, and scores still left to settle. And with the dynamics of Season 28 already taking shape behind the scenes, this final Invasion Day will reveal where power lies… and who’s getting ready to take it.

Let’s take a look at how things currently stand:
  • Albion Europe: As Season 27 comes to a close, Statement has more than lived up to their name. With more than double the points of their nearest rival, they’ve secured the crown in dominant fashion. While Albion Europe had a relatively quiet season compared to the chaos elsewhere, though, that may soon change. New coalitions are forming, conflicts are erupting across the Outlands, and this Invasion Day may mark the beginning of an all-out war in Season 28.
  • Albion Americas: With IFures dethroned at the start of the season and their former leader Daliuess removed from power, Kool Aid reigned supreme. What followed was a surprisingly calm aftermath as guilds settled into their new homes in the inner ring. But peace never lasts long in Albion, and this Invasion Day may mark the end of the truce. With Season 28 on the horizon, old rivalries and unfinished business are sure to resurface. What comes next is anyone’s guess.
  • Albion Asia: What began as a razor-thin rivalry between CCTV and All Rise quickly escalated into the most expensive war Albion Asia has ever seen, with a single territory fight generating over 1.7 billion Kill Fame in just one hour. As both sides pulled in allies, All Rise played their trump card by bringing in Peony Flower and their renowned leader, known for orchestrating top-tier coalition pushes. The added pressure proved too much for CCTV, who ultimately conceded, allowing All Rise to surge ahead.
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[h3]Watch the Battles Live on AlbionTV[/h3]
As always, the AlbionTV crew will be live capturing every zone flip, last-ditch push, and high-stakes siege as they happen. Don't miss a moment of the action at twitch.tv/albiononline, where you'll find commentary on all the drama:
  • Albion Asia: June 14, 14:00 UTC
  • Albion Europe: June 14, 18:00 UTC
  • Albion Americas: June 15, 01:00 UTC
This Invasion Day may end the season, but not the wars. A new campaign is just around the corner, so keep your eyes peeled for what’s next. See you on the battlefield!