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Changelog: Abyssal Depths Patch 5

[h3]Economic Adjustments[/h3]

In response to the recent Gold Market price increases, we are making several economic adjustments to bring the market back in line.

While we are primarily targeting rewards that are generated in addition to normal gameplay (e.g. Albion Journal Rewards), it’s also necessary that we make some targeted adjustments to gameplay rewards if we hope to have a substantial effect on the Gold Market. These changes are all only slight decreases, as we hope to make gradual changes over time rather than introducing too many changes all at once.

We will continue to monitor all of these changes closely, as well as the impact they have on the accessibility of Premium for Silver.
  • Many Albion Journal missions that award Silver have had their rewards changed
  • Roaming Mobs now take slightly longer to charge up into more powerful mobs
    • We will be monitoring this change closely to see how this impacts gameplay, but we expect the change to be minimal as it’s only a 10% change to the upgrade frequency
  • The Loot Region Modifier for high-quality Black Zones now increases by +20% instead of +30% from Quality 4 to Quality 6
    • This makes the increase purely linear, as is already the case with the Silver bonuses from the same Region Modifier
  • The chance that loot is generated for a Territory Activity Chest from activity in local and neighboring regions has been slightly decreased
    • This chance now increases by ~1.25% per level rather than 1.5% per level
  • The price of Conqueror’s Chests has been increased from 5,500 Favor to 6,750 Favor
    • The influx of Silver from Favor has steadily increased over time as Favor has become more readily available – this aims to restore the influx to values seen prior to the Rogue Frontier update
  • Chests in Avalonian Dungeons have had their loot decreased by 10%
  • Small, Medium, and Large Treasures now spawn 10% less frequently
  • While we’re happy with the experience of finding a Boss Lair Map, the influx of Silver from Boss Lairs is significant. Rather than reducing the value of Boss Lairs, Lair Maps instead spawn 25% less frequently
  • Hardcore Expeditions remain too competitive for their non-lethal nature, and have had their loot bonuses decreased by 10%
  • While the Depths is minimally impactful to the overall economy, very successful players are still able to draw competitive loot. To prevent the feature from competing with higher-risk lethal features, the following changes have been made:
    • Chests at the Altar of Greed in The Depths have had their loot output decreased by ~9.1%
    • The following chests within The Depths now yield ~25% less loot when looted by solo players:
      • The reward chest at the end of a room
      • The chests at the Altar of Greed
      • Miniboss and Boss chests
      • The keyed Treasure Vaults on Level 3
  • While we like that The Depths offers an avenue for the advancement of the Conqueror’s Challenge, we feel the income is too competitive with Lethal activities as player kills occur more frequently than expected – as a result the Might generated by player kills and Soul deliveries has been reduce
  • We will continue to monitor the Depths and make incremental changes if necessary. Our goal is to make certain they feel rewarding while preserving the balance between non-Lethal, partially Lethal, and fully Lethal activities

[h3]Other Changes[/h3]
  • Crystal Offhand Artifacts can now be crafted from Crystal Shards
  • Adjusted Mists instance management to improve upon the changes previously made in Patch 4

[h3]Fixes[/h3]

Spell Fixes
  • Freezing Wind (Frost Staffs): Fixed issue where enemies could be rooted after less than one second inside the area
  • Blood Ritual (Demonfang): Now correctly deals 20% of the caster’s max health as true damage to the caster after the 3rd cast
Other Fixes
  • [MOBILE] Fixed issue where the entrance UI to the Depths would not show

Mark Your Calendars: Season 29 Erupts September 13



Season 29 kicks off September 13, reigniting the long-running war for control of the Outlands. After the fierce campaigns of Season 28, guilds return to the field with a lot to prove. Will Season 29 be the one where your guild pushes further than ever before?

Start times by region are as follows:
  • Albion Asia: September 13, 00:00 UTC
  • Albion Americas and Albion Europe: September 13, 11:00 UTC
As always, players can complete the Conqueror’s Challenge to earn loot-filled Conqueror’s Chests, claim exclusive Avatar Sets, and unlock Fame buffs to speed up their progress.



[h3]Season Schedule Highlights[/h3]
  • September 13: Season start and Invasion Day
  • October 12: Midseason Invasion Day, double scoring begins
  • November 8: Final Invasion Day
  • November 10: Season ends
For the full season schedule, see this forum post.

[h3]New to Guild Seasons? Here's What You Need to Know![/h3]
Guild Seasons are a key part of Albion's competitive landscape, where guilds battle over two months to claim territories, earn Season Points, rise up the rankings and earn coveted rewards. Participating in a Guild Season allows you to contribute to your guild's success through various activities. Even if you’re not focused on PvP, you can still help your guild gather Season Points and unlock valuable rewards!



Ready to get started? Use the Guild Finder to connect with a guild and start your journey to glory, and check out our Guild Season Guide for all the necessary information.

If you want to stay on top of all the action, AlbionTV (twitch.tv/albiononline) has you covered! Subscribe now and never miss a moment – from massive territory battles to shocking upsets, catch live coverage of the season’s biggest moments and relive the highlights that shape the rankings. See you on the battlefield!

Behind the Banner: Catgdom

Behind the Banner is a series that shines a light on Albion's many diverse guilds, from fierce PvP warbands to tight-knit social communities. Each episode delves into the identity, playstyle, and goals of a different guild, offering a glimpse into what life is really like behind the banner.



  • Guild Name: Catgdom
  • Guild Leader:  Kolt500 and my warlords Chaossik and Ranvy
  • Date Founded: April 2024
  • Size: ~200 members
  • Primary Language: Czech/Slovak and English
  • Server: Albion Europe
  • Discord: discord.gg/hYvd5ADpwT 
Tell us about your guild.

I hated how divided the Czech/Slovak Albion community was. There was so much hate between every CZ/SK guild. That’s why I wanted to create a community that would stay neutral, and I think it worked really well. Our community feels very friendly.

Today, we’re known for being the biggest Czech/Slovak guild on Albion Europe. We are non-mandatory and offer nearly all of Albion’s activities! And although we have many members now, we still try to focus on each individual and support one another. Catgdom’s DNA is built on a healthy approach to the game: mandatory CTAs are not a requirement to achieve great things.

Why did you choose this name? Is there a story or meaning behind it?

Back when there was only one server, I invited my ex-girlfriend (Mion) to play Albion with me. She loves cats, so I came up with the idea: Kingdom + Cats = Catgdom. Fun fact: we’re not a couple anymore, but we’re still playing Albion together… in Catgdom.

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What sort of activities do you focus on?

We focus on a broad mix of content: 10- and 20-man Avalonian Dungeons, daily Static Dungeons, and World Bosses. Small-scale fights happen three to five times a day, while at 18 UTC we often gather 30 to 40 players for mid-scale content. On top of that, we put strong emphasis on economy, with crafting and refining supported by a boosted Hideout and stations in every city.

What sort of members are you looking for?

We are mainly looking for Czech and Slovak players, though we also have a small group of English-speaking players. Our one rule is simple: don’t be overly toxic toward your fellow guild members or other players. Newbies are just as welcome as seasoned veterans. The only requirement is active participation and a willingness to progress, learn, and improve. Everything else will come with time.

Where is your guild primarily located?

Our home is Floatshoal Bight. It’s an awesome map that offers excellent crafting bonuses for our regear system and is close to the Portal, making it easy for players to transport everything to and from the Hideout.

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Do you have any rivalries or ongoing quarrels with other guilds?

Our main rivalry was with another Czech guild, which I won’t name because things have finally cooled down. Their guild master had a reputation for being toxic within the community and even tried to lure some of our members away. Eventually, we had a straightforward talk between guild masters and agreed to put an end to it.

What are some of your most memorable battles or activities?

Our most memorable battle was against that rival guild. We were heavily outnumbered and had almost no chance of winning, but somehow we managed to pull off an 18 vs 33 victory. Since that day, we have earned their respect.

What does your guild do for fun?

We enjoy plenty of activities outside Albion. Many of our members like to play other games such as Goose Goose Duck. The guild also organizes real-life meetups from time to time. There will always be someone hanging out in a Discord call, ready to play together or just chat. As a guild master, that’s incredibly rewarding. Seeing the guild stay connected and active even outside Albion is exactly what I always wanted!

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What is your guild's approach to the game? Do you have any core values or beliefs that guide how you play together?

We focus on keeping CTAs non-mandatory, while still giving both newbies and veterans a friendly, supportive environment where they feel accepted.

What are your goals for the future?

Our main goal is to conquer the Floatshoal Bight territory, as that’s where our home is located in the Outlands. Another priority is to secure a high-quality Hideout so our crafters can produce at higher profits.

Anything else to share about your guild?

Tulaghon is zahradník [gardener]. Kolt500 is bad at gathering. Monkey brawl always works. Chaossik is new to the game. Arrachnid is back in the game and has no depression. BPKJ is a young, experienced shotcaller with big potential. Wrek is a bomber.

Want your guild to be featured next? Click here to apply.

Crystal Offhands are Here!



With the end of Season 28 today, players are cracking open their Conqueror’s Chests to see what rewards they’ve earned for their efforts over the last two months. And amongst those rewards are valuable Artifacts which players can use to craft three brand-new items: Crystal Offhands.

Crystal Offhands build on the recently-completed Crystal Weapons line with three powerful new options for your offhand slot – the Unbreakable Ward, Blueflame Torch, and Timelocked Grimoire:
  • Unbreakable Ward (Shield): A strong defensive option, significantly buffing your energy, defense, and healing received
  • Blueflame Torch (Torch): Improves your healing cast and crowd control resistance
  • Timelocked Grimoire (Tome): Improves cooldown rates and cast times, making you a relentless opponent in combat
These items will be making their way onto Albion’s Marketplaces and battlefields today, and we look forward to seeing their impact ahead of the start of Albion’s next Guild Season on September 13!

Flaunt the Luxury Cart this Referral Season

This month’s Referral Season brings back the most ostentatious Transport Ox skin: the Luxury Cart. Designed for those whose egos are as heavy as their inventory, this extravagant transport turns your humble beast of burden into a rolling throne of indulgence. With crimson cushions, a rooftop protecting your delicate skin, and a dedicated lackey doing the pulling, there’s no better way to flaunt your wealth.

[video]https://assets.albiononline.com/uploads/media/default/media/video_/media/68a34818572b9_720.mp4[/video]

Refer more friends to earn even more riches, because true status deserves witnesses:
  • Refer 1 Friend: Luxury Cart mount skin
  • Refer 3 Friends: A T7 Pile of Tomes worth 100,000 Fame
  • Refer 5 Friends: A T8 Pile of Tomes worth 200,000 Fame
  • Bonus for your first-ever referral: A T8 Pile of Tomes worth 200,000 Fame
  • Additionally, for each friend you refer, you'll receive 500 Gold!


Getting your friends in on the action is as simple as following these steps:
  • Step 1: Share your referral link with a friend, which you can find here when logged into the website with your game account
  • Step 2: Your friend signs up to Albion Online
  • Step 3: Your friend purchases at least 30 days of Premium status, unlocking your rewards
Invite a friend before the month ends and claim your rightful place – gliding through town in comfort like the merchant royalty you are.