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The AOTV 20v20 Extravaganza is Coming!



Get ready for an unforgettable showdown, because the AOTV 20v20 Extravaganza is coming back! After the success of the previous event, the AlbionTV team is making it a regular series on the official Albion Online Twitch channel.

On August 10th at 19 UTC, your host Shozen will bring you coverage of this wild event, where two teams led by Lewpac and Tazzik face off against each other in a series of 20v20 clashes. And to ensure maximum mayhem, the teams will be organized on the day. No prep, no strategy sessions – just pure, unfiltered chaos!

So tune in, join the fun, and watch the ultimate community faceoff go down live on AlbionTV this weekend. Let the battle begin!

Changelog: Paths to Glory Patch 1

[h2]Paths to Glory Patch 1 - Version 26.010.1 - August 7, 2024[/h2]
This is a small patch that primarily addresses issues introduced by the Paths to Glory update that were not critical enough to be included in previous hotfixes.

[h3]Changes[/h3]
Albion Journal

The following mission rewards have been changed:
  • ‘Visit all six Royal Cities’
    • Monk's Hood →  Monk's Sandals
  • ‘Catch 15 different fish’
    • Blue Bard's Hat → Blue Bard's Shoes
  • ‘Finish 40 hunts’
    • 5 Tomes of Learning → 1 Tome of Learning
  • ‘Own a million Silver’
    • Innkeeper's Hat → Master's Tome of Insight
  • ‘Own a billion Silver’
    • 500 Community Tokens → Expert's Tome of Learning
  • ‘Loot 5 different Baby Animals’
    • 5x Elder's Bag of Silver → Elder's Tome of Insight
Additionally, Scrolls of Repair earned as Journal rewards are now non-tradable. Those earned prior to this patch remain tradable.

Territory Raiding

The percentage of stored energy that is destroyed when unlocking Raw Energy Cores has been increased from 1% to 5%.

Other

Randomized Dungeons shown on the Minimap in the Roads of Avalon now continue to display enchantment VFX after a player has entered.
  • This does not apply to randomly spawned dungeons in Hideout regions

[h3]UI Improvements[/h3]
  • Added pop-up notifications for the completion of individual Journal missions
  • Entries in the drop-down list in the Island Merchant UI now display visual cues to reflect the player's ownership and Guild permission status

[h3]Combat Balance Changes[/h3]

Axes
  • Relentless Assault (Crystal Reaper)
    • Damage: 82.5 → 90
Bows
  • Deadly Shot (all Bows)
    • Range: 18m → 20m
Cursed Staffs
  • Enfeeble Blades (Lifecurse Staff)
    • Removed: Damage debuff
    • Damage per tick: 55 → 70
Daggers
  • Dash (all Daggers)
    • Energy Cost: 5% → 8%
Fire Staffs
  • Combustion (Infernal Staff)
    • Damage per tick: 13 → 16
  • Flame Pillar (Great Fire Staff)
    • Damage: 190 → 200
Frost Staffs
  • Arctic Volley (Arctic Staff)
    • Range: 18m → 22m
Nature Staffs
  • Well of Life (Wild Staff)
    • Cast time: 1s → 0.7s
    • Duration: 5s → 4s
    • Total ticks: 5 → 4
    • Healing per tick: 55.2 → 69
Quarterstaffs
  • Phantom Twin (Phantom Twinblade)
    • Damage per tick: 33 → 36
Shoes
  • Spectral Run (Specter Shoes)
    • Previously: auto-attacks disabled for 3 seconds after moving more than 15m (after invisibility ends)
    • Now: damage reduced by 50% for 3 seconds after moving more than 15m (after invisibility ends)

[h3]Fixes[/h3]
A number of progression and reward issues in the Albion Journal have been addressed. These changes will take effect with this patch and will not retroactively change existing progression unless otherwise noted.
Albion Journal fixes:
  • Fixed issue where the ‘Loot Baby Animals’ missions could be completed by looting the item from a player’s corpse
  • Fixed issue where the same vanity item reward could be obtained from two missions (see updated mission rewards above)
  • Fixed issue where the mission ’Own 3 plots in the same city simultaneously’ rewarded a Snow Leopard Cape item instead of the untradeable Snow Leopard Cape unlock item
    • Unintended Snow Leopard Cape items that have already been claimed have been converted into the untradeable Snow Leopard Cape unlock item
  • Fixed issue where resource mobs in the Mists would not count towards skinning missions
  • Fixed issue where hide animals in the Mists and hide treasures were not counted as unique animal types
    • As a result of this fix, the amount of hide mobs required to complete the mission ‘Skin every type of Hide Animal’ has increased significantly. To offset this increase, two additional steps in the mission chain have been added:
      • ‘Skin 52 types of Hide Animal’
      • ‘Skin 65 types of Hide Animal’
      • Unfortunately, these missions have to be started from scratch as, for technical reasons, they are considered new missions
  • Fixed issue where the mission 'Use the Journey Back ability in a Black Zone' could be completed by returning from any zone
  • Fixed issue where missions to kill a certain number of mobs did not count mobs defeated by a party member
  • Fixed issue where ‘Gain Brecilien standing’ missions were not completed if maximum standing was reached prior to the Journal’s release
  • Fixed issue where Phalanx Beetle mounts did not count towards the 'Ride a Battle Mount' mission
  • Fixed issue where some crafting missions could be completed by other means
  • Fixed issue where percentages in category progress bars were rounded up, causing the UI to incorrectly indicate that a threshold had been met
    • Percentages now include one decimal number
  • Fixed some inaccurate mission descriptions
UI fixes:
  • Fixed issue where speech bubbles could obscure important UI elements. The display priority now functions correctly, in this order:
    • Player's own nametag
    • Selected nametags
    • Nametags with an icon
    • Spellcasting bars
    • Speech bubbles
    • Other nametags
  • Fixed issue where mount healthbars and spellcasting bars could display incorrectly when other spells were cast nearby
  • Fixed issue where the Journey Back ability could not be used after closing the notification pop-up with the ESC key
  • Fixed issue where opening the Destiny Board or World Map with the Journal Tracker UI open would cause the tracker to display as empty
  • [MOBILE] Fixed issue where mail notifications would appear during the tutorial despite the mail menu being inaccessible
Other fixes:
  • Fixed various mob spawning issues in Randomized Dungeons:
    • Fixed issue where boss encounters could spawn twice
    • Fixed issue where elite mobs could spawn in solo dungeons
    • Fixed issue where veteran mobs could spawn in groups in solo dungeons
    • Fixed issue where multiple groups of mobs could spawn at once
  • Fixed issue where cooldown reduction buffs could sometimes cause longer than intended cooldowns for the Crystal Reaper, Panther Shape, and Imp Shape
  • Fixed issue where Territory Activity Chest shield visual states would not change when standing next to them
  • Fixed issue where Victory Emotes would activate if a player used the ‘/die’ command when ‘also trigger on knockdown’ was enabled
  • Various additional graphical, animation, terrain, audio, UI, and localization fixes

‘Zero to Hero’: The Bird is the Word

This series follows writer Will Borger as he joins the AlbionTV crew on his very own Path to Glory. In this, the second installment, he finds his calling in an unfamiliar weapon. (Read part one here.)

By Will Borger



Everything clicked once I could start dropping nukes.

I wrapped my last Zero to Hero a couple of days ago, and I’m still thinking about the journey. But that’s not the subject of this write-up. You’ll hear from me one more time in a couple weeks, after the whole thing has marinated a bit. Right now, dear readers, I’d like to catch you up on what’s happened since you last heard from me in… May. Whoops. Time and tide, and all that.

Last time on Zero to Hero, we were at rock bottom. We were losing a lot, I didn’t know what I was doing, we were trying to find the right build… It was a lot. But as I said in May, I didn’t expect to stay at rock bottom forever.



Sometimes, the fix you need comes from somewhere you don’t expect. In this case, though, it was someone. I had no shortage of expert advice - I was playing with Lewpac, Bogul, Shozen, and Tazzik, after all - but the suggestion that changed my ever-lovin’ Albion life came from Meletriss, who, after one show was over, suggested I try out Lightcaller. I had no idea what a Lightcaller was, but I did know that Great Curse staff wasn’t working for me. As the old saying goes, I’ll try anything once.

When I play a game, one of two things tends to happen: I either find my character/class/weapon almost immediately and stick with it forever, or I fumble around for a while until something clicks. With Albion, there was a lot of fumbling. We started with a Longbow, moved to a regular Bow, tried out the Great Curse Staff, and, eventually, settled on the Lightcaller. But I never would have gotten there without Meletriss. We only spoke a few times during my run on AlbionTV, but she changed the trajectory of the show with one simple suggestion. Funny how that works out. Thanks, Mel.



Lightcaller wasn’t a plug-in and play, either. The early games were… rough. You wanna see someone do 10,000 damage on a Lightcaller? Watch my early games. I wasn’t managing my stacks well, using my auto-attacks to set up my Q, switching at the right times, landing my Ws, you name it. You want a primer on how not to play Lightcaller? Watch my first few games.

But it’s amazing what a couple of examples can do. One day, after he was tired of me doing less damage on Lightcaller than his cat did while walking across his keyboard, Lewpac had me watch him play a couple games with the Lightcaller. We went over positioning, using the auto-attacks to set up the Q, when to switch, using defensives, and so much more. And seeing it in action, I finally understood.



I’ve said it before: I’m a fighting game player, and playing that genre taught me how I improve: practice. I’m decent at games when I first pick them up, but if I actually want to improve, I have to put in the time, watch replays, see what the pros do, and so on. I have a lot of respect for people who can pick something up and immediately be good at it. But that’s never been me.

Bird had the thing all the other things I’d tried since the Bow had lacked: it was fun. So I knew what I needed to do. Stick with the bird.

And slowly but surely, the numbers started to go up. 15,000 damage. Then 20,000. And by the time my last show happened, 30,000, pretty reliably. That’s a story for the final piece, though.



Picking one build and sticking with it unlocked Albion’s arena for me. Once I knew and liked what I was doing each game, it became easier to form a stable gameplan, and once I had that, I had to think less about what I needed to be doing, and more about what the other team was doing, and how I could coordinate with my team to beat it.

I’ll stop there for now. I want to save some stuff for a couple weeks from now, and I want to spend a little more time in Albion before I give my final thoughts. But in my experience, every competitive game has the one thing that unlocks it for you, whether it’s a weapon, character, class, or something else entirely. For me, it was the Lightcaller Staff. And that’s when I finally understood Albion, and when everything started to click. All hail the pigeon.

Stay tuned for the final piece in this series, and watch Will’s journey unfold live on AlbionTV every Saturday at 19 UTC!

This Referral Season Brings Back the White Direboar



A new Referral Season is here and runs from now until August 31. Invite your friends and earn the majestic White Direboar mount skin!

This skin transforms your Direboar into the white beast of legend, coveted by any knight looking to prove their bravery. Fortunately for you, this epic quest only requires a single referral, and once unlocked, it can be used by all characters on your server account forever.

Your first ever referral will also earn you a T8 Pile of Tomes, in addition to the monthly mount skin. And you can also earn significant amounts of fame for your third and fifth referrals. Three referrals will reward you with a T7 Pile of Tomes worth 100,000 Fame, while five referrals will reward you with a T8 Pile of Tomes worth a massive 200,000 Fame.

[video]https://assets.albiononline.com/uploads/media/default/media/video_/media/665ed6c360391_720.mp4[/video]

[h3]How to Earn Seasonal Referral Rewards[/h3]
  • Send your referral link, which you can find here, to a friend. (You must be logged into your account on the website to view this page.)
  • Your friend registers an account and starts playing Albion Online (preferably along with you!).
  • The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
  • On top of that, for your very first referral ever, you'll receive a T8 Recruiter's Pile of Tomes, worth a massive 200,000 Fame.


This legendary creature has been the very symbol of courage and daring since time immemorial, so don’t miss out! You have until 23:59 :59 UTC on August 31 to rally your friends and unlock the fabled White Direboar.

The Divine Challenge Returns



Have you heard the call of the divine? This August, ascend to heavenly heights by earning points in open-world activities, unlocking sacred chests filled with celestial treasures, and harnessing the holy power of the Divine Owl.

[h3]Simply Divine[/h3]



DIVINE OWL: 
This month's Challenge brings back this ghostly white flying mount with a brisk base move speed. This mount has a special ability, Foresight, which creates a shield that gives a temporary speed boost when broken. (Note: like all mounts, the Divine Owl can only move in navigable ground areas and cannot fly over obstacles.)
 

AVATAR RING:
Adventurers who rack up enough total Challenge Points will also earn the Divine Challenge Avatar Ring, which will frame your chosen avatar in a heavenly golden aura. This non-tradable item permanently unlocks this avatar border for one character, or can be traded to the Vanity Merchant for one Vanity Token.
 

SEASONAL SPECIALS: 
All month long, reach weekly goals to unlock Divine Challenge chests. In addition to valuable rewards like Adventurer's Tomes and Silver, you'll also have a chance to unlock mystical furniture items like the Mage Statue, Magic Rune Circle, and Glass Sphere.
 
[video]https://assets.albiononline.com/uploads/media/default/media/video_/media/62cbee83a0a08_720.mp4[/video]

As always, you can earn Challenge Points by gathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount / avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while you can!