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Dev Talk: The Mists

Our last Dev Talk announced the forthcoming Beyond the Veil update, and introduced the Roads of Avalon rework that will be coming with it. In the second Dev Talk taking a closer look at this update, Game Director Robin Henkys introduces a massive and much-awaited feature: the Mists.

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[h3]Wisps and Portals[/h3]
When Beyond the Veil goes live, ghostly Will o’ Wisps will be found drifting through the open world and the Roads of Avalon:
  • These will retreat when approached, and open a portal to their home - the Mists
  • These portals are open for a short time, and chasing a Wisp through one will bring a player to this new realm
  • Most portals allow only one player through before closing, but some will allow a second player to enter
  • These two portal types are separate, meaning solo players will never encounter duos in the Mists.
[h3]Mobs, Treasures, and Resources[/h3]
The Mists are a magical realm full of dangers and treasures:
  • Heretic, Morgana, and Undead mobs roam the Mists
  • Treasures and resources can also be found, as in the open world
  • Unique creatures can be killed for Hides, and three special types of creature exist: the Griffin, the Mistcrawler, and the Fey Dragon
  • Similar to solo dungeons, some Mist regions are enchanted, with more powerful but more valuable enemies

[h3]PvP in the Mists[/h3]
Exploring the Mists comes with the possibility of encountering other players, and engaging in combat:
  • The Mists have both lethal and non-lethal areas
    • Entrances to lethal Mists areas can only be found in other lethal areas of Albion
  • Combat within the Mists does not affect reputation on the Royal Continent
  • Players have access to their mounts
[h3]Rising Mists[/h3]
The tides of the Mists are constantly rising and falling:
  • Any region will be consumed by the growing Mists at some point
  • Players can follow Wisps through a new portal to a different Mists region
  • Those who do not will become ‘lost’, and returned to the place where they first entered the Mists
  • This ensures players cannot band together for long within the Mists, as their groups will always be separated


In addition to all this, players in the Mists can encounter Wisps who have been endangered by the influx of new adventurers and are in need of aid. Helping them will earn their gratitude, which may have some benefits…

The Mists offer a whole range of PvE and PvP possibilities similar to the open world, but dedicated exclusively to solo or duo players. We can’t wait to launch this feature and let you explore this magical realm and its mysteries, whatever it is you seek there. See you soon!

The Demonic Warrior is On Sale!

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Allhallows is just around the corner, with Albion’s adventurers preparing their scariest outfits and getting ready to cause a fright. And just in time, the horrifying Demonic Warrior Vanity Bundle is now on sale until October 31 at 10:00 UTC!

This premiere bundle contains a full costume set, along with the infernal Saddled Hellhound Mount Skin for your Direwolf base mount. As you approach encased in dark, jagged armor upon the back of this snarling beast, you’re sure to strike terror into the hearts of your foes.



The Demonic Warrior Bundle includes the following skins, which work on male and female characters alike:
  • Demonic Warrior's Helmet
  • Demonic Warrior's Armor
  • Demonic Warrior's Boots
  • Demonic Warrior's Cape
  • Saddled Hellhound mount skin for your Direwolf base mount
(As with past bundles, you can use all costume, weapon, and mount skins with all characters on an account, and they are never lost or destroyed. All items will be unlocked in the ingame "Appearance" menu after purchase.)

This offer is available to all players through the new Albion Online Shop, the native client, Steam client, or Google Play. Check out the store now and take advantage of this deal while it lasts!

Dev Talk: Roads of Avalon Revisited

Albion’s next major content update is just around the corner, and we can announce it will be called Beyond the Veil. Today, in the first of several in-depth looks at some of the new features and changes coming with this update, Game Director Robin Henkys introduces some significant improvements to the Roads of Avalon.

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[h3]Changes to Hideouts in the Roads[/h3]
A number of new features will help players to make their homes in the Roads:
  • Hideouts in the Roads will be able to be declared Headquarters
  • Hideouts will require power to be maintained
    • There will be an initial three-day grace period before this applies
  • Power Cores can be found in the Roads, but cannot be carried to or from the open world
  • Guilds seeking to control entire Hideout regions within the Roads will have to be considerably more active to do so
  • Hideout construction can be accelerated

[h3]Logout Changes[/h3]
  • Logging out in the Roads will return you to the place you first entered the Roads
    • This causes durability damage to equipment, and the loss of some stacked items
  • Players who are disconnected will have an extended window to reconnect before being removed from the Roads
  • This will prevent players staying in high-value locations to scout them constantly, making the Roads more competitive and rewarding exploration

[h3]New Objectives[/h3]
The types of objectives found in the Roads have been expanded:
  • Open-world treasures will randomly appear
  • Mobs will upgrade over time if untouched, as they do in the open world
  • Crystal Spiders will also be found

[h3]Large Group Content[/h3]
The reworked Roads will provide challenging and rewarding content for groups:
  • Mobs have been strengthened overall
  • The areas between Hideout regions will contain high-value content for large groups
  • Large portals are now exclusive to these ‘raid regions’, while small portals have been removed entirely


These changes should reinvigorate the Roads of Avalon as an area for small group play and independent guilds, providing a variety of PvE and PvP options and rewarding exploration. We hope to encourage new guilds to enjoy this content, and can’t wait to see who makes their home in the Roads.

Stay tuned for our next Dev Talk, where we’ll delve into some more mysterious content coming with Beyond the Veil.

Ride Into Battle on the Armored Pony



Albion is a land of fierce battles and hidden dangers, so make sure you bring along only the bravest of companions on your journey. Lucky for you, starting today, the brand-new Armored Pony skin is available in the web shop and in-game store! This premiere mount skin transforms your Armored Horse base mount into a plucky pony in shining armor, with a jaunty feather in its helmet and perfectly-fit armor that shows off your guild's colors for all to see.

Characterized by their pairing of maneuverability and defense, Armored Horses are consistently one of Albion's most-used mounts in medium and large-scale fights. The Armored Pony adds another option for those looking to upgrade their appearance while also showing off their guild.

Like all mount skins, once the Armored Pony is unlocked it can be used by all characters on your account. With the lands overflowing with battles, ride out on this trusty steed and claim glory for yourself and your guild!

A Brave New Steed is Coming Soon!



A new Guild Season is in full swing, and Albion's open world is more alive than ever. The competition is fierce, so for those looking to claim glory, a brave companion by your side is worth its weight in gold. And while huge mounts may dominate the field of battle, a small mount with a big heart can turn the tide…

Get ready to ride out into the fight with a new premiere mount skin, available next week in the web shop and in-game store! Stay tuned for more details…