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Albion Online News

Dev Talk: 2022 Roadmap

While 2021 was Albion Online's biggest year yet, there's tons more in store for 2022. In our first Dev Talk of the year, Game Director Robin Henkys takes a look back at the past year, before looking forward to some major changes, improvements, and updates coming to the world of Albion in 2022.

[previewyoutube][/previewyoutube]
No time to watch the video, or prefer a written summary? Then read on…
[h3]2021: A Huge Year for Albion[/h3]
2021 was a year of major reworks to some of Albion's biggest existing features. Some of these overhauls include:
  • Faction Warfare
  • Hellgates
  • The entire Open World
  • Guild Seasons
  • Quality of Life Improvements: Loadouts, Rerolling, Land Sales
At the same time, entirely new content was introduced to the game, including:
  • War Gloves
  • Elite Levels
  • The Conqueror’s Challenge
  • Numerous new Open World objectives


2021 also saw the long-awaited official mobile launch, with extensive work done throughout the year to improve, expand, and optimize the mobile experience. In short, we made Albion Online better and more accessible to players around the world.
[h3]Coming in 2022[/h3]
In 2022, the goal is to find a good mix of new content, updating existing systems, and improving accessibility for new players.



Reworked Weapon Lines

Work has already begun on a complete overhaul of existing weapon lines. First up is a full rework of all Magic Staffs in the game, including:
  • Improved visuals, audio, and VFX
  • New spells added
  • Outdated spells reworked


Open World Objectives

The next major open-world feature to be improved is Castles and Castle Outposts:
  • Chests will spawn more dynamically and show their value on the world map
  • Provide more fights throughout the day to keep the open world exciting
  • Castle layouts, visuals and gameplay will be improved


Roads of Avalon

New content will be added and rewards for playing in the Roads increased. They'll also be adjusted to better suit small-group play.

Furthermore, an entirely new type of Road called the Mists is coming:
  • Focused on solo player experience
  • Accessed through special entrances that only allow single players
  • Mists feature gathering, upgrading mobs, treasures, mob camps, and other content without risk from large groups


Making High-Level Gameplay More Accessible
  • Reworked Guild Finder will make it easier to find guilds by interests, language, and time zone
  • Portal cities expanded into fortified Outlands Settlements:
    • Offers new players safe areas with protective shrines
    • Offers experienced players more convenience, with full access to city banks and marketplaces
  • To reduce the hassle of dying, equipment is saved as a Loadout after death
  • New guides and tips added about ganking and strategies to deal with it
Recurring Gameplay Events
  • Crafting events will boost crafting particular item lines for a short time, offering advantages for crafters and economy players
  • Other events will boost Hellgates, Faction Warfare, or open-world exploration to offer new experiences and reward proficiency in different activities


Additional Improvements and Features
  • Improved gathering gear and "Tomes of Gathering"
  • Reinvigorated Crystal League with options for casual and hardcore players
  • Trophies from PvP kills as keepsakes of victory over a guild or player
We'll talk about these features in more detail soon – until then, thanks for watching!

Become a Master Fighter



As Albion’s long winter gives way to spring, and the gloom clears from the lands, a new group of warriors is coming forth. Over the last months they’ve been training, honing their skills, patiently mastering the art of combat. And now they arrive on horseback to demonstrate their prowess, and assert their strength across the lands.

You can join the ranks of these masterful fighters with a new vanity bundle, coming next week. With a new season arriving, now is the time to step out into the world and show your strength!

Keep your eyes open for more details next week.

Albion Online now testing gamepad support and ready for Steam Deck

If you need another MMO fix in your life, Albion Online is pretty good and has a lot of players. It's available as a direct standalone download and on Steam. Looks like it might end up quite good on the Steam Deck.

Read the full article here: https://www.gamingonlinux.com/2022/03/albion-online-now-testing-gamepad-support-and-ready-for-steam-deck

Season 15 Starts Saturday



Albion’s fifteenth Guild Season starts this weekend, bringing changes to Might and Favor and the Crystal League. Read on for details…
[h3]Season 15 Changes[/h3]
With the start of Season 15, Might and Favor gained from various activities will be increased, to further reward those who participate in riskier activities, like gathering in the Outlands and Roads of Avalon or winning in Corrupted Dungeons. On top of this, Might Level thresholds have been adjusted to make it easier to progress by completing a wide variety of activities across the game.



Meanwhile, the Crystal League has been updated and will offer greatly improved rewards. A new 5v5 map, an updated version of the former Steppe Territory GvG map, should mean more tense and competitive matches with greater comeback potential. And in addition, Silver and Fame rewards in both 5v5 and 20v20 matches have been significantly increased at nearly all levels.

For full details of the Might and Favor changes, Crystal League rewards, and a full season schedule, see this forum post.
[h3]Season Rewards[/h3]
Conqueror’s Challenge rewards from gaining Might in Season 15 are as follows:



For a full breakdown of guild and personal season rewards, see this forum post.
[h3]Watch the Season Kickoff Live[/h3]
The action starts on Saturday, March 5 and will be broadcast live on AlbionTV from 17:30 UTC, with hosts Shozen, Lewpac and Bogul bringing full coverage of Invasion Day.

At 18:00 UTC all territories will be reset for guilds to claim them and launch attacks. Those in the North and South American time zones can also tune in for the second round of territory resets on Sunday, March 6 at 00:30 UTC, when hosts Shozen, Robinhoodrs and Bogul will cover the next round of invasions from 01:00 UTC. All open-world fights are broadcast live with a 15-minute delay.

Watch AlbionTV’s coverage of the final Season 14 Invasion Day here:
[previewyoutube][/previewyoutube]

The Season 15 Patch is Here



The Season 15 patch is here! This brings improvements to the Crystal League, Might and Favor changes, upgrading Randomized Dungeons, automatic Silver pickups, and much more. Read on for details...

[h3]Controller Support Beta[/h3]
This patch marks the beginning of controller support testing, which will be optimized over the coming months. Players will be able to use Xbox controllers, Playstation Dualshock, and other PC-compatible controllers with the game. Additionally, Steam players will be able to use the Steam Deck. For controller support and to give feedback, please use this subforum.

[h3]Guild Season Changes[/h3]
  • Might and Favor changes:
    • In advance of Season 15, Might and Favor has been increased for various activities across the game
    • Additionally, Might level progressions have been updated
  • Crystal League changes:
    • 5v5 Crystal League matches now have a new map
    • Crystal League match rewards have been significantly improved
  • For full details of all the Guild Season changes, please see this forum post
[h3]Upgrading Randomized Dungeons[/h3]
Following the introduction of randomly upgrading Static Dungeons with the Lands Awakened update, this patch brings a similar upgrading system to Randomized Dungeons. This applies to both solo and group Randomized Dungeons in all zones and tiers, and dungeons with upgraded rewards/mobs will be marked visually around the dungeon entrance.


[h3]Quality-of-Life Improvements[/h3]
This patch introduces several important quality-of-life improvements, including:
  • A much-awaited automatic Silver pickup
  • Various Party marker improvements
  • New “Hideout under attack” audio and visual cues, including musical changes and a “falling masonry” visual effect

[h3]Combat Balance Changes[/h3]
This patch brings some significant combat balance changes to broaden options and ensure competitive play ahead of Season 15. Here are just some of the changes:
  • Forge Hammers: Giant Steps now has a new ability, Giant Smash, available while in giant form
  • Nature Staffs: Spirit Animal can now heal larger groups, and its instant healing has been increased
  • Shoes:
    • Run has been replaced with Dodge on all shoes. This gives all shoes an invulnerability option, while Sprint has been adjusted to take over the mobility role
    • Assassin Shoes have the new ability Swift Cut
    • All Gathering Workboots now have the Rejuvenating Sprint ability option

[h3]Other Changes and Improvements[/h3]
  • Hostile Dismount status now prevents the looting of killed hostile players, and players must now dismount before looting a killed player
  • Options added to create Loadouts while inspecting another player and via Kill / Death Screen details
  • Rare fish of all types are no longer biome-exclusive, and now have a small chance to be caught in other select biomes
  • …and much more

For a full list of changes, read the official patchnotes.