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Watch the Crystal League Finals on AlbionTV



Guild Season 9 reaches its dramatic conclusion this weekend, with the final territory battles happening this Friday, and Crystal League matches through Level 9 on Saturday and Sunday.
[h3]August 8-9: Season 9 Finals[/h3]
On Saturday August 8, matches up to and including Level 7 will take place, with the winners advancing to the Level 8 Semifinals and Level 9 Finals on Sunday August 9. We'll be broadcasting all the action live on AlbionTV starting Saturday at 20:15 UTC. Here's the full schedule:
  • Saturday August 8, 20:15 - 22:00 UTC: Level 5, 6, and 7
  • Sunday August 9, 18:30 - 20:30 UTC: Level 8 and 9

Tune in for the climactic end of Season 9 with live commentary from the AOTV team!

For the complete Season 9 Crystal League schedule, see this forum post.

First Look: The Rogue Adventurer Bundle



The Rise of Avalon update arrives August 12, bringing numerous major new features to the world of Albion. This update also introduces a new premier vanity skin set: the Rogue Adventurer. This bundle includes nine vanity unlocks in a striking black-and-green color scheme to transform your character into a mysterious, shadowy rogue. Costume items can be used on male or female characters, with unique looks (and even unique voices) for each.

In addition, this bundle includes an Armored Horse Mount Skin with a matching black-and-green theme. On top of that, it also includes guild versions of the Rogue Adventurer armor, cape, and mount skins that allow you to show off your currently active guild logo and colors.


[h3]Premium Animated Emotes[/h3]
The centerpiece of the Rogue Adventurer Bundle is the Poison Bottle. This costume weapon includes two premium animated emotes activated by spells: Poisonous Spirits and Dangerous Juggling.

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The Poison Bottle item uses the primary weapon slot, and like all other vanity weapon items with unique spells, its spells can be toggled on or off with a special button next to the spell icons.
[h3]How to Get the Rogue Adventurer Bundle[/h3]
When the Rise of Avalon update goes live on August 12, this complete bundle will be available in the ingame store for USD $29.95. This bundle includes all currently available Rogue Adventurer and Rogue Adventurer Guild skin options:
  • Rogue Adventure's Hood, Armor, Boots, and Cape
  • Rogue Adventurer Poison Bottle with 2 unique emotes
  • Rogue Adventurer's Armored Horse Skin
  • Rogue Adventurer's Guild Armor
  • Rogue Adventurer's Guild Cape
  • Rogue Adventurer's Guild Armored Horse Skin

This option offers the best value for those who want all Rogue Adventurer items.

NOTE: All the listed items will be purchasable individually with Gold at a later date, but the total Gold cost for all items will be higher than the bundle offer.

The Rogue Adventurer Bundle is the most advanced vanity set to date in the world of Albion, and it launches alongside numerous other major features on August 12. For more of what's coming, check out the official Rise of Avalon update page.

The Divine Challenge Returns with a New Mount



The Divine Challenge is back, with a whole new mount! For the entire month of August, earn points for open-world activities, unlock chests to get valuable loot, and claim your very own Divine Owl.
[h3]Simply Divine[/h3]
DIVINE OWL: This month's Challenge introduces a new mount, the Divine Owl. This ghostly white flying mount has a brisk base move speed as well as a new ability, Foresight, a shield that absorbs damage and grants a temporary speed boost when broken. (Note: like all mounts, the Divine Owl can only move in navigable ground areas and cannot fly over obstacles.)

AVATAR RING: Adventurers who rack up enough total Challenge Points will also earn the Divine Challenge avatar ring, which will frame your chosen avatar in a heavenly golden aura. This non-tradable item permanently unlocks this avatar border for one character, or can be traded to the Vanity Merchant for one Vanity Token.

SEASONAL SPECIALS: All month long, reach weekly goals to unlock Divine Challenge chests. In addition to valuable rewards like Adventurer's Tomes and Silver, you'll also have a chance to unlock mystical furniture items like the Mage Statue, Magic Rune Circle, and Glass Sphere.

As always, you can earn Challenge Points by gathering, fishing, farming, and killing monsters. Points count simultaneously toward a daily bonus, a weekly unlockable chest, and the monthly mount / avatar ring reward. So log in, head out into the open world, gather points, and claim these rewards while you can!

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Claim Your Ironjaw Hyena Mount Skin



A new referral season is here: starting August 1, refer your friends and claim your very own mount skin! The Ironjaw Hyena skin turns your Direwolf base mount into a wild, warlike Hyena girded in iron - and like all mount skins, once you've unlocked it, it can be used by all characters on your account forever.

On top of that, you can earn huge amounts of Fame for your third and fifth referrals: three referrals scores you a T7 Pile of Tomes worth 100,000 Fame, and five referrals gets you a T8 Pile of Tomes granting a colossal 200,000 Fame. And as always, your first-ever referral grants an additional T8 Pile of Tomes along with the mount skin.

The current referral season lasts until maintenance on October 1, so you've got until then to refer your friends and claim your rewards.


[h3]How to Earn Seasonal Referral Rewards[/h3]
  • Send your referral link, which you can find here, to a friend. (You must be logged into your account on the website to view this page.)
  • Your friend registers an account and starts playing Albion Online (preferably along with you!).
  • The first time your friend purchases at least 30 days of Premium, they will trigger a reward for you.
  • On top of that, for your very first referral ever, you'll receive a T8 Recruiter's Pile of Tomes, worth a whopping 200,000 Fame.

Dev Talk: Roads of Avalon, Part 3

In our last two Dev Talks on the Roads of Avalon, Game Director Robin Henkys introduced this major feature, discussed travel and transport in the Roads, and gave a brief rundown of what you'll find in the Wilderness outside the road network. In this third and final Dev Talk on the subject, he discusses living within the Roads of Avalon, an exciting new opportunity for guilds looking for a Hideout of their own. (For more on the Roads of Avalon, check out Part 1 and Part 2.)
https://www.youtube.com/watch?v=rij2UFVmwfo
No time to watch, or prefer a written summary? Then read on...
[h3]Placing and Defending Hideouts[/h3]
While most zones within the Roads of Avalon consist of the road network itself, some are almost completely Wilderness. In these special zones, you can find energy crystals that keep the mists at bay and allow placement of Hideouts. Guilds can place Hideouts at these crystals during the prime time visible on the zone map. As always, unfinished Hideouts are vulnerable during the first and the last minutes of construction.

Once established, a Hideout will be protected just like in the open world. However, since there are no territories in the Avalonian wilderness, any guild with the required amount of Siphoned Energy can break a Hideout’s defenses at the beginning of the zone’s prime time. They can then attempt to attack the Hideout, but as usual, once a Hideout loses a defense point it will become invulnerable until the next day’s prime time.

This is significant, because no gateway connection to the zone will remain for a whole day, meaning the attacking side must stay in the zone to continue their attack. And as each gateway only lets in a few players at once, even initial attacks are challenging. Other guilds can of course place their own Hideouts in the region, but these will have to be built and defended as usual.

In short, destroying a Hideout in Avalon is significantly more challenging than it might be in the Outlands, making it an attractive option for smaller guilds who want a Hideout of their own.


[h3]Challenges of Living in Avalon[/h3]
1. Limited resources and PvE content

Players will have to explore the surrounding Roads to find gateways to the open world to bring in resources and gear, or to export goods they produce with the crafting bonuses of their Avalon Hideout. Each Avalon Wilderness region has its own unique set of crafting bonuses, and while none of them outcompete the deep Outlands, they can still be very attractive for crafters.

2. Limited capacity and shifting nature of Avalonian gateways

If your guild has too many members, you will be competing for the capacity of the gateways, and if your players are not careful, you may get stranded somewhere in Avalon with no easy way back to your Hideout.

3. Lack of territories for Season Point generation

While you can of course still compete in the Crystal League, complete the Guild challenge, and raid territory mages from your Hideout, you will find it hard to claim and hold territories.

That may be a good thing, however, as it means your Avalon Hideout is not likely to become a target of guilds competing for power in the Outlands.


[h3]In Conclusion[/h3]
There's no lack of action for guilds living in Avalon. The constantly shifting gateways bring opportunities for exploration and conflict to your front door, especially when a gateway opens to another Wilderness region with an active guild living in it, and we're very excited to see how players adapt to this unique environment

This concludes our series of videos on the Roads of Avalon. Thanks for watching, and we'll see you ingame when the Rise of Avalon update goes live on August 12!