1. Albion Online
  2. News

Albion Online News

Get the Ember Mare this Lunar New Year!



The Year of the Fire Horse is here, and we’re celebrating with exclusive Lunar New Year bundles in the Albion Online Web Shop and ingame store! Until March 3 at 10 UTC, you can get 3,999 Gold alongside an exclusive mount skin, with the brand-new Ember Mare joining the returning Jade Guardian and Panda. Each bundle is available for $39.95 – choose your favorite, or just get them all!
  • Ember Mare - Riding Horse mount skin + 3,999 Gold
  • Jade Guardian - Swiftclaw mount skin + 3,999 Gold
  • Panda - Direbear mount skin + 3,999 Gold
Prices may vary by platform and region.

[video]https://assets.albiononline.com/uploads/media/default/media/video_/media/699338798ee7d_720.mp4[/video]

The Year of the Fire Horse favors bold moves, creative sparks, and forward momentum – all embodied in the fiery Ember Mare. Step into the new year with the confidence of those who act rather than follow.

Snap yours up before these bundles depart on March 3!

Feature Focus: Faction Battle Standards



With Realm Divided Part II launching on February 23, Faction Warfare gains a new kind of objective, one rooted as much in legend as in conflict: Faction Battle Standards. These banners introduce capture-the-flag-style gameplay to the Royal Continent, creating moving points of tension that pull players into fights wherever they go.

[previewyoutube][/previewyoutube]
Battle Standards represent living records of battle, gathering tales of victory, struggle, and bloodshed as they are carried across the open world. Every Battle Standard begins as little more than a symbol. What it becomes depends entirely on what happens around it.

[h3]Stories Forged in Bloodshed[/h3]
Faction Battle Standards appear in Provinces currently in active conflict. Once unlocked, any Faction-flagged player can pick it up and begin its journey. As the carrier fights Faction enemies, clashes with rival players, and helps capture Outposts, the banner absorbs those moments, gaining Prestige as its story unfolds.



At lower tiers, Prestige comes from all of these activities, imbuing the Battle Standard with the early skirmishes that define a rising conflict. But once it reaches Epic tier, only one thing can push it further to Legendary status: defeating other players. At that point, only PvP combat against rival Factions is worthy of adding to its tale.

But a Battle Standard’s fate is never guaranteed:
  • If the carrier falls, it can be seized or stolen by another player of any Faction
  • Its Prestige remain intact, even if it changes hands


Every fight around a Battle Standard leaves its mark, no matter who ends up carrying it next.

[h3]Tales Are Meant to Be Told[/h3]
War stories are not forged by lonely heroes. Anyone who fights alongside the carrier and helps shape the Battle Standard’s story shares in its rewards. These symbols thrive on tales of camaraderie, sacrifice, and hard-fought victories.

To conclude its journey and claim its rewards, a Battle Standard must be brought to a friendly Outpost, where Fiona Fableheart awaits. A bard by trade and a collector of legends by nature, Fiona is drawn to items heavy with stories.



When she claims one, the tale is complete:
  • Faction Points are awarded to the carrier and fellow Faction members who contributed along the way
  • The higher rarity a Battle Standard has achieved, the more Faction Points Fiona rewards in return
Faction Battle Standards create roaming flashpoints across the Royal Continent. Each one is a story in motion. Whether it ends as a footnote or a legend depends entirely on who dares to carry it.

Realm Divided Part II goes live on February 23, ready for players to write the next chapter of their story!

Ambassador Spotlight: KuruoGG

AlbionTV continues its interview series introducing the Realm Divided AOCP Ambassadors, and this time we’re meeting a creator who takes Albion’s sandbox idea very seriously. KuruoGG is known for carving out his own way of playing, setting personal goals, and turning content into stories he builds at his own pace. Join us on twitch.tv/albiononline on Friday, February 13 at 20 UTC for a live interview and a closer look at one of the most creative voices in the Spanish-speaking community.



[h3]KuruoGG[/h3]For KuruoGG, Albion has always been about choice. He doesn’t log in with a fixed checklist or a single idea of what “progress” should look like. Instead, he uses Albion’s open systems to set his own goals, explore what interests him, and move at his own rhythm. That freedom to shape his own story is what keeps the game exciting for him, and it’s the mindset that defines everything he creates.

[previewyoutube][/previewyoutube]
That attitude shines most clearly in his approach to Albion’s economy. Kuruo enjoys taking his time and understanding how systems really work. When patches shake things up, he doesn’t rush to copy a solution. He slows down, studies the changes, and builds his own answers. When Transport Oxen were rebalanced, he dove into spreadsheets, tested scenarios, and mapped out profitability so he could quickly update the community with his signature news-style videos.

[previewyoutube][/previewyoutube]
What really defines his content, though, is that he follows the fun where it’s at and doesn’t shy away from creating his own. With the launch of Realm Divided, he jumped straight into Faction Warfare with his community, trading spreadsheets for shotcalling and chaotic battles… and it turns out he’s very good at it. On his streams, chat can also trigger custom cards that add new rules on the fly. One moment everything is carefully planned, the next moment mounts are suddenly banned and he’s painfully walking across half a region, improvising as he goes.

[previewyoutube][/previewyoutube]
As an Ambassador, Kuruo wants to take that sandbox mindset beyond his own gameplay. He’s already been creating events and shared experiences where his community actively takes part. Now, he plans to expand that approach and open it up to a wider audience. In 2026, his goal is to organize larger community events for the Spanish-speaking community, including tournaments and initiatives like the Albion Awards, designed to celebrate and spotlight the creators shaping Albion’s scene.

[previewyoutube][/previewyoutube]
If you’re looking for a creator who treats Albion as a playground where every type of content is an opportunity to experiment and have fun, follow KuruoGG and see where his next idea leads. Tune in to his live interview on AlbionTV on Friday, February 13 for a chance to win the Master of Fists vanity bundle and get to know one of the creators shaping his own story.

Feature Focus: Bandit Assault



With Realm Divided Part II launching on February 23, the Bandit Assault is being reworked to align with the broader Faction Warfare revamp introduced in Realm Divided. Rather than standing apart as a separate activity, Bandit Assaults now use the same Province and Supply systems that shape Faction conflict across the Royal Continent.

[previewyoutube][/previewyoutube]
This major overhaul opens the event up to every type of participation, from small skirmishes to large, coordinated battles. As the fighting escalates, individual actions snowball into Faction-wide conflict, building toward explosive Fortress finales in the red zones.

[h3]Phase One: The Red Zones Ignite[/h3]
When a Bandit Assault begins, Caerleon takes control of the Outposts in all five lethal Provinces. While Fortress and Province ownership remain unchanged, Caerleon now fully joins the fight, competing alongside the Royal Factions for placement and rewards. From that moment on, every Faction races to generate Bandit Assault Supplies through Faction Warfare activities across the red zones.



During this phase:
  • Faction Camps and Faction Chests appear across all red-zone Provinces
  • Bandit Assault Supplies are earned through familiar Faction Warfare activities, including:
    • Capturing Outposts
    • Clearing Faction Camps
    • Opening Faction Chests
  • All Faction-flagged players in lethal Provinces receive a buff to Faction Point generation and chest rewards for the duration of the Bandit Assault


This opening phase is designed as a multi-Province scramble, where activity across all red-zone Provinces matters and every contribution helps shape the final outcome.

[h3]Phase Two: The Final Stand[/h3]
As the event progresses, the conflict intensifies. In the second phase, the Bandit Assault narrows its focus to just two red-zone Provinces, drawing all Factions into a decisive confrontation that will determine the final rankings.



During this phase:
  • Two non-adjacent Provinces are selected at random
  • Bandit Assault Supply generation in these Provinces is significantly increased
  • Other red-zone Provinces no longer contribute to the Bandit Assault score or grant the buff
The Fortress at the heart of each selected Province contains a highly valuable chest with a lock timer. Fortresses can’t be captured during a Bandit Assault, so the primary objective in the final phase is to be the one Faction to claim the valuable loot and large amount of Bandit Assault Supplies inside the chest. For the owning Faction, the goal is to defend the Fortress until the chest unlocks. For attackers, it means tearing down the walls and pushing inside to contest it.



Multiple Factions can assault the same Fortress at once, leading to chaotic, multi-sided battles as attackers race to break through the defenses before the chests unlock. Defenders benefit from the Fortress layout and fortifications, but no Faction is guaranteed safety!

[h3]Rankings and Rewards[/h3]
When the Bandit Assault concludes, all Factions are ranked based on the total Bandit Assault Supplies earned across both phases. Faction Points are awarded accordingly, with higher placements granting greater rewards. Once the Bandits withdraw, the red zones return to the usual frontline system until Caerleon reorganizes and strikes again.

With these changes, Bandit Assaults become an integral and defining moment in the ongoing struggle for control of the Royal Continent. We’re excited to see how this plays out with the release of Realm Divided Part II on February 23. Stay tuned for the next Feature Focus, where we’ll take a closer look at Faction Battle Standards!

Behind the Banner: Bridgewatch



The Faction Warfare edition of Behind the Banner has taken us up the mountains and deep into the forest. Now, we’re ready to venture into the unforgiving deserts of Albion. Among shifting sands and contested territories, dedicated Discord communities have formed to share the knowledge needed to survive the scorching sun. So, if you’re looking to fight under the Bridgewatch banner with others who know the desert well, this is where it begins.

[h3]Bridgewatch Faction Enjoyers (Albion Europe)[/h3]
Discord: discord.gg/bridgewatcheu

How long has your Discord been active?

We’ve been very active again over the last two months, with more and more people joining and supporting the Bridgewatch Faction.

What does your community have to offer?

We offer daily masses, from Fortress Sieges to roaming and organized fights. We want our people to take a break from the Outlands from time to time and enjoy some nice masses with us.

Why did you choose Bridgewatch?

We were always in Bridgewatch, and we kept it alive during the hardest times. After Realm Divided landed, we decided to roll once more.

Do you offer yellow or red zone Faction Warfare content?

Our Discord mostly focuses on red zone content, but we also offer yellow zone masses to attack and defend territories.

Do you have a message for the other Factions out there?

If you see us massed, you know we can queue zones when things get real. Keep in mind, we never back down, even if we’re only massed as ten!



[h3]Bridgewatch Propaganda (Albion Europe)[/h3]
Discord: discord.gg/x47B6k5mVQ

How long has your Discord been active?

Our Discord has been active for around two years. It originally started as a Lymhurst-focused community, and about six months ago we transitioned into a Bridgewatch-focused Faction Discord.

What does your community have to offer?

It’s honestly not up to one person to define, it’s something the members themselves create every day. Our community feels more like a family than just a Discord. We play anything and everything: Faction Warfare, other Albion content, and even games outside of Albion. Sometimes it’s just hanging out, sometimes it’s pushing hard content, and sometimes it even turns into crazy IRL meetups. At the same time, we’re very focused on performance and constant improvement. We push ourselves to be better every single day while still keeping things welcoming. New players are always accepted and taught from the ground up. There’s always something happening, with multiple organized activities running daily.

Why did you choose Bridgewatch?

We chose Bridgewatch to help make the red zone more fun and less one-sided. There was no firmly established “home” for us there, which gave us the opportunity to build something new from the ground up. We wanted daily content, active fights, and a Faction identity we could grow together.

Do you offer yellow or red zone Faction Warfare content?

We offer both types of content.

Do you have a message for the other Factions out there?

Bring the fights, bring the energy, and keep Faction Warfare alive. The Royal Continent is more fun when every Faction is active, competitive, and pushing each other to improve. See you on the battlefield. For the sands!

Stay tuned for more in this series, as we meet the other Faction communities on each server!