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Basic Builds: Light Crossbow



This is the second Basic Builds guide for beginner-to-intermediate players. Each guide presents a suggested build and describes its abilities. You can try these out as-is, or use them as starting points to create your own. (Check out the previous guide here).

[h3]Characteristics[/h3]
This build is based around the Light Crossbow, which has strong burst damage that takes down small enemy groups quickly.

Full breakdown:

[h3]Equipment and Skills Used[/h3]



Adept’s Light Crossbow
  • Explosive Bolt
    • Your Q is an area damage ability with a short cooldown
  • Caltrops
    • Your W throws a trap that decreases enemy speed and increases your own
  • Exploding Shot
    • This E-ability launches a bomb on your target that explodes after a short duration
Adept’s Scholar Cowl
  • Energy Shield
    • Your Cowl has a defensive spell that decreases damage taken, and recovers energy for every hit taken, while active
Adept’s Cleric Robe
  • Everlasting Spirit
    • The robe's active ability offers a shield upon taking damage that makes you invulnerable and increases your damage by 20% for 3 seconds
Adept’s Soldier Boots
  • Wanderlust
    • Your shoes’ active ability is a charge-up movement skill that lets you escape from fights or chase down targets
Adept’s Shield: Passively increases defenses and CC-resistance

Adept’s Bag: Increases carry weight capacity

Adept’s Cape: Increases Energy and passive Energy Regeneration

Minor Poison Potion: Inflicts damage-over-time effect on targets and decreases their resistances for its duration

Catfish: Buff food that greatly increases Health Regeneration outside of combat, getting you back to full health quickly after clearing mobs

Journeyman’s Riding Horse: Brings you swiftly across the map while adding more carrying capacity



[h3]Build Pros and Cons[/h3]
Pros:
  • Great burst damage
  • Fast clear speed
  • Good for small PvE groups
  • Affordable
Cons:
  • No additional mobility besides boots spell
  • Not suited to large-scale fights


[h3]Playstyle[/h3]
  • Your Q-spell is your bread and butter. With its low cooldown and high base damage, it’s great for clearing mobs. In between Qs you can use your W, E or auto attacks.
  • Your W-ability throws a trap which doesn’t deal much damage but slows enemies, while boosting your movement speed. It’s on a low cooldown, allowing it to be used often. (This spell unlocks on Level 15 Crossbows, so you might have to defeat more mobs before you can use it.)
  • Your E-ability, Exploding Shot, is a good starting ability that attaches a bomb to your target. This does little initial damage but explodes after 2 seconds, dealing more damage in a larger radius. If the target dies before the explosion, it does not deal area damage.
  • Combining these skills with your passive, Well-Prepared, unlocks even more damage potential. To use it effectively, use your Q as the fourth spell. This immediately removes any cooldown from it and you’ll be able to use Q twice in quick succession. Since your Q has a short cooldown and you have additional abilities, you can cycle through multiple passive rotations quickly.
  • When you’re low on Energy or need extra Energy, use your Cowl ability. For every hit taken you replenish some Energy while generally decreasing the damage you take.
  • The Robe's strong defensive skill can be used to avoid damage. As long as you take damage in the 1.5 second window after activation, you receive an invulnerability shield making you immune to damage while increasing your damage output by 20% for 3 seconds.
  • Your boots make up for your lack of mobility. They have a charge-up ability that offers escape from fights. While this allows you to cover large distances, it has a 1-minute cooldown.


That's it for this week - stay tuned for more Basic Builds guides coming soon!

Extra Maintenance on Albion East - 29 March 10-11 UTC

Please note that there will be an extra maintenance on Albion East on Wednesday 29 March from 10-11 UTC.

In general, as patches must be deployed to both servers at the same time, this takes place outside the regular Albion East maintenance at 23:00 UTC.

Dev Talk: 2023 Development Update

The new Albion East server opened to players worldwide March 20, offering a Singapore-based server with an untouched version of Albion. The launch attracted throngs of new and old players to the server, and we're thrilled to see this new version of Albion take shape day-by-day. 

With the launch a success, Game Director Robin Henkys discusses what's next for the world of Albion in our newest Dev Talk (subtitles are available for all supported languages):

[previewyoutube][/previewyoutube]
[h3]What's Next in the Short Term?[/h3]
  • Rites of Spring event: Similar to 2022, but with a new, bad-tempered counterpart to the Spring Cottontail
  • Beyond the Veil Content Patch: New features for the Mists, adjustments to the Roads of Avalon, usability improvements
  • "Dungeons in the Mists": Central feature; will be discussed in a forthcoming Dev Talk
  • After that: Next major content update

[h3]Albion's Development Strategy[/h3]
Albion has become quite large and complex, requiring a development strategy that allows us to maintain, improve and revolutionize the game at the same time.

Better Basics

Consistent improvement of core aspects of the game, especially where most impactful:
  • Improved Marketplace experience: Repair All, Sell All, improved filtering and easier large-scale purchases
  • More stable loot experience by optimizing Black Market
  • Improving Stone market, reworking crafting capacity and crafting on player islands


Continuous Content

Expanding on features already in the game:
  • New gear choices for the "You are what you wear" system
  • Rites of Spring + Content Patch (both with new items)
  • New Weapon Line for the Hunter tree


Fantastic Features

New features that expand the scope of Albion Online (these are always in flux, but a few are in progress):
  • Legendary Weapons: Weapons can attain "Legendary" status through use, and be given a unique name; these have a chance of being added to the loot pool on death, thus leaving a lasting mark on Albion
  • Improved spell behavior around walls and height differences: Precursor to proper castle and siege fights that may include player-made fortifications


That's it for today - stay tuned for more Dev Talks covering these themes and Albion’s next major update!

Basic Builds: Battleaxe



This is the first of our Basic Builds series of guides for beginner-to-intermediate players. Each guide presents a suggested build and describes how its abilities work in tandem. You can try these out as-is, or use them as a starting point to create new builds of your own.
[h3]Characteristics[/h3]
This build is based around the Battleaxe, which is characterized by a self-sustaining ability called Blood Bandit that lets you throw your axe twice, dealing damage while also healing yourself.

The full build offers additional self-healing, a defensive ability with energy recovery, and additional mobility.

Here’s the full breakdown!
[h3]Equipment and Skills Used[/h3]


Adept’s Battleaxe
  • Rending Strike/Rending Spin
    • You can choose between two spells for your Q slot, one for single targets and one for area damage. They both deal damage and apply bleed stacks to your target(s).
  • Adrenaline Boost
    • Your W ability offers damage, attack speed and movement speed modifiers that help you maximize your damage and stick to your target.
  • Blood Bandit
    • The main ability allows you to deal additional damage at a range depending on the amount of bleed stacks on your target. This is a two-part combo, with the first cast dealing increased damage and the second applying a direct heal to yourself.
Adept’s Scholar Cowl
  • Energy Shield
    • Your cowl has a defensive spell that decreases your damage taken while recovering energy for every hit taken during its active time.
Adept’s Mercenary Jacket
  • Bloodlust
    • The jackets active ability allows you to regain some health for every time you use an auto attack or damage spell.
Adept’s Mercenary Shoes
  • Refreshing Sprint
    • Your shoes allow you to track down targets while lowering your cooldowns, they can also be used to run away from a fight.
Adept’s Shield: An off-hand that passively increases your defenses and cc resistance.

Adept’s Bag: An accessory that increases your passive carry weight capacity.

Adept’s Cape: An accessory that increases your energy and passive energy regeneration.

Minor Poison Potion: A potion that inflicts a damage-over-time effect on a target and decreases their resistances for the duration.

Catfish: A buff food that greatly increases your health regeneration while out of combat. This allows you to get back to full health after clearing a pack of mobs.

Journeyman’s Riding Horse: A mounted horse that brings you swiftly across the map while adding more passive carry weight.

All items can be bought via the Marketplace, or crafted if the corresponding crafting node has been unlocked.


[h3]Build Pros and Cons[/h3]
Pros:
  • Great sustain against strong enemies
  • Good energy management
  • Good clear speed
  • Good chase potential
  • Affordable
Cons:
  • Bleeds can put you in combat for an extended period of time
  • Not applicable in large scale fights

[h3]Playstyle[/h3]
  • Use your Q spell to deal direct damage and apply bleeds to your target(s). You can use direct attacks in between the spells.
  • Your W ability can be used to buff your damage output for a short amount of time. It’s also a great tool that lets you stick to your target since its buff can be active for up to 7 seconds as long as you deal direct damage to a target.
  • Blood Bandit can be used to deal additional damage, and the second cast can be used to recover some health when enemies have multiple bleed stacks on them. Try to use this ability before utilizing your jacket.
  • When you’re low on energy or expect to take an increased amount of energy you can use your head ability. For every hit taken you will replenish some energy while generally decreasing the amount of damage you take.
  • The jacket can be used to regain a substantial amount of health. It has a high cooldown so it is advised to be used in emergency situations. For every auto attack or direct damage you deal you will be healed by a certain amount, up to 7 times. Pairing this ability with battle rush will let you heal up faster because of the bonus attack speed.
  • Shoes are generally a tool for mobility. You can use them to close a gap or to create distance between yourself and the enemy. Refreshing sprint additionally lowers your cooldowns which allows you to use your abilities more frequently.


That's it for this week - stay tuned for more Basic Builds guides coming soon!

Limited-Time Starter Bundle Offer



For a limited time only, there’s a brand-new Starter Bundle on offer, featuring the popular Knight Adventurer Vanity Bundle! For the price of a 7-day Premium subscription, you’ll receive the following:
  • Knight Adventurer Vanity Bundle
  • 7 Days Premium Status
  • 50 Gold
[video]http://assets.albiononline.com/uploads/media/default/media/4005b096a3dd0f50ef1c7c8317f74d23f5075838.mp4[/video]

This deal is available in the Albion Online Web Shop, the ingame store, the Steam client, and Google Play. Once purchased, it can be claimed on either Albion East or Albion West, and the Vanity component will be available on both servers once unlocked. The offer runs until 10:00 UTC on April 3, so take advantage now!