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Projekt Z: Beyond Order News

Projekt Z: Beyond Order - Status Update

[p]Hello, Survivors! [/p][p]2026 is a big year for Projekt Z, as we work towards our first publicly playable demo and the launch of the full game later this year! [/p][p]Since our last update, we’ve been working on several improvements to Projekt Z as a result of some of our private playtests. We are excited to share all of the latest in this Devlog. [/p][previewyoutube][/previewyoutube][p]If you want to help shape the future of Projekt Z and other 314 Arts titles, be sure to join the 314 Arts lab here: [/p][p]https://docs.google.com/forms/d/e/1FAIpQLSfF53rJ0aBzN3uPk5FRsMIsTNHN-anL5teAcr2ar_w6Zzhm7A/viewform[/p][p]Thank you for your support! [/p][p][/p][p]314 Arts & Maximum Entertainment[/p][p][/p]

Class-based co-op zombie shooter Projekt Z: Beyond Order gets a new trailer - plans a 2026 release

Projekt Z: Beyond Order is a promising looking upcoming class-based co-op zombie shooter from 314 Arts and we have a fresh short look at it.

Read the full article here: https://www.gamingonlinux.com/2025/10/class-based-co-op-zombie-shooter-projekt-z-beyond-order-gets-a-new-trailer-plans-a-2026-release/

An Update on Projekt Z's Release

[p]Hello Survivors,[/p][p]Your feedback and excitement have inspired us to think big with Projekt Z.[/p][p]We’re expanding the scope, exploring new features, and raising the quality bar for every part of the experience. To make that happen, we’re shifting our launch to 2026.[/p][p]This extra time will let us deliver the game we’ve always envisioned, and the one you deserve. We know delays aren’t fun, but we truly believe the wait will be worth it.[/p][p]In the meantime, there’s a lot to look forward to:[/p]
  • [p]We’ll be at Gamescom this year at an off-site event, showing to media and creators the very first chapter of Projekt Z.[/p]
  • [p]Playtests are already underway, with more slots opening soon (under NDA for now).[/p]
[p]Thank you for sticking with us through this journey. Your support means everything, and we can’t wait to share more in the months ahead.[/p]

Devlog #8 Is Here – Big Changes and New Features

Hello Survivors,

It’s been a while… but we’re back with a brand new Devlog for Projekt Z: Beyond Order! In Devlog #8, we’re pulling back the curtain on the major progress we’ve made in recent months—including a reworked Hideout system, overhauled weapon mechanics, new zombie variants, character abilities, and more.

[previewyoutube][/previewyoutube]

We’re opening up our Focus Test group to more players. Interested in playtesting? Click the link in the video description to apply.

🎥 Watch the full Devlog #8 now and catch up on everything we’ve been working on!

Wishlist Projekt Z to keep up with the latest news about playtests, releases and more!

Projekt Z: Beyond Order | Blogpost #5

[h2]Hey Survivors![/h2]

Welcome back to our latest devblog! We apologize for the radio silence while we've been hard at work polishing the combat and crafting immersive, atmospheric environments that will bring Projekt Z to life when you finally step into the world. We know you're eagerly awaiting more details on launch, which we'll share in a big update soon.

In the meantime, we’re excited to give a look into some of what we've been working on, including new UI, Hideout changes and more.

[h3]First Look at New UI[/h3]
We've completely revamped the UI system and we're happy with the progress we've made!

Workbench (Modify Weapon)



Workbench (Repair Weapon)



[h3]Shooting Range[/h3]
In the Hideout we've added a shooting range where you can test your newly built weapons. Doesn't feel quite right or work how you want it to? Head back to the workbench after a few rounds and make the necessary changes.



[h3]Character Intro Cutscenes[/h3]
Each of our four characters now has their own unique cutscene! When you select your character, you'll get taken to a specific cutscene to learn about the character's backstory. Start new games to learn about all our survivors.



[h3]Mission Interaction[/h3]
We've worked hard to design almost every mission interaction to now have an animation! We believe this will yield a more immersive playing experience.



[h3]Lighting Rework[/h3]
Another major polishing change is we've reworked our lighting to provide a much crisper environment. Check out the drastic changes in this before and after clip.



[h3]Hideout Design Changes[/h3]
We've done a major overhaul to the Hideout by adding new areas such as the shooting range, and making a better Feng Shui in the shelter. Our new lighting changes and redesign make every part of the Hideout feel unique.



If you haven't already, be sure to join our Discord server to be a part of the development journey. We value your input and often share exclusive work-in-progress content and surveys to gather your early feedback.

Stay tuned for more updates as we continue to fine-tune and polish Projekt Z: Beyond Order into the ultimate coop experience. Until then, stay vigilant, stay alive, and never stop fighting. The fate of humanity rests in your hands.