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1.2+356 Uvbera Armistia Hotfix

1.2+356 Uvbera Armistia Hotfix

Adjust eagle talisman stats
Fix bug with legacy hero select scrolling incorrectly
Fix a crash message when customizing at the end of missions
Translation: added tag
Some typos and text tweaks

1.2 Uvbera Armistia

For this patch we're rolling out 6 new generic chapters. These will now be in the mix when you start a new generic campaign. There's some really fun fights in there, especially for the final chapters.

In addition we've added better feedback for several dialogs in multiplayer games, so it's more clear what happened when someone makes a choice, and some of these improvements will be visible in single player games too, where it makes sense.

Then there's the usual bug fixes, QoL, and balance tweaks. It almost feels like a regular old patch like we did in early access. Makes me nostalgic a bit.

We've got more in the works, of course. We expect the next patch to be in late October, if all goes well, and we're really excited about it.

1.2+353 Uvbera Armistia

New Chapters for Generic Campaigns!
* The Ghost Town (mid)
* The Library (mid)
* The Potionry (mid)
* The Temple of Silence (final)
* The Unseen Orchard (final)
* The Warren (final)
New Tidings and Wrapups
New music for All the Bones of Summer final fight
New Sound Effects for Tinker and Stormthroat
New Scenery for various maps
New clothes for some NPCs
Monster calamity view now shows monster tiers
Total number of calamity cards drawn now shown
Ember Arrows now works when standing next to fire lamps
Ambush missions only ever spawn 2 cards now
Lit fiery lamps now leave behind fire when destroyed
Show "You're the leader" if everyone else is reading along
An animation plays when comic choices are made
An animation plays when hero upgrades are selected
Gear choice in MP now shows who gear was given to
Legacy Heroes now always keep offhand items
Character sheets now include heroes you're recruiting
All the Bones of Summer ch3 capstone now grants gear
New interface options for Ability Animation Speed
Rerolling abilities now only costs 2LP (+2 for each reroll)
Thrixl Chrysalis no longer move
Boss monster added to Ringstone generic capstone
Wilderness_explorers event turned off
Action points are now shown at the top of the screen by default
The menu can now be accessed during interval tidings/choices/omens
Buffs/debuffs now show up as green and red in attack predictions
Attack predictions now show the value of added aspects
Friendly fire warning now shows up for shred and debuffs
Answer to Austerity pinecone choice now shows for legacy pinecones
New Thrixl Bard/Thrusk calamity
More cottage and house facades!
Fix a bug where backslam could move immovable foes
Fixed a bug where Found Family history showed backend text
Fix a bug where Engage+ didn't give 2 armor per foe
Fix a bug with hurlaxe audio
Fix a bug where enemy strength 0 would show for some missions
Fix a bug where Fenspear heir had random history
Fix a bug where rerolling parents could keep child's connection
Fix a crash bug with the legacy promote dialogue
Fix a bug where hero coins wouldn't display right in the interval
Fix some typos

1.1+348 Aremella Errowlair Hotfix 2

1.1+348 Aremella Errowlair Hotfix 2

Add special scars for acid and weldling mortal choices
Adjust frequency of various stations
Fix a bug that caused broken saves when saving during some stories
Fix a bug promotions in 3 chapter campaigns

1.1+346 Aremella Errowlair Hotfix

1.1+346 Aremella Errowlair Hotfix

Fix a crash with Entanglement event

1.1 Aremella Errowlair

It's been a little while since launch and we want to first of all thank our community for the passion and support! It's been overwhelming at times, and we're really humbled and happy.

We've got some stuff for ya! We've got some design changes to retirement and years of peace. We've got some new theme skins! And we've got a good deal of usability improvements and bugfixes!

Going forward we'll have more content, features, and fixes, and we'll be aiming for a monthly cadence for patches for now.


1.1+344 Aremella Errowlair

Years of Peace are no longer based on performance
Retirement now grants 50% more XP
New Theme Skins Added!
Multiplayer: Added a Disconnect button to in-game menu for clients
Legacy Campaigns now act more like normal campaigns:
* Players can now recruit from towns
* Characters can have children that join the party
* Legacy heroes are no longer granted between chapters
Defenses built now grant farmers improved defense
Swift action now appears as a feather icon
Option, resource, and calamity menus are more easily accessible
Leftover Legacy Points can now be used to promote more heroes
Added coins to show when others are viewing the same comic as you
Coins indicate which player you're waiting on at the end of a comic
Players can now pay legacy points to reroll ability upgrades
Pressing escape now closes calamity window if none can be canceled
Towns can now contain up to 10 legacy heroes. (Up from 6)
Broadswipes+ now deals +2 damage instead of x2
Ignite can now only be used once per turn
Flashcone now deals damage equal to potency + spell damage
Reduced difficulty of Cavernquarry keystone
Adjusted Spawns for Enduring War first fight
Cvawn: When overland fires start, time stops
Adjusted Carved in Stone description
Action Point indicators now hover, show swift actions
Added interface option to turn on additional action point indicator
Added message after Tutorial is completed in Ulstryx
Cvawn can no longer be ensnared
Fix some crash bugs
Fix bug where armor value on tooltip wouldn't account for shred
Fix bug where Heroism prevented Wild Grasp from being Swift
Fix bug where kill counter wouldn't update immediately
Fix bug that caused sync error after mortal choice in some cases
Fix bug where retiring heroes can grant other retirees XP
Fix bug where Waterling Tiding would show wrong gender for waterling
Fix bug where Darts would cower after being killed
Fix bug where Engage could cause armor to go negative
Fix bug where Elmish Jealousy ability remained after mortal choice
Fix bug so Extinguish Fire job goes away if the tile is burnt
Fix bug where volley of arrows wouldn't show cooldown
Fix bug where Tier 0 Legacy heroes could be put into legacy again
Fix bug where Hitch a Ride event would appear more than once a game
Fix bug where saving in a Carved in Stone run could corrupt the save
Fix bug where monsters could use swift actions after moving twice
Fix bug where a placeholder recruit event would show
Fix bug where knockback wouldn't effect monsters on the same tile
Fix bug where Hammer item had no stats
Fix bug where Ecthis Chapter 3 picked a hero who already had wings
Fix bug where Mothwings could be granted twice
Fix bug where prepared shot and vine limbs didn't do anything
Fix bug where vigilance would still scale with potency
Fix bug where size of >1280x720 would cause window to be uncentered
Fix some typos
Fix some backend text bugs