Early to Mid Game Changes & Fixes
So far this week after 6.800 rolled out, I've been making rapid fire edits to mitigate the damage done by the loss of the ArmorScaling plugin. This mostly includes direct changes to damage formulas to enemy skills. Below are all patch notes from the updates this week, separated by launch group.
Here are the key notes so far:
- Enemies on the whole are more difficult to defeat & Piercing skills are necessary.
- Leveling up certain skills via repeat usage is critical for mid to late game success.
- Weird scenarios might happen due to the addition of the Snake Pet.
- Colosseum and Veil event difficulty is exponential due to the armorscaling change. It'll be a few more days before I can get to downscaling those (if necessary).
- Not everything is currently functioning as intended. Ex: Eurus in Singlehand Stance can cast Arcane Shock II without a cooldown, in spite of it explicitly having a cooldown programmed in the back end. When the dust settles, I'm going to have to adjust based on what's possible rather than what was originally intended.
- More rapid fire changes are to come, and I likely won't post an update here on Steam about what they are until Sunday. If you want updates before then, join us on Discord and select the option for CoA in the roles channel - https://discord.gg/Ur4GdaKxPD
6.8.0.8 [Build #173, Release Date: April 23, 2025] Fixes:
- Fixed the tiles in Black Forest responsible for re-adding SnakePet to the party.
- Fixed a broken interaction at the Inn due to the new Snake pet.
Updates & Changes:
- Additional damage added to Throw.
- Updated Werewolf, Oros Scout, Snowball, Eyes of Ullr, Ice Construct, Yeti, Froomba, Spawn of Ullr, and Snowman to 2nd generation character sheets.
- Market Town vendor no longer sells Mech Blades after quest is completed and 10x increase to item price before that.
- Changed Blitz damage formula.
- Additional damage per level for Uppercut.
- Additional damage per level for Arcane Shock & Arcane Shock II.
- Additional damage and percentage damage per level for Sparkstrike line skills. Increased mastery to 20.
- Increased Tail Strike mastery to 10, changed EXP required to level it.
- Minor changes to group Inn scene dialogue and Veil 3 autoplay functionality.
- Added a separate quest indicating to spend the night at the Inn on the Castle Grounds North exit tile with an additional parallel debug on the world map for players who missed it. This quest does not pop up prompt, but will appear in the quest log under both of those conditions. Additionally, if this part of the game has already been passed, it will add to the quest log and mark itself completed from the world map.
6.8.0.6 [Build #172, Release Date: April 22, 2025] Fixes:
- Fixed an issue where Quest 204 would not properly add to the Quest Log (RF: A1).
- Fixed an issue where the exit tile of Alpha Ruins would lead to a Timelost version of Black Forest.
Updates & Changes:
- Adjusted the Toxic Crystal fieldspawn unit.
- Adjusted the damage formula for Bloodfeast (werewolf attack).
Notes, Known Issues & Other:
- Due to the changes with ArmorScaling, the game starts to build up a "desire to crash", which will ultimately result in a game crash if you continue to play without restarting the exe. Estimated time from first notice of laggy interaction to crash is roughly 1 hour.
6.8.0.5 [Build #171, Release Date: April 22, 2025] Updates & Changes:
- Added a new custom status for the Scarlet Boss battle to adjust for the Armor Scaling change.
- Removed Piercing from Sparkstrike, Lightningstrike, Bolt Cutter.
- Blitz now has +2 Damage Per Level & +3% Damage Per Level, with a level cap of 50.
- Fixed An'ura Mantis attack animation.
- Absorb now pierces 20.
- Flame Titan gains +2 MDF, +1 MAT, -3 LUK.
[6.804] - Fixed a pathing issue in Passage 5 to reconnect it to the main section of Nexus Waterway as part of the Shoreline/Port Reception opional questline.
[6.804-1] - Fixed the turn in step of the above quest.
6.8.0.3 [Build #169, Release Date: April 21, 2025] Updates & Changes:
- Updated Disassembly Pool for several low level weapons. This change is only reflected in newly acquired gear. Previously obtained gear retains the previous Disassembly Pool.
- Ankleblazer, Spiderling & Molten Bubble (Scarlet Group) +3 LV.
- Scarlet Toad, Scarlet Bull, Living Flame, Scarlet Lava Spawn, Moomba, Scarlet Gazer, Egg, & Drahkin (Scarlet Group) +4 LV.
- Toxic Slime, Toxic Gazer, Toxic Bubble, Frostbrood Slime, Frostbrood Gazer, Frostbrood Bubble, Gazer, Weed, Frosty Slime, Icy Gazer, Frozen Bubble (Frostbrood Group) +4 LV.
- Ankleblazer, Molten Bubble, Scarlet Toad, Scarlet Bull, Living Flame, Scarlet Lava Spawn, Moomba, Scarlet Gazer and Golem now correctly have fire-type defenses according to the type resistances chart. Golem and Scarlet Lava Spawn take additional damage beyond that from Electric attacks.
- Mend now has a maximum mastery level of 5, reduces MP cost by 1 per level, increases healing output by a fixed value of 25 per level, and has increased priority in the turn order. However, it can no longer be used out of combat. The MP Cost reduction per level may not function on current save files, but an event later in the game addresses this.
- Sparkstrike line skills now have Piercing in response to the Golem battle. This may be changed at a later date with a different fix.
6.8.0.2 [Build #168, Release Date: April 21, 2025] Updates & Changes:
- Fury Strikes now grants +5 Damage Per Level.
- Seahorse, Rock Crawler, Seagull, Spidercrab, & Urchin (Shoreline group) +3 LV.
- Slimeye & Rat (Worldspawn group) +2 LV.
- Adjusted text for Escape Start and Escape Failure.
- Minor exterior changes to The Phoenix Ash.
- Minor exterior changes to Cafe Lvellan.
- Minor interior changes to the Elcott Mansion.
- Cockatrice Minion +3 LV.
- Cockatrice Menace +4 LV.
6.801 [Build #167, Release Date: April 20, 2025] Updates & Changes:
The change to ArmorScaling made An'ura and other low level units too easy to kill and be too little of a threat to the party, so some skills have been adjusted.
- Shot now pierces 7.
- Cut now pierces 50.
- Slash now pierces 25.
- Chop now pierces 10.
- Poison Chop now pierces 10.
- Wing Slap now pierces 6.
- Ground Smash now pierces 10.
- An'ura Warrior, Archer, Knight, Seraph, Brute, and Hive Mind all gain +1 Attack & +1 M.Attack.
- Slice now has Piercing.
- Lvell Gazers leveled up to 3 with custom stats.
- Curious Bats updated to 2nd Gen stat sheets and have Level + 3.
- Bite now pierces 5.
Here are the key notes so far:
- Enemies on the whole are more difficult to defeat & Piercing skills are necessary.
- Leveling up certain skills via repeat usage is critical for mid to late game success.
- Weird scenarios might happen due to the addition of the Snake Pet.
- Colosseum and Veil event difficulty is exponential due to the armorscaling change. It'll be a few more days before I can get to downscaling those (if necessary).
- Not everything is currently functioning as intended. Ex: Eurus in Singlehand Stance can cast Arcane Shock II without a cooldown, in spite of it explicitly having a cooldown programmed in the back end. When the dust settles, I'm going to have to adjust based on what's possible rather than what was originally intended.
- More rapid fire changes are to come, and I likely won't post an update here on Steam about what they are until Sunday. If you want updates before then, join us on Discord and select the option for CoA in the roles channel - https://discord.gg/Ur4GdaKxPD
6.8.0.8 [Build #173, Release Date: April 23, 2025] Fixes:
- Fixed the tiles in Black Forest responsible for re-adding SnakePet to the party.
- Fixed a broken interaction at the Inn due to the new Snake pet.
Updates & Changes:
- Additional damage added to Throw.
- Updated Werewolf, Oros Scout, Snowball, Eyes of Ullr, Ice Construct, Yeti, Froomba, Spawn of Ullr, and Snowman to 2nd generation character sheets.
- Market Town vendor no longer sells Mech Blades after quest is completed and 10x increase to item price before that.
- Changed Blitz damage formula.
- Additional damage per level for Uppercut.
- Additional damage per level for Arcane Shock & Arcane Shock II.
- Additional damage and percentage damage per level for Sparkstrike line skills. Increased mastery to 20.
- Increased Tail Strike mastery to 10, changed EXP required to level it.
- Minor changes to group Inn scene dialogue and Veil 3 autoplay functionality.
- Added a separate quest indicating to spend the night at the Inn on the Castle Grounds North exit tile with an additional parallel debug on the world map for players who missed it. This quest does not pop up prompt, but will appear in the quest log under both of those conditions. Additionally, if this part of the game has already been passed, it will add to the quest log and mark itself completed from the world map.
6.8.0.6 [Build #172, Release Date: April 22, 2025] Fixes:
- Fixed an issue where Quest 204 would not properly add to the Quest Log (RF: A1).
- Fixed an issue where the exit tile of Alpha Ruins would lead to a Timelost version of Black Forest.
Updates & Changes:
- Adjusted the Toxic Crystal fieldspawn unit.
- Adjusted the damage formula for Bloodfeast (werewolf attack).
Notes, Known Issues & Other:
- Due to the changes with ArmorScaling, the game starts to build up a "desire to crash", which will ultimately result in a game crash if you continue to play without restarting the exe. Estimated time from first notice of laggy interaction to crash is roughly 1 hour.
6.8.0.5 [Build #171, Release Date: April 22, 2025] Updates & Changes:
- Added a new custom status for the Scarlet Boss battle to adjust for the Armor Scaling change.
- Removed Piercing from Sparkstrike, Lightningstrike, Bolt Cutter.
- Blitz now has +2 Damage Per Level & +3% Damage Per Level, with a level cap of 50.
- Fixed An'ura Mantis attack animation.
- Absorb now pierces 20.
- Flame Titan gains +2 MDF, +1 MAT, -3 LUK.
[6.804] - Fixed a pathing issue in Passage 5 to reconnect it to the main section of Nexus Waterway as part of the Shoreline/Port Reception opional questline.
[6.804-1] - Fixed the turn in step of the above quest.
6.8.0.3 [Build #169, Release Date: April 21, 2025] Updates & Changes:
- Updated Disassembly Pool for several low level weapons. This change is only reflected in newly acquired gear. Previously obtained gear retains the previous Disassembly Pool.
- Ankleblazer, Spiderling & Molten Bubble (Scarlet Group) +3 LV.
- Scarlet Toad, Scarlet Bull, Living Flame, Scarlet Lava Spawn, Moomba, Scarlet Gazer, Egg, & Drahkin (Scarlet Group) +4 LV.
- Toxic Slime, Toxic Gazer, Toxic Bubble, Frostbrood Slime, Frostbrood Gazer, Frostbrood Bubble, Gazer, Weed, Frosty Slime, Icy Gazer, Frozen Bubble (Frostbrood Group) +4 LV.
- Ankleblazer, Molten Bubble, Scarlet Toad, Scarlet Bull, Living Flame, Scarlet Lava Spawn, Moomba, Scarlet Gazer and Golem now correctly have fire-type defenses according to the type resistances chart. Golem and Scarlet Lava Spawn take additional damage beyond that from Electric attacks.
- Mend now has a maximum mastery level of 5, reduces MP cost by 1 per level, increases healing output by a fixed value of 25 per level, and has increased priority in the turn order. However, it can no longer be used out of combat. The MP Cost reduction per level may not function on current save files, but an event later in the game addresses this.
- Sparkstrike line skills now have Piercing in response to the Golem battle. This may be changed at a later date with a different fix.
6.8.0.2 [Build #168, Release Date: April 21, 2025] Updates & Changes:
- Fury Strikes now grants +5 Damage Per Level.
- Seahorse, Rock Crawler, Seagull, Spidercrab, & Urchin (Shoreline group) +3 LV.
- Slimeye & Rat (Worldspawn group) +2 LV.
- Adjusted text for Escape Start and Escape Failure.
- Minor exterior changes to The Phoenix Ash.
- Minor exterior changes to Cafe Lvellan.
- Minor interior changes to the Elcott Mansion.
- Cockatrice Minion +3 LV.
- Cockatrice Menace +4 LV.
6.801 [Build #167, Release Date: April 20, 2025] Updates & Changes:
The change to ArmorScaling made An'ura and other low level units too easy to kill and be too little of a threat to the party, so some skills have been adjusted.
- Shot now pierces 7.
- Cut now pierces 50.
- Slash now pierces 25.
- Chop now pierces 10.
- Poison Chop now pierces 10.
- Wing Slap now pierces 6.
- Ground Smash now pierces 10.
- An'ura Warrior, Archer, Knight, Seraph, Brute, and Hive Mind all gain +1 Attack & +1 M.Attack.
- Slice now has Piercing.
- Lvell Gazers leveled up to 3 with custom stats.
- Curious Bats updated to 2nd Gen stat sheets and have Level + 3.
- Bite now pierces 5.