Quick News
[p]Hey all, 11 days ago I submitted the formal request for review for the Horseman Hunter Pass DLC which was repeatedly rejected because I am a terrible graphic designer and kept messing up the store asset pictures. I'm basically at the point right now where I have stopped development and I'm ready for limited service mode, but I have this one thing that has to go out first for us to be truly done. I can't sneak in anything else before the new year and my time is better served on a new project than fighting crashes here in this one. Even on a new project using CoA as the baseline but completely stripped, it still crashes. If I do a CoA-2, it'll have to be on a new engine and it won't retain any of the assets made for it. I'm not sure how much I want to learn a new engine that isn't Unity or Unreal. [/p][p][/p][p]So this post was just me letting you guys know I haven't forgotten about what I promised and there is some stuff stuck in the pipeline, I just can't release it until the Horseman Hunter Pass is approved.[/p][p][/p][p]Coming soon are:[/p]
- [p]Horseman Hunter Pass DLC, allowing access to a brief Brandywine Forest questline followed by a repeatable challenge in the Veil.[/p]
- [p]Post Orc War level 75 discoverable bosses[/p]
- [p]Post Orc War level 100 discoverable boss[/p]
- [p]Reduced requirements for prestige classes.[/p]
- [p]True end of service (Jan 1, 2026)[/p]