This Week In Revan (2.3.0 - Big Preparation)
During this patch preparation, I've created a number of condensed zones and new or updated ideas. A roadmap is finally forming in my mind.
The patches to follow this one will contain updates to Den An'ura, Frostbrood Lair, Frost Forest, Scarlet Cavern, and Hell's Gate starting from after the third visit to The Veil. The next quest following that visit to the Veil is not yet in the game, so don't worry about wondering where it is. When there is more information regarding future quests, you'll hear it here first!
Current Known Issues:
- Some players are experiencing lag during the score screens. The reason for this is currently unknown.
- Some players are experiencing game crashes. Please report what happened during the crash ASAP. Keep in mind – checking the patch notes may relieve some issues players run into. Due to the nature of a living game, some patches require a new save file to function correctly. This current crash issue is currently being investigated.
- If you encounter an error or any other oddity, please report it immediately @ www.facebook.com/CrossOfAuria.
2.3.0 [Build #36, Release Date: January 19, 2019]
New: The following additions to the game become available after triggering the world map change after the third visit to The Veil. If you are currently at the end of the released content, return to Auria then return to the world map to trigger the change.
- The level cap has been raised to level 30!
- A new version of Auria is available.
Fixes:
- The side quest at the Grand Library now plays correctly regardless of party composition.
- Fixed an error caused when the player loses to the Flame Titan on a turn where the titan performs a non-speech action at the end of turn.
Changes:
- Restructured poison and bleed effects across the board.
- Minor terrain changes to Den An’ura.
- Minor terrain changes to Auria/Castle Grounds areas.
- Animation changed for Sparkstrike and Poisonstrike.
- Slightly increased the average distance between random encounters in Den An’ura.
- The endless version of the Hall of Challengers (The Pit) has been restructured to now offer the player an exit after defeating the first boss (after the 28th battle). This exit condition will change as new battles are added to the HoC.
- It is no longer possible to encounter random enemies in either version of the Hall of Challengers.
- Adjusted the text for Swing.
- The details for Rockbreaker (Riley: Skill, Level 17) have been filled out.
- The details for Bloodthirst (Riley: Skill, Level 19) have been filled out.
- The details for Insatiable Ravager (Riley: Skill, Level 20) have been filled out.
- The details for Lightning Rage (Ruby: Magic, Level 19) have been filled out.
- The details for Cyclone (Miles: Skill, Level 20) have been filled out.
Other:
- The “Report to Darius” step of A Pre-Emptive Strike is now considered resolved. If you discover any issues with this encounter, please reach out to www.facebook.com/CrossOfAuria ASAP!
- Removed a number of unused assets.
Here is a preview of the roadmap. Please note that this is subject to change, be rearranged, or be removed completely for any reason.
2.3.6 [Build #???, Release Date: TBA]
New:
- The Ruins of Alpha dungeon has been expanded.
2.3.5 [Build #???, Release Date: TBA]
New:
- A new version of Hell’s Gate is available for players who have passed through the Veil for the third time.
2.3.4 [Build #???, Release Date: TBA]
New:
- A new version of Scarlet Cavern is available for players who have passed through the Veil for the third time.
2.3.3 [Build #???, Release Date: TBA]
New:
- A new version of Frostbrood Fortress is available for players who have passed through the Veil for the third time.
2.3.1 [Build #???, Release Date: TBA]
New:
- A new version of Den An’ura is available.
- Roaming enemies have been added to the world map.
2.3.1 [Build #???, Release Date: TBA]
New:
- The endless version of Hall of Challengers now extends to level 30, up from level 10.
The patches to follow this one will contain updates to Den An'ura, Frostbrood Lair, Frost Forest, Scarlet Cavern, and Hell's Gate starting from after the third visit to The Veil. The next quest following that visit to the Veil is not yet in the game, so don't worry about wondering where it is. When there is more information regarding future quests, you'll hear it here first!
Current Known Issues:
- Some players are experiencing lag during the score screens. The reason for this is currently unknown.
- Some players are experiencing game crashes. Please report what happened during the crash ASAP. Keep in mind – checking the patch notes may relieve some issues players run into. Due to the nature of a living game, some patches require a new save file to function correctly. This current crash issue is currently being investigated.
- If you encounter an error or any other oddity, please report it immediately @ www.facebook.com/CrossOfAuria.
2.3.0 [Build #36, Release Date: January 19, 2019]
New: The following additions to the game become available after triggering the world map change after the third visit to The Veil. If you are currently at the end of the released content, return to Auria then return to the world map to trigger the change.
- The level cap has been raised to level 30!
- A new version of Auria is available.
Fixes:
- The side quest at the Grand Library now plays correctly regardless of party composition.
- Fixed an error caused when the player loses to the Flame Titan on a turn where the titan performs a non-speech action at the end of turn.
Changes:
- Restructured poison and bleed effects across the board.
- Minor terrain changes to Den An’ura.
- Minor terrain changes to Auria/Castle Grounds areas.
- Animation changed for Sparkstrike and Poisonstrike.
- Slightly increased the average distance between random encounters in Den An’ura.
- The endless version of the Hall of Challengers (The Pit) has been restructured to now offer the player an exit after defeating the first boss (after the 28th battle). This exit condition will change as new battles are added to the HoC.
- It is no longer possible to encounter random enemies in either version of the Hall of Challengers.
- Adjusted the text for Swing.
- The details for Rockbreaker (Riley: Skill, Level 17) have been filled out.
- The details for Bloodthirst (Riley: Skill, Level 19) have been filled out.
- The details for Insatiable Ravager (Riley: Skill, Level 20) have been filled out.
- The details for Lightning Rage (Ruby: Magic, Level 19) have been filled out.
- The details for Cyclone (Miles: Skill, Level 20) have been filled out.
Other:
- The “Report to Darius” step of A Pre-Emptive Strike is now considered resolved. If you discover any issues with this encounter, please reach out to www.facebook.com/CrossOfAuria ASAP!
- Removed a number of unused assets.
Here is a preview of the roadmap. Please note that this is subject to change, be rearranged, or be removed completely for any reason.
2.3.6 [Build #???, Release Date: TBA]
New:
- The Ruins of Alpha dungeon has been expanded.
2.3.5 [Build #???, Release Date: TBA]
New:
- A new version of Hell’s Gate is available for players who have passed through the Veil for the third time.
2.3.4 [Build #???, Release Date: TBA]
New:
- A new version of Scarlet Cavern is available for players who have passed through the Veil for the third time.
2.3.3 [Build #???, Release Date: TBA]
New:
- A new version of Frostbrood Fortress is available for players who have passed through the Veil for the third time.
2.3.1 [Build #???, Release Date: TBA]
New:
- A new version of Den An’ura is available.
- Roaming enemies have been added to the world map.
2.3.1 [Build #???, Release Date: TBA]
New:
- The endless version of Hall of Challengers now extends to level 30, up from level 10.