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3.1.0.0 - Terrain Changes

I've begun making some of the areas in the game just a bit more pleasing to experience. Also have begun to pave the way for new zones.

Also, very sadly, a minor sticky glove nerf to prevent it from being a non-decision throughout the game.

A new system is being developed for tracking quests. Currently, there's only one in game (Scarlet Treasure). Implementing this throughout the game will be the primary focus of the next update.

-- Please note that the in-game version still reads as 3.0.3.3 in spite of the update. This version will be updated in 3.1.0.1 rather than deploying an emergency fix for just this issue.

3.1.0.0 [Build #53, Release Date: February 23, 2020] Warning: Please save on the world map before updating to this build. Terrain changes have taken place across Revan. If you download this update and end up stuck, please rollback to 3.0.3.3 using the following steps: Rollback Steps:
(1) – Right click Cross of Auria from the Steam menu.
(2) – Click “Properties”
(3) – Go to the “Betas” tab.
(4) – From the drop down menu, select 3.0.3.3.
(5) – Save on the world map.
(6) – Repeat the above steps, but select “Default” instead to redownload the most current version of the game.

New:
- Several new enemies have appeared through Den An’ura, Scarlet Cavern, and Hell’s Gate!
Changes:
- Removed damage tiles from Scarlet Cavern.
- Basic magic attack renamed “Arcane Shock” to separate it from its physical counterpart.
- The Sticky Glove now reduces the equipped character’s TP recharge rate by 33%. Only players who newly receive the Sticky Gloves will see the updated tooltip.
Other:
- Terrain & interaction changes to the first Veil.
- Terrain changes to Ruby’s House, The Elcott Mansion, Soldier’s Outpost, and all outside Lvell zones.
- Minor terrain changes to Scarlet Cavern.