Halloween Event
Before I get into too much about the Halloween event, let me just remind everyone that while I don't always post the minor updates here on the Steam community forums, I always discuss the on-goings of CoA on my discord (invite link here: https://discord.gg/j4pZKuv). I, along with my two volunteer artists, have been working hard to prepare future content to the game, including the upcoming Halloween Event.
So, if you're looking to see what's going on with the game in a more real-time setting, feel free to come on over to our discord! Just keep in mind, CoA is not the primary focus of the discord, but it does have its own section.
Also, I have some fun great news! Using Streamloots, I have created a card collection relating to CoA! Some key redemptions include creating your own questline, creating an enemy skill, adding a gold or loot box, or even creating a fun new enemy for the pit! Packs contain 3 cards each with a probability of 60% common, 25% rare, 14% epic, 1% legendary. Packs may only be redeemed while I'm live @ twitch.tv/hardytier and may be purchased directly at my streamloots store, or earned via other TBD means which will be listed in the #bounty_board channel of the discord. Most notably, providing a screenshot or video of defeating the level 20 boss of the Pit is worth 5 packs (one time only), and being the first person to say "FIRST" any time I go live is worth 1 pack each time.
But anyway, let's steer away from all the side stuff for a minute and talk about the game!
• As of right now, the Halloween event is mostly ready to go minus some boss fight detail and a handful of dialogue in the latter half. My original projection was to have it live by the 15th, but of course there were some setbacks. I'm giving myself the extra 10 days just to make sure I can definitely have it all finalized by then, but it realistically shouldn't take me past this weekend.
- This event features a one time side-story exploration mission and then a repeatable boss fight where various Halloween themed loot may drop. Official drops and rates will be posted in the release notes, but expect weapons for everyone.
• I spent last night drawing up the 'official pipeline' for CoA, which is basically just a list of what I'm working on and when I hope I can have it done by. The key takeaway of this really should be the order of events so you know what to expect. I'll do my absolute best to stick to the timeline I gave myself, but home life continues to throw a wrench into my development plans, for which I do apologize.
CoA Pipeline Breakdown We'll go over the specifics of each update as we get closer to release.
• Halloween Event (Target Release Date: October 25th) - Available to all players.
• Halloween Event Boss Ticket (Target Release Date: October 31st) - This is separate and supplemental to the event.
• The Orc War Main Story Update (Target Release Date: December 15th)
• Character Pack I (Target Release Date: January 1st, 2021)
• An'ura Recon Conclusion (Target Release Date: Jan 1st)
• Terra Anatis (Target Release Date: February 1st)
• Agartha End-game Updates (Target Release Date: March 1st)
• Scarlet Fire (Major Side-story DLC: Release Date TBA)
• ((TBA))
So, if you're looking to see what's going on with the game in a more real-time setting, feel free to come on over to our discord! Just keep in mind, CoA is not the primary focus of the discord, but it does have its own section.
Also, I have some fun great news! Using Streamloots, I have created a card collection relating to CoA! Some key redemptions include creating your own questline, creating an enemy skill, adding a gold or loot box, or even creating a fun new enemy for the pit! Packs contain 3 cards each with a probability of 60% common, 25% rare, 14% epic, 1% legendary. Packs may only be redeemed while I'm live @ twitch.tv/hardytier and may be purchased directly at my streamloots store, or earned via other TBD means which will be listed in the #bounty_board channel of the discord. Most notably, providing a screenshot or video of defeating the level 20 boss of the Pit is worth 5 packs (one time only), and being the first person to say "FIRST" any time I go live is worth 1 pack each time.
But anyway, let's steer away from all the side stuff for a minute and talk about the game!
• As of right now, the Halloween event is mostly ready to go minus some boss fight detail and a handful of dialogue in the latter half. My original projection was to have it live by the 15th, but of course there were some setbacks. I'm giving myself the extra 10 days just to make sure I can definitely have it all finalized by then, but it realistically shouldn't take me past this weekend.
- This event features a one time side-story exploration mission and then a repeatable boss fight where various Halloween themed loot may drop. Official drops and rates will be posted in the release notes, but expect weapons for everyone.
• I spent last night drawing up the 'official pipeline' for CoA, which is basically just a list of what I'm working on and when I hope I can have it done by. The key takeaway of this really should be the order of events so you know what to expect. I'll do my absolute best to stick to the timeline I gave myself, but home life continues to throw a wrench into my development plans, for which I do apologize.
CoA Pipeline Breakdown We'll go over the specifics of each update as we get closer to release.
• Halloween Event (Target Release Date: October 25th) - Available to all players.
• Halloween Event Boss Ticket (Target Release Date: October 31st) - This is separate and supplemental to the event.
• The Orc War Main Story Update (Target Release Date: December 15th)
• Character Pack I (Target Release Date: January 1st, 2021)
• An'ura Recon Conclusion (Target Release Date: Jan 1st)
• Terra Anatis (Target Release Date: February 1st)
• Agartha End-game Updates (Target Release Date: March 1st)
• Scarlet Fire (Major Side-story DLC: Release Date TBA)
• ((TBA))