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3.1.1 [Restructuring]

The key focus from this week's update is the internal item restructuring, which will leave some players who log in wondering what happened to the items they had. Rather than wipe out everyone's inventory, I've decided to leave them intact regardless of what items you may now have. This item change will make development easier on me moving forward, but may require a new game file for you if you update to this version before getting to a point where you hold no quest items.
If you log in and decide that you need to roll back rather than restart, please use the following steps:
Warning: Please save on the world map before reverting to a previous version.
Rollback Steps:
(1) – Right click Cross of Auria from the Steam menu.
(2) – Click “Properties”
(3) – Go to the “Betas” tab.
(4) – From the drop down menu, select 3.0.3.3 (which is the most stable recent build).
(5) – Complete any remaining quests which cause you to hold quest items.
(6) – Save on the world map.
(7) – Repeat the above steps, but select “Default” instead to re-download the most current version of the game.

Warning - This is the final time 3.0.3.3 will be used as a rollback checkpoint. At the launch of the next update, you will be unable to revert your file and the following changes will be permanent.
- Items from #149-220 which are currently Timelost Item (former holder of Weak Potion, Essences, etc) will be re-written or removed from the game entirely. If you log in to any Timelost Items, sell them immediately. If you have and "blank" items, using them should destroy them from your inventory.
- Lost quest items will be inaccessible and require a game restart.
- Any remaining debug items in game will be removed.

Patch Summary
- Item list restructured on the back end, resulting in Timelost Items or changed inventory items.
- Some minor fixes.
- Mixing table now available in Lvell and Auria.
- Economy slightly restructured.

In the next update, my quest to remove the previous Quest Log components from CoA continues! Currently, all Rabbit's Foot quests are still affected by Quest Log dialogue and extra script commands, which currently have no function beyond confusing players.

Final note, the "x. Patch Notes" file contained within the game files incorrectly shows this release date as 2019. That's just me forgetting I'm getting older. :D


3.1.1 [Build #55, Release Date: March 17, 2020] Note: Updating to this build may require a new game file if your current position in game meets certain criteria. Please review item [A] under “Changes” for more details. If your file does currently fall under this category, avoid updating to this build until you are clear of the effects of the change, or make a new game file. New:
- A new friend has come to Auria/Entrance – the Delivery Boy! He is tasked with delivering to Ruby any missives that were previously obtainable from the world map or other less than realistic sources. He may be found in the expanded entrance of Auria that comes after the party’s stay at the Inn.
- Some enemy attacks now inflict Silence or Disable, which restrict access to Magic and Skills respectively.
- Mixing tables are now available in Auria and at Ruby’s house! From here, restorative and damaging items may be created.
- All non-mechanical and non-rift enemies have a chance to drop Essence of Life, which may be used to craft health potions.
- All non-rift magic specialist enemies have a chance to drop Essence of Magick, which may be used to craft magick potions.
- Added the new aekashics quarantine pack for potential future use. (Small game size increase)
Fixes:
- O’lan now appears in the expanded version of Market Town if the player is holding the corresponding missive.
- The Mystery Shop will no longer grant the player the first-time bonus twice.
- The Mixing Table at Rayman’s House now reacts to the player properly as long as Frost Essences are held.
Changes:
- [A] The internal list of items has been slightly restructured. Items removed from the game have been replaced with Timelost Item, which may be sold for gold. It is strongly recommended to sell these before the next update, as they will be removed from the game entirely which will leave empty item spaces and non-functioning items in your inventory. [Note: Some items have changed positions entirely - It is strongly recommended at this point to make a new game file OR be completely sure you are not holding any critical quest progression key items such as the Ewynn sidequest book. If you are not holding any critical items for quest progression, you will still be able to continue without restarting.]
- The way items drop from enemies has been restructured and reduced.
- The internal list of items has been restructured and reduced. Percent based regeneration items have been removed entirely.
- Some enemies now have a 1% chance to drop Mysterious Coins.
- Bosses now have a 3% chance to drop Mysterious Coins.
- Mechanical enemies no longer drop restorative items.
- Rift enemies outside the Coliseum no longer drop restorative items.
- Enemies in Frost Forest no longer drop restorative items.
- Soul Drain now reduces the target’s Soul resistance by 30%.
- Most non-humanoid enemies no longer drop gold. Some exceptions remain.
- Gold drops from most humanoid enemies have been increased.
- The price to buy and sell for restorative items has been adjusted.
- Vendor stock in Market Town has been adjusted.
- Minor terrain changes to Ruby’s House.
- Slightly reduced encounter rate in Den An’ura.
- Tokens now sell for 50 gold.