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5.0.3 - Rift An'ura Update

This was a very fast update since it was already being worked on when I had to push out 5.0.1, but it's finished now. The An'ura Rift in the Colosseum is now a level 20 event and the Warden has gear appropriate for the level challenge in addition to the gear he already had. Good luck!

Also included are the full patch notes from 5.0.2 and 5.0.1, since they've been rolling out quick due to the need to patch bugs

5.0.3 [Build #99, Release Date: August 23, 2021] Bugs to look for: Report them as a comment to the most recent patch notes or post them directly on the CoA channels using the invite link above!
- Battles in Rift An'ura inside the Colosseum should not have missing enemies or result in an auto-win.

New:
- The base version of Rift An'ura in the Colosseum has been scaled to level 20, up from 8. The other two Rifts were closed when 5.0.1 went live. The Enemy and Troop data for the other variants has been removed. To correspond with the new difficulty, items from a new set have been included in the Warden's shop.

Fixes:
- Fixed the tooltip for the Sterling set, which gave a 15% weakness to ice in addition to the resistance to poison.

5.0.2 [Build #98, Release Date: August 22, 2021] Fixes:
- Fixed an issue in the Orc War campaign where if you did not defeat the purple Orc in Market Town, escape from Auria would be impossible after exiting the waterway.

5.0.1 [Build #97, Release Date: August 21, 2021] Fixes:
- Fixed an issue where the girls would be unable to move after Miles & Riley depart at the beginning of the Orc War.
- Fixed a hiccup in the variable coding for the Battlefront area. Players who continued to the first battlefront zone will have missed the gold purchase option for the first wave of mercenaries.

Changes:
- The higher level versions of the An'ura Rift in the colosseum have been closed and the Warden no longer sells Rift Keys. If you have a save file from within these rifts, return to the beginning or end areas to teleport out. Data for enemies, transfers, and other progress related information in these rifts has been erased.

Battlefront:
- Removed the 500 gold chest from the intro area. This was left in from testing by mistake.
- Hiring Mercs now costs regular Gold instead of Silver Pieces and Gold Pieces.
- Merc set gear no longer costs Silver Pieces or Gold Pieces, and instead costs 50x the previous requirement in gold.