4.2.0 - End of the Test
I had another dozen hours free today and spent it fixing all of the things. Because of that, the alpha branch of 5.0 is officially disabled. Today, we celebrate (finally) the release of 4.2.0, which to the players that did not participate in my little testing ground introduces:
- New playable character Eurus.
- New Veil zone which links Colosseum, Hall of Challengers, DLC redemptions, Eurus's Quest, the Trophy Room, and more things to come.
I had originally planned to give a small gift to only the people who took part in it and another for only the people who had originally purchased CoA, but given the time it would've taken to do that, I think the best gift to all of you is to just keep working on the game for everyone and get progress out there.
4.2.0 [Build #95, Release Date: August 06, 2021] Warning: The 5.0 Alpha branch has been discontinued. The re-connection of the beginning of the game to the end of the current main story has been made. From this point forward, all updates will be posted directly to the main branch that everyone has access to by default. If you did not participate in the 5.0 Alpha branch of the game, you will need to make a new save file to progress. Otherwise, the change in skill effects, states, learned-by-level-ups, switches, and other back end processes will cause the game to not function as intended. New save files should not experience these issues.
Bugs to look for: Report them as a comment to the most recent patch notes or post them directly on the CoA channels using the invite link above!
- Hell's Gate units should not use Gust and should not try to use a skill with no data.
- If the screen ever flashes when Ruby uses her psychic power. My goal is to remove the flash feature permanently - please let me know if I missed any.
- If during dialogue conversation, Ruby triggers a game crash. This is due to a removed picture file - please screenshot exactly where this was so I can patch it right away.
New:
- A small goodie box has been added to the Veil with crafting materials for the Research Shack in Auria.
Fixes:
- Hardy's Headgear now correctly adds a 2% resist to Poison, Burn, and Bleed.
- Ewynn no longer uses Self Switches and should be more stable.
Changes:
- The Flame Titan event and dialogue has been moderately changed.
- Increased Jack's HP for the training battle to 999,999.
- Phoenix Ash introduction questline can be completed on Day 1 or Day 2.
- Removed the first copy of Disabling Slice and Silencing Slive
- Party members who did not participate in the battle also receive a share of the EXP gained through battle and quests.
- Removed the enemy version of Gust.
- Hell's Gate units now use either Airblade or Airslash instead of Gust at the end of each turn.
- Since the ele-nulls can be applied out of battle, they will no longer be removed at the end of each battle.
- Screen flashes have been removed.
Known Issues:
- Killing a Drahkin with Arcane Missile will appear to cause the game to stop, but this is because the dialogue of having collected the egg appears. It did not freeze.
- New playable character Eurus.
- New Veil zone which links Colosseum, Hall of Challengers, DLC redemptions, Eurus's Quest, the Trophy Room, and more things to come.
I had originally planned to give a small gift to only the people who took part in it and another for only the people who had originally purchased CoA, but given the time it would've taken to do that, I think the best gift to all of you is to just keep working on the game for everyone and get progress out there.
4.2.0 [Build #95, Release Date: August 06, 2021] Warning: The 5.0 Alpha branch has been discontinued. The re-connection of the beginning of the game to the end of the current main story has been made. From this point forward, all updates will be posted directly to the main branch that everyone has access to by default. If you did not participate in the 5.0 Alpha branch of the game, you will need to make a new save file to progress. Otherwise, the change in skill effects, states, learned-by-level-ups, switches, and other back end processes will cause the game to not function as intended. New save files should not experience these issues.
Bugs to look for: Report them as a comment to the most recent patch notes or post them directly on the CoA channels using the invite link above!
- Hell's Gate units should not use Gust and should not try to use a skill with no data.
- If the screen ever flashes when Ruby uses her psychic power. My goal is to remove the flash feature permanently - please let me know if I missed any.
- If during dialogue conversation, Ruby triggers a game crash. This is due to a removed picture file - please screenshot exactly where this was so I can patch it right away.
New:
- A small goodie box has been added to the Veil with crafting materials for the Research Shack in Auria.
Fixes:
- Hardy's Headgear now correctly adds a 2% resist to Poison, Burn, and Bleed.
- Ewynn no longer uses Self Switches and should be more stable.
Changes:
- The Flame Titan event and dialogue has been moderately changed.
- Increased Jack's HP for the training battle to 999,999.
- Phoenix Ash introduction questline can be completed on Day 1 or Day 2.
- Removed the first copy of Disabling Slice and Silencing Slive
- Party members who did not participate in the battle also receive a share of the EXP gained through battle and quests.
- Removed the enemy version of Gust.
- Hell's Gate units now use either Airblade or Airslash instead of Gust at the end of each turn.
- Since the ele-nulls can be applied out of battle, they will no longer be removed at the end of each battle.
- Screen flashes have been removed.
Known Issues:
- Killing a Drahkin with Arcane Missile will appear to cause the game to stop, but this is because the dialogue of having collected the egg appears. It did not freeze.