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The Orc War Begins

I wrote a ton of text the other day in my last post, so let's keep this one short and sweet with some highlights and then the patch notes.
• If you have a save file from before 4.2 dropped on August 6th, there will be bugs. If you started a new save file after August 6th, there should not be bugs. I will not be able to patch issues relating to Ewynn with save files from before August 6th. As much as I hated forcing this on all of you, a new save file was unavoidable because of my poor use of self-switches. I've learned a lot - it won't happen again.
• The Orc War will trigger once you go to the world map from Auria if you've completed the third Veil scene. If it does not, reach out to me on Discord immediately (https://discord.gg/bMS9ktw)

Good luck. :D

5.0 [Build #96, Release Date: August 15, 2021] Bugs to look for: Report them as a comment to the most recent patch notes or post them directly on the CoA channels using the invite link above!
- ??? There are a lot of crazy things that can happen here, just tell me all of it!
- It should not be possible to enter Auria after leaving.
- It should not be possible to enter Lvell during Day 4 (Orc War beginning day).
- All dungeons should feed back out to the Orc War World Map, which has different music than the regular world map of the previous days.
- Music should change when entering all available locations from the world map, and again when returning to the world map.
- No battle should result in an auto-win because the enemies were not there (report specifically where this was if it happens! It won't break the game, I've just been cleaning out unused Troops and Enemies.)
- No battle should not have a battleback (aka: you should not see Ruby & co. in the world where the encounter happened under the battle screen).
- Most importantly, the Orc War event should trigger immediately upon leaving Auria if you've already completed the third Veil scene.

New:
- The first steps of the Orc War are available! This is triggered by leaving Auria after the 3rd Veil scene. (Warning: the Orc War questline is not yet completed, and it will not be possible to re-visit certain locations until a future update. See the "Other" section below for details.)
- Elemental resistance states added to the game data. These last by default for 3 turns and are not removed at the end of combat. Additional applications will increase the turn count. Each state adds 30% defense to its element. These states exist for: Physical, Fire, Water, Electric, Ice, Earth, Wind, Poison, Dragon, Psychic, Holy, Dark, Soul, Ghost, Arcane.
- Details for item and equipment disassembly has been added to most items. However, there is currently no disassembler available. Expect the first permanent-use disassembler to arrive in 5.1.

Fixes:
- States "Mag Eva + 20%" and "Phys Eva + 20%" now last for 3-5 turns, instead of indefinitely.
- Set the amount of intended gem slots for all weapons and armor. Some gear will still drop with a random amount of slots.
- Quest Log details for Search for the Strongest have been replaced with minimalist info. The original details were lost and therefore will not be rewritten. Please keep in mind that the Quest Log is purely visual and has no entanglement with actual in-game functionality or rewards.

Changes:
- Enemy skill "Sharpen" now increases luck by 20% in addition to its other effects.
- Waterbolt and Vaporstrike now have a 10% chance to apply Soak and each higher tier skill adds 10% to that chance.
- The An'ura Expert moves to Annie's House in Lvell during the Orc War.

Other (Day 4 / Orc War Info): This information is specific to the 'Orc War Overworld Map' and does not apply for players who have not completed Auria's chapter of the Orc War.
- Raphael's Tower may be accessed from this World Map and the teleporter in this area may still be used to connect back to the Veil.
- It is not possible to use the Veil teleporter to enter Lvell during Day 4.
- It is not yet possible to enter zones other than The Black Forest, Scarlet Cavern, Den An'ura, Hell's Gate, Frost Forest and Agartha.
- Amaya's quest may still be completed during this day.
- Search for the Strongest may have progress during this day, as all necessary zones are available from the world map.
- Completing the Agartha questline on Day 4 will not grant progress toward the corresponding Rabbit's Foot Quest Log data, but it is possible to complete all the quest steps and unlock The Hall of Challengers, The Colosseum, and the Colosseum to Veil teleporter located in the basement.
- The Orc War questline itself currently does not have Quest Log integration.

Notes:
- If your save file is from earlier than August 6th, you will need a new save file to continue through the game bug-free. Certain interactions, like Ewynn in Market Town, cannot have individual fixes deployed for them due to their entanglement in multiple questlines. New save files should not experience these issues, and moving forward new save files will not be required.