4.0.3 - Lvell Restriction Lifted & Overworld Changes
In addition to the below notes, background zone data has been added for "Terra Anatis", a city Southwest of Lvell. Also, the Scrapheap is now able to be traversed but does not lead anywhere. The development of Terra Anatis, the Scrapheap, Sha'ri, Castalia, and all zones contained within is schedule for full development after the Orc War scenario is live. These zones will offer their own questlines but should not by themselves trigger main story campaigns.
For those of you following the lore of the game:
- The Scrapheap is home to unmanaged mechs. People from all over Revan try to gain wealth by looting this area. Many of them never return.
- Terra Anatis hosts a brood of humanoid ducks and fanatics who worship them. Unlike the four major cities in Revan, random battles occur throughout much of Terra Anatis.
- Sha'ri was the one human city of Revan which was mildly protected from the effects of the Scourge, however it cost many lives. The Umvi, masters in the art of pyrogenesis and kinetics, created a shield around the city as the visible smog crawled through the land. While many adventurers in Revan are known for their elemental-kinetics, Ruby and Jack are the only known electrogenetics, and genetics on the whole are very rare.
- Before the scourge, Castalia was known for their machinists. There has yet been no contact with this city even by Elite Scouts or Rabbit's Foot adventurers, and their fate is currently unknown.
4.0.3 [Build #82, Release Date: August 18, 2020] New:
- The Forest Breachpoint in Lvell needs Ruby’s attention!
Changes:
- Minor terrain changes to the Revan overworld.
- The restriction which prevented Ruby from returning to Lvell has been lifted starting at the 2nd Veil checkpoint.
- Agartha now has its own blocker which is lifted once Ruby acquires the corresponding quest from the Rabbit’s Foot.
- Terrain changes to Shoreline. Enemies have found their way into the grassy areas.
Shops:
- Lvell Scout helm armor now available. 68 points set, +3% evasion per piece.
- Lvell Scout sword now available. +3% Crit & + 3% Hit.
For those of you following the lore of the game:
- The Scrapheap is home to unmanaged mechs. People from all over Revan try to gain wealth by looting this area. Many of them never return.
- Terra Anatis hosts a brood of humanoid ducks and fanatics who worship them. Unlike the four major cities in Revan, random battles occur throughout much of Terra Anatis.
- Sha'ri was the one human city of Revan which was mildly protected from the effects of the Scourge, however it cost many lives. The Umvi, masters in the art of pyrogenesis and kinetics, created a shield around the city as the visible smog crawled through the land. While many adventurers in Revan are known for their elemental-kinetics, Ruby and Jack are the only known electrogenetics, and genetics on the whole are very rare.
- Before the scourge, Castalia was known for their machinists. There has yet been no contact with this city even by Elite Scouts or Rabbit's Foot adventurers, and their fate is currently unknown.
4.0.3 [Build #82, Release Date: August 18, 2020] New:
- The Forest Breachpoint in Lvell needs Ruby’s attention!
Changes:
- Minor terrain changes to the Revan overworld.
- The restriction which prevented Ruby from returning to Lvell has been lifted starting at the 2nd Veil checkpoint.
- Agartha now has its own blocker which is lifted once Ruby acquires the corresponding quest from the Rabbit’s Foot.
- Terrain changes to Shoreline. Enemies have found their way into the grassy areas.
Shops:
- Lvell Scout helm armor now available. 68 points set, +3% evasion per piece.
- Lvell Scout sword now available. +3% Crit & + 3% Hit.