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6.500 - Quest Log, Grand Library, & Other

Earlier today, I posted a minor patch about opting into the Beta to fix the Grand Library hiccup. Shortly after that, other bugs were discovered that arose from swapping between the default and beta branches of the game. Because of this, all betas have been terminated and the current beta has been set as the default public branch. How this affects you: some quests may not appear or progress correctly in the quest log and there may be other unforeseen issues. If the game is doing something wonky you think it probably shouldn't be, let me know ASAP as a reply to this!

If there is any part of the game that you cannot pass, please let me know. However keep in mind that we ran out of time for development and progress during the Orc War campaign is still halted, especially until other earlier in the game bugs have been squashed. I intend to allocate some time this week to rectify all of this.

6.500 [Build #150, Release Date: Nov 02, 2024] Long Term Goals:
- To condense the player experience into a cohesive storyline and eliminate unused assets from the game files.
- To wrap up the main story in a way that both makes sense and is satisfying to the player.
- To finalize the Quest Log, undo Class introduction, and remove other scope-broadening systems which can not be completed in a meaningful way.
- Introduce the reserved mechanic instead of actor companions.

Bug Reports:
- The fastest way to report a bug is on Discord @ https://discord.gg/Ur4GdaKxPD.
Fixes:
- Restored Quest Step Progression in Grand Library, Levell/Soldier's Outpost, Rabbit's Foot, Hell's Gate/Monster Trail, Auria/Entrance, Auria/Entrance/Outpost, Auria/MarketTown, Auria/VisitorDistrict/Inn, Lvell Forest, Frost Fortress, FrostbroodLair/Treasure, The Veil #1, and to the Toxic Core event.
- Fixed a potential issue where the Rabbit's Foot man could be progressed without accepting the quest. If you have already rejected the quest and progressed beyond the point of accepting it, reach out.
Updates & Changes:
- Minor dialogue and function changes in the intro.
- Actors now have Talisman equipment and equip General Accessory by default. The update module remains in place in case the initial fails or an event removes them.
- Minor dialogue changes to the first instance of the Veil.
- (!) bubbles no longer appear to indicate the next steps in the Grand Library (required for the fix).
Notes & Known Issues:
- Many of the scripts which allow Quest Log progression are broken or missing. A quest may appear in the log in incomplete even though you have completed it. Please keep in mind that rewards happen via the dialogue and are completely separate from the Quest Log which is visual only. A fix for the broken QL may come at a later day.
- A temporary fix has been added for the Rabbit's Foot questline Quest Log display. By completing all of their quests and talking to them, a script will run displaying and activating the final step of each quest and then marking it as Complete. You must do this for both NPCs.
- I'm undoing the change in numbering patches & builds.
Other:
- I very rarely look at FaceBook anymore as a whole. If you want to get in contact with me about a CoA bug, use either the Steam Forums or the Discord linked above.