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Cross of Auria News

CRASH FIX! See details

For those of you who have an active save file from before January 2nd, you may have noticed lag during the end battle screen or even full game crashing. This will sadly require a new save file. To get you back into the fray quicker, a chest has been left in the first instance of the Veil.

From your game library, right click Cross of Auria and select Properties.
Then, go to the Betas tab.
Select "230special". Do not write in a password.
Press close - then wait for the update. If you currently had the 2.3.0 version, the update should be near instant.
Then, start a new save file. The chest will be where the gold rock was in the Veil.
This version of the game will be available until January 28th, 2019. After then, I will remove that version of the build and the game will revert to standard 2.3.0. The save file created using the 230special will carry forward, and everything obtained from the chest will be saved.

I apologize for the inconvenience. This was caused due to a plugin update, which occurred as an attempt to fix other bugs - like the character images not displaying correctly for the turn order during battle. Sadly, that issue is ongoing. I will update you when I know more. I will need to dig through my saved versions of the game to find one where the issue does not exist, and then try to frankenstein the game back together. For that reason, I may not be able to fix the turn order display in this game at all.

There will be no content update or patch update until after the 230special comes down. Thank you for your patience.

This Week In Revan (2.3.0 - Big Preparation)

During this patch preparation, I've created a number of condensed zones and new or updated ideas. A roadmap is finally forming in my mind.
The patches to follow this one will contain updates to Den An'ura, Frostbrood Lair, Frost Forest, Scarlet Cavern, and Hell's Gate starting from after the third visit to The Veil. The next quest following that visit to the Veil is not yet in the game, so don't worry about wondering where it is. When there is more information regarding future quests, you'll hear it here first!

Current Known Issues:
- Some players are experiencing lag during the score screens. The reason for this is currently unknown.
- Some players are experiencing game crashes. Please report what happened during the crash ASAP. Keep in mind – checking the patch notes may relieve some issues players run into. Due to the nature of a living game, some patches require a new save file to function correctly. This current crash issue is currently being investigated.
- If you encounter an error or any other oddity, please report it immediately @ www.facebook.com/CrossOfAuria.

2.3.0 [Build #36, Release Date: January 19, 2019]
New: The following additions to the game become available after triggering the world map change after the third visit to The Veil. If you are currently at the end of the released content, return to Auria then return to the world map to trigger the change.
- The level cap has been raised to level 30!
- A new version of Auria is available.
Fixes:
- The side quest at the Grand Library now plays correctly regardless of party composition.
- Fixed an error caused when the player loses to the Flame Titan on a turn where the titan performs a non-speech action at the end of turn.
Changes:
- Restructured poison and bleed effects across the board.
- Minor terrain changes to Den An’ura.
- Minor terrain changes to Auria/Castle Grounds areas.
- Animation changed for Sparkstrike and Poisonstrike.
- Slightly increased the average distance between random encounters in Den An’ura.
- The endless version of the Hall of Challengers (The Pit) has been restructured to now offer the player an exit after defeating the first boss (after the 28th battle). This exit condition will change as new battles are added to the HoC.
- It is no longer possible to encounter random enemies in either version of the Hall of Challengers.
- Adjusted the text for Swing.
- The details for Rockbreaker (Riley: Skill, Level 17) have been filled out.
- The details for Bloodthirst (Riley: Skill, Level 19) have been filled out.
- The details for Insatiable Ravager (Riley: Skill, Level 20) have been filled out.
- The details for Lightning Rage (Ruby: Magic, Level 19) have been filled out.
- The details for Cyclone (Miles: Skill, Level 20) have been filled out.
Other:
- The “Report to Darius” step of A Pre-Emptive Strike is now considered resolved. If you discover any issues with this encounter, please reach out to www.facebook.com/CrossOfAuria ASAP!
- Removed a number of unused assets.



Here is a preview of the roadmap. Please note that this is subject to change, be rearranged, or be removed completely for any reason.

2.3.6 [Build #???, Release Date: TBA]
New:
- The Ruins of Alpha dungeon has been expanded.

2.3.5 [Build #???, Release Date: TBA]
New:
- A new version of Hell’s Gate is available for players who have passed through the Veil for the third time.

2.3.4 [Build #???, Release Date: TBA]
New:
- A new version of Scarlet Cavern is available for players who have passed through the Veil for the third time.

2.3.3 [Build #???, Release Date: TBA]
New:
- A new version of Frostbrood Fortress is available for players who have passed through the Veil for the third time.

2.3.1 [Build #???, Release Date: TBA]
New:
- A new version of Den An’ura is available.
- Roaming enemies have been added to the world map.

2.3.1 [Build #???, Release Date: TBA]
New:
- The endless version of Hall of Challengers now extends to level 30, up from level 10.

Bug Fixes, Cont'd

As of now, I've gone through the entire available main story to eliminate various bugs. The most notable are the audio bugs, which should all be gone now, and the oddity when having the meeting in Castle Grounds North.

These bug fixes went out as soon as they were ready. At this point, we should be at the end of the flurry of audio fixes. However, I still need to go through all the side quests to be sure. Expect more fixes over the next few days.

If you do encounter any missing file bugs, report them immediately!

Current Known Issues:
- Some players are experiencing lag during the score screens. The reason for this is currently unknown.
- Several oddities may occur when the player turns in the report in Auria.
- If you encounter a missing file error, please report it immediately @ www.facebook.com/CrossOfAuria.
2.2.1.0.9 [Build #35-I, Release Date: January 07, 2019]
Fixes:
- Fixed a number of bugs in the report turn in scene.
- Added missing nameplates in the Inn.
- Added a full restore to the second Inn scene.
2.2.1.0.8 [Build #35-H, Release Date: January 07, 2019]
Fixes:
- Removed additional sounds from the Inn in Auria.
- Fixed an audio hiccup within the second part of every Veil visit.
- Added missing sounds to the second version of the Veil.
- Resolved an audio bug during the meeting scene.
2.2.1.0.7 [Build #35-G, Release Date: January 07, 2019]
Fixes:
- Resolved an audio bug after the Flame Titan encounter.
Changes:
- Minor shadow changes to Hell’s Gate.
2.2.1.0.6 [Build #35-F, Release Date: January 07, 2019]
Fixes:
- Resolved an audio bug during the Flame Titan encounter.
2.2.1.0.5 [Build #35-E, Release Date: January 07, 2019]
Fixes:
- Resolved audio bugs in The Pit and The Colosseum.
Changes:
- Removed lingering old dialogue regarding quest progession.
Known Issues:
- Some players are experiencing lag during the score screens. The reason for this is currently unknown.
- If you encounter a missing file error, please report it immediately @ www.facebook.com/CrossOfAuria.

This Week In Revan - Bug Sweeping (2.2.1 - 2.2.1.0.4)

Due to the change in audio resources, a number of linger bugs still remain. I'm currently playing through the game and sweeping them up as necessary.
Additionally, due to the change in armor types (cloth vs leather vs mail, etc), some vendors need their stocks updated moving forward. I'll be changing them as I get to them.

Note: The Version & Other Info section of the game still reads 2.1, build #27. Don't be alarmed. I simply forgot to change it.

2.2.1.0.4 [Build #35-D, Release Date: January 06, 2019]
Fixes:
- Resolved an audio bug when leaving the Frostbrood Lair.
Changes:
- Minor terrain changes to Den An’ura/Battleground areas.
- Minor terrain and shadowing changes to Frostbrood Lair areas.
- Professor Dixon’s stock in Frostbrood Lair has been changed due to the change in structure of equipment types.
Known Issues:
- Some players are experiencing lag during the score screens. The reason for this is currently unknown.
- If you encounter a missing file error, please report it immediately @ www.facebook.com/CrossOfAuria.
-
2.2.1.0.3 [Build #35-C, Release Date: January 06, 2019]
Fixes:
- Resolved an audio bug when leaving the campsite.
2.2.1.0.2 [Build #35-B, Release Date: January 06, 2019]
Fixes:
- Resolved an issue after fighting the Hive Mind where the game would try to load a no longer used audio asset.
-- If you run into this bug, simply save and reset. It will stop displaying the error message after the reset.
2.2.1.0.1 [Build #35-A, Release Date: January 02, 2019]
Changes:
- All Yanfly plugins updated to their current version.
- Plugin list reordered for efficiency.
Known Issues:
- The turn order display has been broken for some time. It displays only enemies when it should also display actors. I’m doing everything I can on my end, but we may have to wait until Yanfly deploys a patch, which may not happen. The plugin can not be turned off or else save files will be broken.
2.2.1 [Build #35, Release Date: December 31, 2018]
New:
- Vendors in Auria have updated stock after the third Veil checkpoint.
- Placeholder quest added to current end of main story, pending updates. If you finished the current content before this patch – don’t worry. A debug object will be added to the Black Forest when the quest details are filled out.

2.2.1 2.2.0.4 - Loot Pool Equipment Update

Last one before the new year. Anyone can wear pretty much anything. I decided it would be way too much work moving forward to create four sets of gear for every zone, so it will be up to you to equip your characters however you see fit!

2.2.1 [Build #35, Release Date: December 31, 2018]
New:
- Vendors in Auria have updated stock after the third Veil checkpoint.
- Placeholder quest added to current end of main story, pending updates. If you finished the current content before this patch – don’t worry. A debug object will be added to the Black Forest when the quest details are filled out.
Changes:
- Equipment can now be worn by any character. Main and off-hand remain character specific.
- Renamed equipment slots and reconfigured certain accessories.
- Text and restore effects changed for fruit items.
- Gizelle’s bronze boxes now contain Weak instead of Minor potions.
2.2.0.4 [Shipped with 2.2.1]
New:
- New quest appears at the start of the game for players exploring the menu. This quest disappears after The Mysterious Voice is obtained from Jack.
- Equipment for Riley now has a chance to drop from mechanical enemies.
- Equipment for Alex now has a chance to drop from caster enemies.


Happy new year!