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Cross of Auria News

3.1.0.1 [Soul Fix / Quest Tracking]

This is a continuation of 3.1 with further terrain adjustments and the removal of the old Quest Log system. This process is still in progress and expected to take several more updates to complete. This update also fixes the Soul equipment type crash by removing it from the game. This equipment was meant to house elemental resistances, but I came up with a different and better way of handling it, so the Soul item is no longer needed. At this point, there were no equip-able Soul type items in the game, so only the equipment name was removed. Elemental resistance auras can be expected when the story continues which is after this wave of updates to what is currently in game.

On another note... I'm always looking for people to make any kind of content for CoA or try to "break" it so I can see what kinds of bugs still lurk. I'm a one man team of developer, so finding everything takes a great deal of time on my own. If you see something broken, please report it ASAP either here on Steam in the discussions, or preferably on facebook @ www.facebook.com/CrossOfAuria either by posting on the CoA wall or via DM.
If you're a content creator, go ahead and drop your links to CoA videos on my fb DM!

3.1.0.1 [Build #54, Release Date: February 29, 2020] Warning: Please save on the world map before updating to this build. Terrain changes are taking place across Revan. If you download this update and end up stuck, please rollback to 3.0.3.3 using the following steps:
Rollback Steps:
(1) – Right click Cross of Auria from the Steam menu.
(2) – Click “Properties”
(3) – Go to the “Betas” tab.
(4) – From the drop down menu, select 3.0.3.3.
(5) – Save on the world map.
(6) – Repeat the above steps, but select “Default” instead to redownload the most current version of the game.
New:
- A new quest tracking system has been implemented with the intent on making it easier for returning players to pick up where they left off. Once Ruby learns about a quest objective, an item appears in the Key Items section. This item gives a brief description or quote relative to the quest and will disappear once the quest is complete. [Previously, only the Quest Missive for Scarlet Treasure was in game –this will be the universal standard throughout CoA once it is completed.]
--- The new quest missive system is not yet complete and can only be accessed at the beginning of a questline. Players who have begun a quest but have not picked up the item will not be able to obtain the item at all. This will not hinder progress in continuing the quest, so feel free to continue as usual!
Fixes:
- Fixed a crash relating to the Soul equipment type by removing it from the game, as it was not yet functional.
- Fixed a continuity error with the Stable Toxic Core by preventing the player from leaving the Heart area if they have not created the item.
- Fixed a dialogue issue when trying to leave the Auria area before the party is ready.
- Dialogue fix to the outpost NPC in Auria.
Changes:
- Old Junk for Professor Dixon will be dropped upon exiting the area toward the treasure room.
- Adjusted the attack animation of Sparkstrike and Lightningstrike.
- Terrain changes to all Veil zones not changed in 3.1.

3.1.0.0.1 [Emergency Exe Fix]

If you downloaded last night's 3.1.0.0, please restart Steam to download 3.1.0.0.1 which replaces the game exe (and fixes the crash introduced in 3.1.0.0).

Apologies for that! Short version - I tried to replace the exe that was used for Steam Achievements and was alerted just a few moments ago that was a mistake. That change has been reverted, so we'll still see the extra pop-up text box from time to time, but at least the game will launch. I'll look into a more permanent solution for that pop-up box in the future.

3.1.0.0 - Terrain Changes

I've begun making some of the areas in the game just a bit more pleasing to experience. Also have begun to pave the way for new zones.

Also, very sadly, a minor sticky glove nerf to prevent it from being a non-decision throughout the game.

A new system is being developed for tracking quests. Currently, there's only one in game (Scarlet Treasure). Implementing this throughout the game will be the primary focus of the next update.

-- Please note that the in-game version still reads as 3.0.3.3 in spite of the update. This version will be updated in 3.1.0.1 rather than deploying an emergency fix for just this issue.

3.1.0.0 [Build #53, Release Date: February 23, 2020] Warning: Please save on the world map before updating to this build. Terrain changes have taken place across Revan. If you download this update and end up stuck, please rollback to 3.0.3.3 using the following steps: Rollback Steps:
(1) – Right click Cross of Auria from the Steam menu.
(2) – Click “Properties”
(3) – Go to the “Betas” tab.
(4) – From the drop down menu, select 3.0.3.3.
(5) – Save on the world map.
(6) – Repeat the above steps, but select “Default” instead to redownload the most current version of the game.

New:
- Several new enemies have appeared through Den An’ura, Scarlet Cavern, and Hell’s Gate!
Changes:
- Removed damage tiles from Scarlet Cavern.
- Basic magic attack renamed “Arcane Shock” to separate it from its physical counterpart.
- The Sticky Glove now reduces the equipped character’s TP recharge rate by 33%. Only players who newly receive the Sticky Gloves will see the updated tooltip.
Other:
- Terrain & interaction changes to the first Veil.
- Terrain changes to Ruby’s House, The Elcott Mansion, Soldier’s Outpost, and all outside Lvell zones.
- Minor terrain changes to Scarlet Cavern.

3.0.3.3 - Fixes

Standard maintenance today - fixing anything I notice as I go through.

I'm still in the process of removing the Quest Journal text. Expect that to be completed with 3.1.

3.0.3.2 remains available following the instructions regarding versions and betas provided in a previous update. 3.0.3.2 will be removed when 3.1 goes live.

- If you encounter an error or any other oddity, please report it immediately @ www.facebook.com/CrossOfAuria.
3.0.3.3 [Build #52.3, Release Date: December 31, 2019] New:
- Added a debug for the 3.0.3.2 Ewynn fix to The Black Forest at the three-way intersection. Using this debug rock will allow players to make progress on the Grand Library sidequest for the Hephaes book.
Fixes:
- Fixed an issue with the display of the 5th Veil Chest’s gold reward.
- Fixed a display issue when trying to leave the Auria area without Miles and Riley.
Changes:
- Transition tiles in the Grand Library have been redecorated. A switch was added for scenes regarding Alex and Ruby. If you have already passed this part, returning here will play those scenes out of place one time, activating the switch. If you’re coming to the GL for the first time, the scene will play once as normal.
- Information from the “Versions & Other Info” menu on the startup screen has been moved to the “x. Credits” file included with the game’s assets. To locate the credits file, navigate to “Steam - steamapps - common -Cross of Auria - x. Credits”. Forward slashes do not appear in these posts. I'm not sure why.
- “Versions & Other Info” renamed to “Info”. Contained information streamlined.





Danger looms on the horizon...

3.0.3.2 [Build #52.2, Release Date: November 17, 2019]

3.0.3.2 [Build #52.2, Release Date: November 17, 2019] Emergency Fix:
- Fixed an issue where if the player tried to navigate the library sidequest without Miles and Riley present, the screen would go dark permanently.
Changes:
- Removed extra text relating to the removed Quest Journal plugin.