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Mars Horizon News

Nominate Mars Horizon in the Steam Awards🚀🏆

Thank you from the Mars Horizon team ❤👨‍🚀


Firstly, the team behind Mars Horizon want to say a HUGE thank you to you all for supporting us during the launch of our game. It's been incredible! Thank you to everyone who has bought and played Mars Horizon, posted about it on social, reviewed it, recommended it to friends, watched streams, shared screenshots, and chatted to us in our discord.

We've loved watching you play our game, hearing your stories, celebrating your milestone victories, and sharing in the dismay of those failed rocket launches. A lot of love, hard work, passion, and space nerdery went into making our game.

We also want to say a big big thank you to everyone who has reviewed Mars Horizon so far. We are a small studio and reviews help a lot with getting our game in front of new audiences. We really appreciate you taking the time to do it!

The Steam Awards 2020 🏆🚀


If you'd like to continue supporting us and our game, the Steam awards have just opened up! We'd really appreciate any nominations you'd like to give to Mars Horizon.

Feel free to chose the award you think suits us best.

We think we fit right into
  • SIT BACK AND RELAX AWARD
  • BEST SOUNDTRACK AWARD
  • BEST GAME YOU SUCK AT AWARD - When you get those runs on Mars Horizon where everything just wants to blow up...
  • GAME OF THE YEAR AWARD - We would be over the moon if you felt we deserved a nomination for GOTY! ❤


We would be beyond excited if you pick our game for any of the categories in the list - Thanks for considering us!

Best of luck on your mission to the red planet Commanders!

Q&A Mars Horizon stream with the dev team ❔❓

What would you like to know about Mars Horizon?👨‍🚀 


Jem and Allie are going to be answering your questions about Mars Horizon as they carry on the Auroch Space Agency (ASA) playthrough. We've got the dev team on hand in mission control too ready to answer your questions.

Are there any hints or tips you'd like to know? Questions about the development or working with space agencies? Drop by and get your questions answered.

📆 Friday 27th November
⏰ 3.00 - 4.30pm GMT / 6.00 - 7.30pm CET / 9.00 - 10.30 am PT
đź”— twitch - irregularcorp

Chat to the Aurochnauts and send us your questions in the Auroch Discord:


Mars Horizon - 1.0.2.2 Patch Notes

We have pushed a new patch live for Mars Horizon!
It covers adjustments to the AI in the Hard and Very Hard modes, as well as improvements elsewhere in the game, especially in the styling of the auto-resolve feature.

Additionally, there are a myriad of fixes throughout the game included in this patch - all of which you can find detailed below!

We had this patch live on the experimental branch over the weekend and have now set it live for all to play, we do hope you enjoy the changes!

[h3]Improvements[/h3]
  • Adjusted the difficulty of “Hard” and “Very Hard” modes - these changes are as follows:
  • Modified AI behaviour so that they’re less aggressive in Eras 1 and 2 on Hard/Very Hard
  • Increased AI research costs on Hard / Very Hard
  • Reduced AI mission rewards on Hard / Very Hard
  • Reduced AI funding on Hard / Very Hard
  • Increased Player funding on Hard / Very Hard
  • Decreased the build cost of the Medium and Large launchpads.
  • Restyled the “Auto-resolve” button so that it is more clearly interactable.
  • Added background music to the Moon Landing cinematic.
  • Optimisations to the Base Scene cursor performance.
  • Improvements to the Pluto textures.
  • Increased weighting for Modular Space Station request missions so they appear more frequently.


[h3]Fixes[/h3]
  • Fixed an issue where the Vehicle construction approval popup would display the wrong completion times for a reusable Vehicle.
  • Fixes for Mission Gameplay tooltips not displaying correctly in languages other than English.
  • Fix for a “Modular Space Station” event spawning too early.
  • Fixed issues that prevented some achievements from being unlockable.
  • Fixed an issue that could prevent AI difficulty from changing mid-game.
  • Fix for Venus Orbit rule variations.
  • Some minor fixes to the Mission Payload reliability rolls.
  • Several fixes for German, French, Spanish localisations.
  • Fix for a typo in Spacepedia.
  • Fix for the “Milestone Challenge” displaying broken text.
  • Fixed an issue where an empty notification popup could block your progress.
  • Fix for the “new” icon remaining after viewing request missions.
  • Fixed an issue where Crew could get stuck in a “cannot be assigned” state.
  • Fixed an issue where the Moon was referred to as a planet in a narrative event.
  • Fixes to Building removal validations.
  • Fixed an issue where certain Vehicle combinations would not find the correct Vehicle preview texture.
  • Fixed an issue where the game some devices would conflict with game input.
  • Fix for rotating Buildings not correctly updating the UI.
  • Fixed an issue that could prevent localisations from loading correctly.
  • Fixes for keybindings.


Happy Launching!

Mars Horizon review - a modest leap for mankind

As my plucky yet oddly interchangeable astronaut plants the ESA's flag tall and proud on the moon's surface, I can't help but afford myself a smile. This is cool, and after a lot of hard work and a tense series of challenges to get my people to and from our celestial neighbour, I feel a real sense of achievement.


I'm also very aware of how hard it can be to capture the magic and wonder of space exploration. Mars Horizon, a turn-based management game about running a space programme and leading humanity to the stars, tries to strike a delicate balance between accessibility and visual splendour; and you can tell it's having to work to do justice to both.


When talking about developer Auroch Digital's own take on space exploration, it's impossible to ignore the elephant on the launch pad, Kerbal Space Program. The comparison is inevitable because there aren't many games that share their premise: space exploration, as defined by gritty hard science and engineering rather than the space fantasy of a Mass Effect.


Read the rest of the story...


RELATED LINKS:

Kerbal Space Program 2 is far off, but Mars Horizon will take you to the stars today

Mars Horizon is basically Kerbal Space Program Tycoon, and it hits Steam in November

Mars Horizon will hold a beta next month, and you can sign up now


Mars Horizon FAQ



Hi everyone, thanks so much for playing Mars Horizon - it's awesome to see so many people enjoying our game and running their agencies.

Good news, we've updated our FAQ to answer some of your most asked question in the last 24 hours.

Head on over if there's something you're stuck on. We've also got some links and info on how we created the game you might like to read too!

  • >> READ THE MARS HORIZON FAQ <<


We're very busy behind the scenes sorting issues for people, chatting on social, dropping into streams, and trying to make sure everyone has the best Mars Horizon experience possible.

Once again, a huge thanks from the Mars Horizon team.

Good luck with your mission to the red planet Commanders!