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  3. V0.8.10 Patch Notes

V0.8.10 Patch Notes

  • Add some new traders : Collector/Tecromancer/Bone master/Forester/Scavenger
  • Character card list could be scrolled now.
  • UI refinement.
  • Fix some resolution-fit issues.
  • Refine the backgroud picture of map panel.
  • Detailed descriptions about priority.
  • Improved the performance of AI.
  • Fix an issue might cause survivors couldn't work on Metal Workbench.
  • Clear current selected when changed to Build/Repair/Demolish mode.
  • Things out of your raft will always show independs whatever level display mode is.
  • Fix the issue that wood limit too low in campfire.
  • Decrease the probability of getting a baby whether from a shark body or survivors.
  • Fix an issue might cause vegetables could not be put into Pickles barrels.
  • Fix an issue might cause survivors feel sick event after they ate cooked food.
  • Things on the ground could be traded now.
  • Fix the issue that some types of buildings always consume material.
  • There is no more woodtar or charcoal when survivors do free cook.
  • Fix an issue might cause a fault display when view skill tab of a survivor.
  • Command a survivor to pick up something, he won't drop then anymore on his original raft.
  • It will take longer time to raise a baby.
  • Fix an issue might cause memory leak when reload a game.
  • Fix an issue might cause generating invalid backstories for babies out from a shark body.
  • Survivors will take less time to social with each other.
  • Fix an issue might cause a hang when the second start game due to weird timezone settings.
  • Survivors could trade with other residents without any storage boxes near water anymore.
  • Fix an issue might cause trader not appear when your raft is too big.
  • Add a clean button in building group operate panel.
  • Fix an issue might cause trader not willing to trade.


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