V0.8.20f1 Patch Notes
- Adjust the moisture content of some food.
- Adjust the wealth of bandages.
- Remake the steam weapon bench's icon.
- Fix issues about Steam achievements.
- Balance work about survivors health.
- Fix an issue might cause survivors Feel greasy even when they eat vegetables only.
- Balance work about enemies on islands.
- Fix the steam effect display error when switching floor.
- Fix a display issue that caused an unexceptional red line on a floating survivor.
- Enhance the visual effect of light sources.
- Adjust the crafting time of some items.
- Add the harvest effect for wild mushrooms.
- Optimization work.
- Fix the issue that some achievements check "Total Survive Days Count" instead of "Max Survive Days Count".
- Balance work about enemies on islands.
- Fix the issue that all of the toggles on automatic-generator-like buildings can be turn off.
- Balance work about waterpump.
- Balance work about steam-driven buildings.
- Balance work about fishnet.
- Enemies can jump to another raft now.
- More optimization work.
- Fix an issue might cause resources on islands don't respawn.
- Fix the display error of text in salvage panel.
- Add a toggle to switch on/off light for performance purpose.
- Add a clear button on salvage panel to clear all history records.
- All rooms are allowed in by default.
- Fix an issue might cause sail not work.
- Rework about sail and bigsail.
- Survivors can be changed order on priority panel now.
- Fix an issue might cause survivors don't supply water.
- Optimization about physics of rafts.
- Survivors re-think after their priority changes.
- Tooltip UI for Select all buildings and toggle storage panel.
- Fix the display error of auto turret.
- Adjust the hud position of sail.
- The wind speed will shows in the hud of sail now.
- The water volume will shows in the hud of raincollector now.
- Remake the model, animation and mechanic of sail.
- Fix the issue that bodies disppear when reload.
- Adjust the emssion light of some objects.
- Fix the screen would over expose when somebody get crippled.
- Fix the issue that floating rafts move too fast.
- Decreased memory usage.
- Improve AI of survivors.
- Fix the issue that hover too noisy.
- Fix an issue might cause it unable to change an existing raft near a salvage platform.
- Decrease memory usage.
- Balance work about resources respawn time on islands.
- Add a high priority switch on storage panel. Survivors will supply buildings toggled it on first.
- Add a stone-made armor.
- Add some decorations.
- Balance work about productions of salvage.
- Balance work about posts and magazines.
- Balance work about enemies on islands.
- Now pillars and stairs can be changed without demolished first.
- Balance work about steam fish net.
- Add localization text for stone armor.
- Optimize display effects when survivors feed and supply.
- Add some traders for certain camps.
- Balance work about food.
- Remake steam-driven elevator.
- Fix a display issue about elevators.
- Add a folder for decoration walls.
- Add a new kind of shark
- Add a simple panel for info about other camps.
- Balance work about wood tar.
- Fix the issue that double-click to select all buildings not work.
- Fix the issue that forbidden settings of room restore every load.
- Fix the issue that fishnet and seaweed farms forget harvest settings every load.
- Fix an issue might cause survivors not work.
- Fix the issue that double-click will also work on single building.
- Fix some minor issues on priority panel.
- Add a simple temporary input box on trade panel to sell things at a certain number.
- Fix some minor issues about priority panel.
- Fix a display issue about faction panel.
- Fix an issue might cause some islands can't be unloaded properly.
- Balance work about enemies.
- Add some mouse-following key hints .
- Fix a display issue on option panel.
- Update translation texts from community.
- Add a new guide tell you how to pick up floatings.
- Add some tooltips on faction panel.
- Add a in-game help panel.
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