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V0.8.22f12 Patch Notes



  1. Balance work about friendliness decreament when enemies die.
  2. Fix a display issue about salvage panel.
  3. Balance work about enemies run away when their partners die.
  4. Balance work about the probablity when enemies ask for resources.
  5. Fix the issue that survivors won't repair things on walls.

  6. Remake models of steam island.
  7. You can add female survivors in creative mode.
  8. Increase storage limit of elevators.
  9. Fix an issue might cause products of clean work disappear.
  10. Survivors won't follow commands in creative mode.

  11. New building : Mass Controller, which can add mass when booted.
  12. Survivors store things more effectively.
  13. Mass indicator on building panel can refresh automatically.
  14. Fix the bug that storage guide would be overlaped by storage panel.
  15. Fix the display error of [trail version] in bottom-right cornor.
  16. Tweak the brightness of stone island.
  17. Add animations for aiding.

  18. Improved effects of bondages.
  19. Balance work about enemies on islands.
  20. Sea monsters won’t show in peaceful mode.
  21. Some stealers are related to certain factions.
  22. Balance work about effects of status.

  23. Add 2 pipe buildings to transport water horizontally and vertically.
  24. Fix the display error of island roofs.
  25. Add a mass control facility.
  26. Add 3 types of new enemies: crimson raven, sun boy and giant.
  27. Add camp info to trade panel.

  28. Fix some display issues about pipes.

  29. Now pipes can supply water to more buildings.
  30. Vertical pipes can't support top rafts anymore.
  31. Fix an issue might cause it too slow to report bug when the save file is too big.
  32. Fix an issue might generate too many verbose logs.
  33. Fix the issue that pipe walls are overexposure.
  34. Improved models of bathrooms and toliets.
  35. Add an icon for vertical pipes.

  36. Now pipes can supply water to dive vehicles.
  37. Add localizations for new characters.
  38. Improved performance about pipes.
  39. adding a survivor counter - would help alot once the population exceeds 20
  40. Scrap metal now could be crafted into iron bar on black smith.
  41. Fix the bug that some ui elements are to blury.
  42. Enhanced tech panel.
  43. Add a gm panel to add any item in game.
  44. Add a dev mod console in game (LCtrl + LAlt + F3).
  45. Some trader only buy certain types of items.

  46. Optimize animations about giants.
  47. Fix the issue that visitors always walk on the sea.
  48. Survivors can attack doors on floating ships now.
  49. New floating ship event: Cages of Man-Eaters.
  50. New floating ship event: Civil war between the Raven.
  51. New floating ship event: Lonely survivor.
  52. New floating ship event: Strange trader.
  53. New floating ship event: Leave your inventories.
  54. New event: Chase.
  55. Fix an issue might cause display errors on trade panel.
  56. Broken meat body parts won't be equipped again.
  57. Survivors will feel sick only when they lose meat body parts.
  58. Balance work about probablity of events.
  59. Optimize for title UI.
  60. Now it is more efficient to attack storage boxes with weapons.
  61. Adjust the damage dealing on buildings.
  62. Add to new weapons craft by scrapmetal: Scrap Glove and Scrap Axe
  63. Fix the bug that some salvage event status don't have any effect.
  64. Fix the wrong attacking animation when equip a bandage.
  65. Some traders would spawn randomly on grass/rock islands.
  66. Change the texture of swap island.

  67. Remake the bill panel. Now it support craft limit settings and craft priority.
  68. Add some words before loading into game.
  69. Giants can't go up or down floors now.
  70. Mutants can't walk through doors now.
  71. More ways to get seeds now.
  72. Fix the issue that soil rafts under apple trees or orange trees can be changed.
  73. New building: iron spike wall.
  74. Fix the display issue about pipes and mass controllers.

  75. Fix the issue that some buildings have a white icon.
  76. Fix a display issue about Cannon.
  77. Fix the issue that nothing dropped from storage boxes on deserted raft.
  78. Fix some misleading text of Man Eater event.
  79. Adjust size of craft panel.
  80. Add some room types.
  81. Fix several issues about craft panel.

  82. Fix an issue might cause islands corrupt after a reload.
  83. Add tooltips for entries on craft panel.
  84. Add tooltips for item on survivor equipment panel.

  85. Increase storage capacity of material for campfire and other craft buildings.
  86. Robots won't drown now.
  87. Fix the issue that cook forever not work for free cook.
  88. Add a new room type : Research Room.
  89. Fix the issue that flotage appears too often.
  90. Fix some display issues about flotage events.
  91. Increase the spawn rate of traders selling high quality research materials.
  92. Increaset the floatsm containg high quality research materials.
  93. Add a new gun: steam sub-machine gun.
  94. Adjust the ui of bill panel.
  95. Enhance the text display in building toolltip.

  96. Fix the bug that some corps don't produce seed on harvest.
  97. Change the text when a trader is not interested in your goods.
  98. Add indicators for wealth of goods when trading.
  99. Fix the bug that steam smg don't have melee attack.
  100. Fix an issue might cause enemies come too many.
  101. Fix some minor issues about craft panel.
  102. Change the shortcut for dev console to LCTRL+F3.
  103. Craft entry will be delayed when not satisfied for a minute.
  104. Seed generator can produce root seet and leaf seed now.
  105. Fix the issue that the pipe wall is to bright.
  106. Adjust the posistion of bill panle.
  107. Remake the texture of pipes.
  108. Fix the bug that some wepaons don't have any attack animations.
  109. Fix the display errpr of cook recipes.

  110. Add a command list on dev mode console panel.
  111. Fix a display issue when trade.
  112. Fix an issue might cause craft list works improperly.
  113. Improved text for faction.
  114. Fix a display issue when the event ememies ask for item happens.
  115. Fix the issue that rafts under submarine won't show again when it's demolished.
  116. Add a new weapon : Steam Sniper.
  117. Add a new decoration : Potted Plant.

  118. Improved UI for dev mode console.
  119. Survivors cook free can supply material automatically.
  120. Now walls within pipe can protect raft from water.
  121. Improved products of free cooking.
  122. Add an indicator of water volume for pipes.
  123. Add new weapon: Blow gun.
  124. Island now would spawn posion berry. It could be craft into blow gun dart.
  125. Add new weapon: Steam Hammer
  126. Add animation for smith.

  127. Add a new building: Metal spike wall.
  128. Add a new building: Steam Lantern.
  129. Now you could find can food and ancient beverage on islands.
  130. Add a new wepaon: Steam chainsaw.
  131. Improved trade panel.
  132. Improved views when survivors explore a floating raft.
  133. Fix the issue that priority settings disappear after a reload.
  134. Add effects for some kinds of weapons.
  135. Soap are more useful now.
  136. Balance work about survivors' clean time.

  137. The caragory of salt is change from food to material.
  138. Fix the issue that survivors could walk through metal spike walls and other kinds of roof.
  139. Add skill trials for care skill.
  140. Press [,] or [.] to switch selected survivor.
  141. Press ESC could close any panel now.



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