V0.8.22f12 Patch Notes
- Balance work about friendliness decreament when enemies die.
- Fix a display issue about salvage panel.
- Balance work about enemies run away when their partners die.
- Balance work about the probablity when enemies ask for resources.
- Fix the issue that survivors won't repair things on walls.
- Remake models of steam island.
- You can add female survivors in creative mode.
- Increase storage limit of elevators.
- Fix an issue might cause products of clean work disappear.
- Survivors won't follow commands in creative mode.
- New building : Mass Controller, which can add mass when booted.
- Survivors store things more effectively.
- Mass indicator on building panel can refresh automatically.
- Fix the bug that storage guide would be overlaped by storage panel.
- Fix the display error of [trail version] in bottom-right cornor.
- Tweak the brightness of stone island.
- Add animations for aiding.
- Improved effects of bondages.
- Balance work about enemies on islands.
- Sea monsters won’t show in peaceful mode.
- Some stealers are related to certain factions.
- Balance work about effects of status.
- Add 2 pipe buildings to transport water horizontally and vertically.
- Fix the display error of island roofs.
- Add a mass control facility.
- Add 3 types of new enemies: crimson raven, sun boy and giant.
- Add camp info to trade panel.
- Fix some display issues about pipes.
- Now pipes can supply water to more buildings.
- Vertical pipes can't support top rafts anymore.
- Fix an issue might cause it too slow to report bug when the save file is too big.
- Fix an issue might generate too many verbose logs.
- Fix the issue that pipe walls are overexposure.
- Improved models of bathrooms and toliets.
- Add an icon for vertical pipes.
- Now pipes can supply water to dive vehicles.
- Add localizations for new characters.
- Improved performance about pipes.
- adding a survivor counter - would help alot once the population exceeds 20
- Scrap metal now could be crafted into iron bar on black smith.
- Fix the bug that some ui elements are to blury.
- Enhanced tech panel.
- Add a gm panel to add any item in game.
- Add a dev mod console in game (LCtrl + LAlt + F3).
- Some trader only buy certain types of items.
- Optimize animations about giants.
- Fix the issue that visitors always walk on the sea.
- Survivors can attack doors on floating ships now.
- New floating ship event: Cages of Man-Eaters.
- New floating ship event: Civil war between the Raven.
- New floating ship event: Lonely survivor.
- New floating ship event: Strange trader.
- New floating ship event: Leave your inventories.
- New event: Chase.
- Fix an issue might cause display errors on trade panel.
- Broken meat body parts won't be equipped again.
- Survivors will feel sick only when they lose meat body parts.
- Balance work about probablity of events.
- Optimize for title UI.
- Now it is more efficient to attack storage boxes with weapons.
- Adjust the damage dealing on buildings.
- Add to new weapons craft by scrapmetal: Scrap Glove and Scrap Axe
- Fix the bug that some salvage event status don't have any effect.
- Fix the wrong attacking animation when equip a bandage.
- Some traders would spawn randomly on grass/rock islands.
- Change the texture of swap island.
- Remake the bill panel. Now it support craft limit settings and craft priority.
- Add some words before loading into game.
- Giants can't go up or down floors now.
- Mutants can't walk through doors now.
- More ways to get seeds now.
- Fix the issue that soil rafts under apple trees or orange trees can be changed.
- New building: iron spike wall.
- Fix the display issue about pipes and mass controllers.
- Fix the issue that some buildings have a white icon.
- Fix a display issue about Cannon.
- Fix the issue that nothing dropped from storage boxes on deserted raft.
- Fix some misleading text of Man Eater event.
- Adjust size of craft panel.
- Add some room types.
- Fix several issues about craft panel.
- Fix an issue might cause islands corrupt after a reload.
- Add tooltips for entries on craft panel.
- Add tooltips for item on survivor equipment panel.
- Increase storage capacity of material for campfire and other craft buildings.
- Robots won't drown now.
- Fix the issue that cook forever not work for free cook.
- Add a new room type : Research Room.
- Fix the issue that flotage appears too often.
- Fix some display issues about flotage events.
- Increase the spawn rate of traders selling high quality research materials.
- Increaset the floatsm containg high quality research materials.
- Add a new gun: steam sub-machine gun.
- Adjust the ui of bill panel.
- Enhance the text display in building toolltip.
- Fix the bug that some corps don't produce seed on harvest.
- Change the text when a trader is not interested in your goods.
- Add indicators for wealth of goods when trading.
- Fix the bug that steam smg don't have melee attack.
- Fix an issue might cause enemies come too many.
- Fix some minor issues about craft panel.
- Change the shortcut for dev console to LCTRL+F3.
- Craft entry will be delayed when not satisfied for a minute.
- Seed generator can produce root seet and leaf seed now.
- Fix the issue that the pipe wall is to bright.
- Adjust the posistion of bill panle.
- Remake the texture of pipes.
- Fix the bug that some wepaons don't have any attack animations.
- Fix the display errpr of cook recipes.
- Add a command list on dev mode console panel.
- Fix a display issue when trade.
- Fix an issue might cause craft list works improperly.
- Improved text for faction.
- Fix a display issue when the event ememies ask for item happens.
- Fix the issue that rafts under submarine won't show again when it's demolished.
- Add a new weapon : Steam Sniper.
- Add a new decoration : Potted Plant.
- Improved UI for dev mode console.
- Survivors cook free can supply material automatically.
- Now walls within pipe can protect raft from water.
- Improved products of free cooking.
- Add an indicator of water volume for pipes.
- Add new weapon: Blow gun.
- Island now would spawn posion berry. It could be craft into blow gun dart.
- Add new weapon: Steam Hammer
- Add animation for smith.
- Add a new building: Metal spike wall.
- Add a new building: Steam Lantern.
- Now you could find can food and ancient beverage on islands.
- Add a new wepaon: Steam chainsaw.
- Improved trade panel.
- Improved views when survivors explore a floating raft.
- Fix the issue that priority settings disappear after a reload.
- Add effects for some kinds of weapons.
- Soap are more useful now.
- Balance work about survivors' clean time.
- The caragory of salt is change from food to material.
- Fix the issue that survivors could walk through metal spike walls and other kinds of roof.
- Add skill trials for care skill.
- Press [,] or [.] to switch selected survivor.
- Press ESC could close any panel now.
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