Ver 0.9.1f1 Patch Notes
Ver 0.9.1f1
- Complete descriptions for character perks.
- Proofread English text in game.(great thanks to @Jagged :D)
- Now room type can be set manually.
- Balance work about room dependency.
- Performance optimazation.
- Balance work about unlock time for survival knowledge.
- Add an option to toggle auto load latest save file in title scene.
- Now you can check owners of rooms in room list panel.
- Remake some icons of achievements,
- Add a button on character panel to show his rooms.
- Rooms can be assgined to someone on room list panel.
- Panels can be changed depth.
- Fix the issue that tooltips following mouse don't disappear when a panel pops up.
- Remake of trade panel (amount input).
- Let a survivor cancel work will also cancel his/her locking target.
- Remake the option panel.
- Enhanced the effect of some bullets.
- Change the UI format of survived days.
- Now room list panel refreshes automatically.
- Fix the issue that rooms will break if one of its walls is built with fishman mineral.
- Delete direction panel for steam driven fans.
- Adjust the layout of some panels.
- Giant hermit is stronger now and can know back its enemy.
- Add a option to scale UI.
- Removed key binding settings for steam driven fan.
- Improved user experience about selecting a item on upper floor.
- Improved efficiency for survivors to take things in storage boxes.
- Balance work about food.
- Fix the issue that building tooltips not work on building list panel.
- Fix the issue that survivors may get stuck when attack storage boxes using bows.
- Add numeral description details for survival knowledge.
- Decreased memory usage.
- Fix the issue that floating rafts won't disappear.
- Simplify campfire and Buffet table.
- Add new building : Oven
- Add new building : Steam Refrigerator
- You can check crops growing speed on building panel.
- Fix the issue that key binding settings only accept capital characters.
- Improved the experience using key binding settings.
- Add a new building: Alcohol Distillator. Use it to craft medical alchol.
- Increse the reserch materials found on islands.
- Enhance the material tooltip of survival knowledge panel.
- Add a piles selection tool : to mark piles on the ground and tell survivors to pick up them first.
- Fix the issue that slider panel for steam-driven paddle not synchronizes when keybind settings change.
- Survivors now can pick up things on the ground when feeding buildings.
- Enchanced the ui layout of illness.
- Balanced the nutrition of all food.
- Balanced the craft cost of some armors.
- Keep-count-craft works now for free cook.
- Fix the issue that configuration for logistics disappears after a reload.
- Now crops grow slower at night. Added indicators for crops why grow slow.
- Add some cure for illness.
- Adjust the corrupt time of all food.
- Attack enemies from behind will have a chance to deal more damage now.
- Remake the modle of brewding barrel. Fix some building icons.
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