V0.8.21f2 Patch Notes
- Now enemies can attack your walls when blocked on the sea.
- Add some tips on how to select wall or rafts when repair or demolish.
- Balance work about interval of salvage.
- Fix a display issue when enemies jump from raft to raft.
- Balance work about friendliness increase or decrease.
- Fix the issue that character outline not includes equipment.
- Balance work about enemies on islands.
- Fix an issue might cause some unexceptional display when hurt.
- Balance work about effects of sail and big sail.
- Fix the issue that adding a wall blueprint next to a soil tile cancels the soil blueprint.
- Change the decide rule when rafts get broken.
- Now survivors scanvage bodies automatically.
- Blueprints for walls and rafts can be selected directly.
- Survivors will take all the dropped item on islands after interacted.
- Fix a display issue that things on survivor equipment panel don't refresh.
- Add descriptions for some story events.
- Fix the issue that some buildings can be built not only on level above water.
- Fix the issue that interact button for traders doesn't work.
- Add cursor for attack command.
- Fix the issue that progress stays when bill canceled.
- Add hints for group command.
- Some traders are not insterested in all of your item anymore.
- Fix an issue that text on story select panel doesn't change when change language.
- Fix the issue that hp bar shows when an unhealthy survivor salvages.
- Add a slider to scroll view on the top of the screen (floded by default).
- Add some tooltips on trade panel.
- Improve the bubble UI for survivors.
- Add some tooltips on assist buttons on the top of the screen.
- Balance work about food.
- Fix the issue that water effect shows even that floor is hidden.
- Fix some display issues about HUD of survivors.
- Fix the issue that weapons don't work when survivors are hidden.
- Fix a display issue for building button.
- Change the background descriptions for some input boxes.
- Improved continuous construction mode.
- Fix the issue that no menu popups when right click on building buttons.
- Fix the UI display error of wind speed.
- Add sail's visual effect of switch on/off.
- Hovering tooltip would show the volume of storage boxes.
- Range weapons now can fire mutilple times and reload.
- Fix the bug that range weapon don't deal damage on melee attack.
- Balanced some corp's growing time.
- Balanced the mass of some guns.
- Decrease the cost of guns.
- Add working animation to clothes bench.
- Fix the issuet that sometimes progress indicators of traders hide.
- Add shortcuts for applying and reverting priority preset.
- Balance work for enemies on islands.
- Balance work for status.
- Survivors won't feel hungry or thirsty when salvage.
- Add a menu to change difficulty in game.
- Add tooltips for some status.
- Fix the issue that animation is wrong when a sail is closed.
- Fix the issue that raft is still hidden after elevator is demolished.
- Fix an issue might cause it unable to revert or apply preset priority settings.
- Add a tooltip for delete priority preset button.
- Fix the issue that rafts sometimes split into pieces despite of pillars.
- Add tooltips for some social traits.
- Fix an issue might cause survivors drown unexceptionally.
- Fix the animation error of big sail.
- Work bench now can craft fishing rod.
- Fix a display issue about survivors' name.
- Now you can add survivors in creative mode.
- Now you can set survviors' ammunition plan.
- Adjust the carfting cost of wood harpoon.
- Enemies sometimes ask for resources when attack.
- Enemies death will effect friendliness.
- Add tooltips for some social traits.
- Enemies might withdraw if most of their partners die.
- Sprinklers can water 8 near cells now.
- Balance work about grow time of crops.
- Fix the hp bar display error when enemies die.
- Add a new equipment, torch helmit.
- Fix the model error of armor work bench.
- Balance work about effects of room.
- Add some tooltip on the button to give away resources to factions.
- Fix an issue might cause a display error on building HUD.
- Fix an issue might cause survivors beat through walls.
- Balance work about space requirements of advanced rooms.
- Cropses on islands are not marked anymore.
- Survivors won't pick up arrow things automatically if they are not at home.
- Fix an issue might cause a display error when survivors get out of stuck from islands.
- Marks of buildings will hide as you switch the current floor.
- Fix the error that survivors would come across deep sea events in simple salvage platform.
- Fix the water effect of sprinkler.
- Fiber mesh was removed and a new item "Coral cloth" is added. It is made of coral collect from salvage.
- Increase the metal collected in the salvages.
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