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[experiment]Ver 0.9.3p6 Patch Notes



[experiment] Ver 0.9.3p6
  1. Add more information when an equipment corrupts (whose equipment and where he/she is).
  2. An item can sustain extra one time attack when its hp is zero.
  3. Balance work about effeciency for fertilizer pool.
  4. Fix the issue that icon for alert mode blocks selecting survivors.
  5. Fix the issue that buildings get stuck when workers on it go to alert mode.
  6. Add more tooltips for priority panel.
  7. Add more ways to change priority without draging icons.



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