[experiment]Ver 0.9.3p6 Patch Notes
[experiment] Ver 0.9.3p6
- Add more information when an equipment corrupts (whose equipment and where he/she is).
- An item can sustain extra one time attack when its hp is zero.
- Balance work about effeciency for fertilizer pool.
- Fix the issue that icon for alert mode blocks selecting survivors.
- Fix the issue that buildings get stuck when workers on it go to alert mode.
- Add more tooltips for priority panel.
- Add more ways to change priority without draging icons.
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