V0.8.18f1 Patch Notes
- Limbs.
- Survivors could raid storage boxes on floating rafts now.
- Copy-paste tools for equipment scheme, limbs scheme, priority scheme, storage settings.
- a copy-paste tool for build an existing building quickly.
- Increase the water flow force.
- Survivors will level up automatically when there are no trials.
- Press Left Shift to batch construct buildings.
- Add two recipes about fish.
- Refinement of shooting animations.
- It's easier to get blood now.
- Refinement of looking at animations.
- Fix the issue that baskets work improperly.
- Fix the issue that chemical machine couldn't be supplied properly.
- Optimize the AI about eating and drinking.
- Survivors could get food from rooms not assinged to them.
- Fix an issue might cause Water pump consume nothing but producing.
- Fix an issue might cause food will not change to Rot when corrupt.
- Storage boxes could store liquid anymore.
- Fix the issue that a small piece of raft could collide your big raft away.
- Fix the issue that survivors couldn't disassembly their artificial limbs.
- Fix some UI issues about limb select panel.
- Fix the issue that plant categoried to "Build" priority.
- Now the world is endless.
- Improve the performance when you explored much many islands.
- Balance work about mass.
- Balance work about food usage.
- It's easier to build different types of rooms.
- Enemies on islands are a bit stronger.
- Fix the issue that survivors feel sick after they ate fruit.
- Fix the issue that might cause room type display error.
- Move "Waterproof Wall" to structure category. You could select it from a popup by right click "Wall".
- Increase the HP of "Metal Pillar".
- Optimization work.
- No more room check for commands.
- No more room check for auto repairing.
- Fix an issue about the show/hide piles toggle.
- Body parts of survivors could disassembled now.
- Equip scheme will take effect immediately.
- More ways to get artificial limbs.
- Adjust categories of some buildings.
- Remake of bed and good bed.
- Optimize AI for survivors drinking.
- Optimize AI for survivors taking food from storage boxes.
- Credit list addition.
- Fix an issue might cause strangers on sea blocked by blueprints.
- Fix an issue might cause events triggered improperly in Survival Mode.
- Update Italian texts.
- Survivors could carry more with barrels.
- Decrease the probablity floating survivors occur when there are too many.
- Remove the bubble of cooking messages.
- Fix the issue that music disappear after sea monster.
- Craft buildings could store more materials now.
- Optimize AI for dropping piles.
- Fix an issue that could paste priority scheme to survivors with "Crazy/Dislike/Methodlogical" perks.
- Fix an issue might cause Sail/BigSail now work.
- Fix some texture errors on character panel.
- Remake mesh for WaterTank.
- Hold "X" help to view without blocking walls.
- Fix an issue might cause some weird behaviors on storage panel.
- Hold "Z" to focus current floor only.
- Fix an issue might cause survivors stuck when help a stuck one.
- Fix an issue might cause survivors won't continue demolish work.
- Fix an issue might cause equipments disappear when a limbless survivor try to equip.
- Fix an issue might cause it unable to build a paddle when demolished a raft nearby.
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