V0.8.18f3 [experiment]V0.8.19p6 Patch Notes
V0.8.18f3
- Fix the issue that lemonade is regarded as uncooked.
- Correct wrong descriptions about fruit seed.
- Balance work about endurance of weapons.
[experiment] V0.8.19p6
- UI issues about room panel.
- Balance work about items could recover sanity.
- Balance work about enemies on islands.
- Click character card to select him/her, after which, click it to jump to him/her.
- Food scheme could be locked or unlocked all.
- Fix the issue that survivors won't drink when forced to do so.
- Balance work about health status.
- Add some new health status.
- Fix the issue that dead remain as assignee for rooms.
- Fix the issue about bandage.
- Improvement about trading with traders.
- Fix the issue that wrong effects on crafting of skill level.
- Balance work about sanity decrement of health status.
- Balance work about products of water filters.
- Fix the issue that "Like quiet" and "Like lively" don't work properly.
- Fix the issue that lemonade is regarded as uncooked.
- Correct wrong descriptions about fruit seed.
Check code:
lastwood2019
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