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[experiment]Ver 0.9.3p3 Patch Notes



[experiment] Ver 0.9.3p3
  1. Now certain kinds of items don't corrupt when there is heavy rain.
  2. Fix the issue that tooltips disappear when building.
  3. Fix the model error of woman hairstyle.
  4. Survivors feel sick when touch diry items.
  5. Add a new building: Septic Tank. It could convert feces into rot.
  6. Fix the UI error when open help panel pressing F1.



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[experiment]Ver 0.9.3p2 Patch Notes



[experiment] Ver 0.9.3p2
  1. Correct mistakes for English texts.
  2. Paddles and sails don't stop when survivors work on it alert.
  3. Survivors are less likely to refuse to work when they feel sick.
  4. Add glass wall and glass raft.
  5. Improved the skill trail panel.
  6. Improved baskit guide.



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[experiment]Ver 0.9.3p1 Patch Notes



[experiment] Ver 0.9.3p1
  1. Balance work for grow time of flax.
  2. Increased storage limitation for charcoal.
  3. Fix the issue that survivors behave strangely when ranged attack others on islands.
  4. Remake the model of barrel and leaking barrel.
  5. Remake the model of chest found while fishing.
  6. Flax now would produce seed if fully grown.



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Ver 0.9.2f3 Patch Notes



Ver 0.9.2f3
  1. Clicking on a single item also works in store pile mode.
  2. Fix the issue that survivors get stuck using barrels.
  3. Fix the issue that survivors behave strangely when cut down a tree.
  4. Now you could select by type in food select panel.
  5. Fix some UI error in different resolution.
  6. Remake the layout of food select panel.
  7. Changed the event: Long Night.
  8. Fix the issue that sharks are too firm to be punched.
  9. Fix the issue about skill level when creating a character.
  10. Fix the protein display error of some meal.
  11. Add broken effect for stairs and pillars.
  12. Balanced the damage deals to buildings.
  13. Fix the issue that always the first survivor picks up things on the ground when select a group.
  14. Now supporting buildings (Stairs/Pillars) are marked [need repaired] when neccessary.
  15. Balance work about building time for buildings.
  16. Balanced the sell price of some items.
  17. Increase the mine procuct amount on island.
  18. Add effect and ui hint for buildings damage.
  19. New building: Barber's Shop
  20. Save files can be sorted by changed time or name.
  21. Add tooltips for survivor loads panel.
  22. Add tooltip info for building time.
  23. Adjust the ui elemnt of oxygen bar.
  24. You can select specific character when selecting mutiple survivors now.
  25. Add a button to expand all or collapse all on storage panel.
  26. Improved flowing speed for pipes.
  27. Now you can form groups for survivors using Ctrl with any number keys.
  28. Adjust the oxygen consuming speed.
  29. Add a button to show/hide helmet.
  30. Balance the resources spawns on island.
  31. Now only food can be stored in Food Coolers.
  32. Skill levels can effect quality of crops now.
  33. It's OK to rect select buildings when demolishing.
  34. Fix the display error of some panles in 16:10 aspect ratio.
  35. Enhance the blood stain display during the combat.
  36. Fix the bug that some build will emmit particle effects in blue print mode.
  37. Curosr can be changed to arrow in options.
  38. Animations for camera rising and going down.
  39. Fix the issue that certain panels can't be closed via ESC.
  40. Fix the issue that curosr is too big on Mac.
  41. Fix the issue that ink can't be crafted.
  42. Changed quality rules for some buildings.
  43. Buildings are top quality by default in creative mode.
  44. Fix an issue might cause memory leak.
  45. Fix the issue that survivors sometimes get stuck when pick up piles marked.
  46. Merge French translation texts (Thanks to @Cdrix)
  47. Add help button on some buildings.
  48. Add 5 hair styles for female survivors.
  49. Now fridges don't work when fuel runs out.
  50. Fix the issue that certain kinds of buildings don't consume fuel.
  51. It displays hp when hvoer structural buildings.
  52. Fix the model error of some buildings.
  53. Now some traders may sell survivor.
  54. Fix the ui error when hovering on hostile characters.



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[experiment]Ver 0.9.2f1 Patch Notes



[experiment] Ver 0.9.2f1
  1. Now fridges don't work when fuel runs out.
  2. Fix the issue that certain kinds of buildings don't consume fuel.
  3. It displays hp when hvoer structural buildings.
  4. Fix the model error of some buildings.
  5. Now some traders may sell survivor.
  6. Fix the ui error when hovering on hostile characters.



Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!

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