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[experiment]V0.8.20p6 Patch Notes



[experiment] V0.8.20p6
  1. Now pillars and stairs can be changed without demolished first.
  2. Balance work about steam fish net.
  3. Add localization text for stone armor.
  4. Optimize display effects when survivors feed and supply.
  5. Add some traders for certain camps.
  6. Balance work about food.
  7. Remake steam-driven elevator.
  8. Fix a display issue about elevators.
  9. Add a folder for decoration walls.
  10. Add a new kind of shark


Check code:
lastwood2019
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[experiment]V0.8.20p5 Patch Notes



[experiment] V0.8.20p5
  1. Fix the issue that hover too noisy.
  2. Fix an issue might cause it unable to change an existing raft near a salvage platform.
  3. Decrease memory usage.
  4. Balance work about resources respawn time on islands.
  5. Add a high priority switch on storage panel. Survivors will supply buildings toggled it on first.
  6. Add a stone-made armor.
  7. Add some decorations.
  8. Balance work about productions of salvage.
  9. Balance work about posts and magazines.
  10. Balance work about enemies on islands.


Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!

Join our Discord group to check detailed guide and share your plays!
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[experiment]V0.8.20p4 Patch Notes



[experiment] V0.8.20p4
  1. Remake the model, animation and mechanic of sail.
  2. Fix the issue that bodies disppear when reload.
  3. Adjust the emssion light of some objects.
  4. Fix the screen would over expose when somebody get crippled.
  5. Fix the issue that floating rafts move too fast.
  6. Decreased memory usage.
  7. Improve AI of survivors.


Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!

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[experiment]V0.8.20p3 Patch Notes



[experiment] V0.8.20p3
  1. Fix an issue might cause sail not work.
  2. Rework about sail and bigsail.
  3. Survivors can be changed order on priority panel now.
  4. Fix an issue might cause survivors don't supply water.
  5. Optimization about physics of rafts.
  6. Survivors re-think after their priority changes.
  7. Tooltip UI for Select all buildings and toggle storage panel.
  8. Fix the display error of auto turret.
  9. Adjust the hud position of sail.
  10. The wind speed will shows in the hud of sail now.
  11. The water volume will shows in the hud of raincollector now.


Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B

[experiment]V0.8.20p2 Patch Notes



[experiment] V0.8.20p2
  1. Fix the issue that all of the toggles on automatic-generator-like buildings can be turn off.
  2. Balance work about waterpump.
  3. Balance work about steam-driven buildings.
  4. Balance work about fishnet.
  5. Enemies can jump to another raft now.
  6. More optimization work.
  7. Fix an issue might cause resources on islands don't respawn.
  8. Fix the display error of text in salvage panel.
  9. Add a toggle to switch on/off light for performance purpose.
  10. Add a clear button on salvage panel to clear all history records.
  11. All rooms are allowed in by default.


Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B