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[experiment]Ver 0.9.1p7 Patch Notes



[experiment] Ver 0.9.1p7
  1. You can check crops growing speed on building panel.
  2. Fix the issue that key binding settings only accept capital characters.
  3. Improved the experience using key binding settings.
  4. Add a new building: Alcohol Distillator. Use it to craft medical alchol.
  5. Increse the reserch materials found on islands.
  6. Enhance the material tooltip of survival knowledge panel.



Check code:
lastwood2019
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[experiment]Ver 0.9.1p6 Patch Notes



[experiment] Ver 0.9.1p6
  1. Add numeral description details for survival knowledge.
  2. Decreased memory usage.
  3. Fix the issue that floating rafts won't disappear.
  4. Simplify campfire and Buffet table.
  5. Add new building : Oven
  6. Add new building : Steam Refrigerator



Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!

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[experiment]Ver 0.9.1p5 Patch Notes



[experiment] Ver 0.9.1p5
  1. Removed key binding settings for steam driven fan.
  2. Improved user experience about selecting a item on upper floor.
  3. Improved efficiency for survivors to take things in storage boxes.
  4. Balance work about food.
  5. Fix the issue that building tooltips not work on building list panel.
  6. Fix the issue that survivors may get stuck when attack storage boxes using bows.


Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!

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[experiment]Ver 0.9.1p4 Patch Notes



[experiment] Ver 0.9.1p4
  1. Now room list panel refreshes automatically.
  2. Fix the issue that rooms will break if one of its walls is built with fishman mineral.
  3. Delete direction panel for steam driven fans.
  4. Adjust the layout of some panels.
  5. Giant hermit is stronger now and can know back its enemy.
  6. Add a option to scale UI.


Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B

[experiment]Ver 0.9.1p3 Patch Notes



[experiment] Ver 0.9.1p3
  1. Fix the issue that tooltips following mouse don't disappear when a panel pops up.
  2. Remake of trade panel (amount input).
  3. Let a survivor cancel work will also cancel his/her locking target.
  4. Remake the option panel.
  5. Enhanced the effect of some bullets.
  6. Change the UI format of survived days.


Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B