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[experiment]V0.8.22f4 Patch Notes



[experiment] V0.8.22f4
  1. Optimize animations about giants.
  2. Fix the issue that visitors always walk on the sea.
  3. Survivors can attack doors on floating ships now.
  4. New floating ship event: Cages of Man-Eaters.
  5. New floating ship event: Civil war between the Raven.
  6. New floating ship event: Lonely survivor.
  7. New floating ship event: Strange trader.
  8. New floating ship event: Leave your inventories.
  9. New event: Chase.
  10. Fix an issue might cause display errors on trade panel.
  11. Broken meat body parts won't be equipped again.
  12. Survivors will feel sick only when they lose meat body parts.
  13. Balance work about probablity of events.
  14. Optimize for title UI.
  15. Now it is more efficient to attack storage boxes with weapons.
  16. Adjust the damage dealing on buildings.
  17. Add to new weapons craft by scrapmetal: Scrap Glove and Scrap Axe
  18. Fix the bug that some salvage event status don't have any effect.
  19. Fix the wrong attacking animation when equip a bandage.
  20. Some traders would spawn randomly on grass/rock islands.
  21. Change the texture of swap island.


Check code:
lastwood2019
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[experiment]V0.8.22f3 Patch Notes



[experiment] V0.8.22f3
  1. Now pipes can supply water to dive vehicles.
  2. Add localizations for new characters.
  3. Improved performance about pipes.
  4. adding a survivor counter - would help alot once the population exceeds 20
  5. Scrap metal now could be crafted into iron bar on black smith.
  6. Fix the bug that some ui elements are to blury.
  7. Enhanced tech panel.
  8. Add a gm panel to add any item in game.
  9. Add a dev mod console in game (LCtrl + LAlt + F3).
  10. Some trader only buy certain types of items.


Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B

[experiment]V0.8.22f2 Patch Notes



[experiment] V0.8.22f2
  1. Fix some display issues about pipes.
  2. Now pipes can supply water to more buildings.
  3. Vertical pipes can't support top rafts anymore.
  4. Fix an issue might cause it too slow to report bug when the save file is too big.
  5. Fix an issue might generate too many verbose logs.
  6. Fix the issue that pipe walls are overexposure.
  7. Improved models of bathrooms and toliets.
  8. Add an icon for vertical pipes.


Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B

[experiment]V0.8.22p5 Patch Notes



[experiment] V0.8.22p5
  1. Add 2 pipe buildings to transport water horizontally and vertically.
  2. Fix the display error of island roofs.
  3. Add a mass control facility.
  4. Add 3 types of new enemies: crimson raven, sun boy and giant.
  5. Add camp info to trade panel.


Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!

Join our Discord group to check detailed guide and share your plays!
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[experiment]V0.8.22p4 Patch Notes



[experiment] V0.8.22p4
  1. Improved effects of bondages.
  2. Balance work about enemies on islands.
  3. Sea monsters won’t show in peaceful mode.
  4. Some stealers are related to certain factions.
  5. Balance work about effects of status.


Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B