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Update 4.6. Meet modules!

Hey there, pilots! Update 4.6 has come with its main feature - Modules. What are they and how do they work?

https://www.youtube.com/watch?v=QD2q9FpY3_Y

Modules


Modules are the new sort of equipment that gives your robots unique perks and abilities. With one module you can escape certain death once per battle. Another allows you to hunt stealthed targets. With third, you can patch yourself up on the go — and so on.

Active modules give your robots new active abilities. To use them you need special Power Cells that you acquire from many sources.

Passive modules are more like regular equipment. You can buy for Gold and upgrade them for Silver like your weapons or robots. Some passive modules increase your stats. Others are more skill-based: you should think fast and act smart to make the most out of their perks.

Power Cells starter bonus


To ensure that everyone can start using Active Modules right away, we give a hefty amount of power cells to all pilots, both active and returning. The higher your league is, the more Power Cells you receive. You can find the exact numbers here.

Battle Rewards changes


  • WR Royale Tokens removed from Battle Rewards
  • Power Cells added to Battle Rewards


Bug fixes


  • Black Market - fixed a bug causing Super Chest bar to fill slower than intended. The compensation (5000 keys progress for every 8000 keys spent this season + 5 Supply Drops) will arrive a week after 4.6 release on your platform
  • Bulwark - fixed a bug causing rockets to deal double damage to Aegis barrier
  • Mender, Weyland - fixed a bug causing Repair not to restore robot's Durability in certain conditions
  • In-game ads - fixed a bug causing Ads to break the in-game sound