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War Robots News

Update 4.0 — fight new way!

Greetings, pilots! Update 4.0 brings totally new gameplay to War Robots, introducing repair robots (Mender and Weyland), new map Rome, boosters and clan tasks. Bear with us to know more!

https://www.youtube.com/watch?v=3Hugpc1JC2E

Repair robot: Mender

A quick quirky robot, basically a mobile ambulance. By activating the ability, Mender speeds up, gaining damage resistance. After some delay, it launches a wave that repairs a fixed amount of HP to all allied robots nearby.

Repair robot: Weyland

Four-legged spiderbot, when activating stationary mode Weyland slowly restores HP for all allies around. Weyland’s strength lies in securing backlines and establishing a strong defence on critical points.

New weapon: Chimera

Heavy weapon that completes Spiral + Hydra line. Similarly, it is a homing missile launcher made for wearing enemies down from a safety of low cover and 600 meters range.

New weapon: Avenger

The heaviest weapon in Punisher family. Shield-shattering capabilities, tons of sustain damage — with Avenger you get everything you like about chainguns turned up to 11.

New map: Rome

https://www.youtube.com/watch?v=f7GmtPfFQJo

A medium-sized arena map — just like Dead City, Valley or Moon.

Battle Rewards and Supply Drops

  • In 4.0 Battle Rewards will contain components for Mender, Weyland, Chimera and Avenger. Bulwark, Falcon, Flux and Exodus will be out from rotation.
  • Number of keys in Supply Drops decreased roughly by quarter. The exact numbers depend on the league.


Boosters

Boosters are timed effects giving you buffs that can long for multiple matches.

Currently, there are two sorts of boosters: combat boosters (slight boosts of fighting power) and resource boosters (to increase your Silver, Keys and/or Honor income).

You can acquire whole packs of free boosters every week for completing new tasks. And for those of you who always want more, you can purchase additional boosters using gold.

Clan Tasks

Clan Tasks are available for all clan players. They work similar to regular tasks: you get a new one each day, receive rewards for completion. There's one key difference: you can complete clan tasks together when playing in the same team with your clan mates (not necessarily in a squad).

Everything you do counts towards everyone's progress and vice versa. So grab your clanmates and start right now!

Update 3.9, welcome!

Aloha, pilots from all over the world! Update 3.9 is all about contrasts. New robots, Tanky Bulwark and striking Falcon; new weapons, bright Spark and massive Exodus. And some cool clan features as well, both for joining and recruiting. Let’s dig in!

https://www.youtube.com/watch?v=RIrDK4V7lCk

New robot: Bulwark


Bulwark is a slow, hulking and nearly indestructible machine. By pressing the ability, Bulwark switches between physical shield similar to Lancelot’s (although smaller) and Aegis-class barrier that soaks ANY kind of damage, from rockets to Ember.

New robot: Falcon


Falcon is a double-natured bird bot. When on the ground, Falcon’s wings cover its hull, reducing damage by three times (or by 66%, if you like numbers). When jumping, it temporarily uncovers 2 additional medium weapons by sacrificing damage resistance. In this short timeframe, Falcon becomes an incredible burster.

New weapon: Spark


Automatic energy weapon with a medium range. Especially effective at close range: the closer you are, the more damage will be dealt.

New weapon: Exodus


Heavy rocket weapon suited for close-quarters combat. Full salvo can deal massive amount of damage to even the most protected enemies.

New clan features: recommendations and minimum requirements


If you’re looking for a clan, you can filter the list of recommended clans to only include clans from certain countries or clans of your friends.

If you’re looking for recruits, you can now set a minimum rating requirement for new applicants.



  • Silver rewards doubled
  • You get Battle Rewards more often (fewer Honor Points will be needed to receive them)
  • 40-50% Royale Tokens increase for high leagues
  • More components for Champions


Beta will be updated on May, 28th


For this weekend main and beta versions will be merged. Some players might experience problems with controllers or other beta features. We apologize for troubles.

Beta will be separated again on Monday, May 28th.

Update 3.8 is here!

Greetings, pilots! Update 3.8 is all about new horizons. New map Carrier, new game mode Free-For-All, new robot Raven. We tell you all about it!

https://www.youtube.com/watch?v=Be70_aJma1M

New mode: Free-For-All

Free-for-all is a hectic 6-player mode where all pilots fight for themselves. The more robots you destroy in a single “life”, the higher your streak goes. High streaks give you tokens you can use to repair robots lost during the match.

New mode: Skirmish

Skirmishes are fights with novelty rules available every weekend. In one we make jumpy robots even jumpier. In another we put heavy weapons in light slots. Possibilities are endless, and as everyone is using same robots, things will remain balanced by definition.

First Skirmish will kick off with the Anniversary event start at the beginning of May.

New map: Carrier

The key difference of Carrier is in the structure of the map itself, as we call it — “tug of war” principle. Beacons are arranged in one line, coherently, one after another.

Carrier has a lot of shelters and strategic points and everything is surrounded by water, which destroys robots immediately. That alone brings new tactical opportunities.

New robot: Raven

Raven is a jumping robot with significant trick potential. It has 2 jump charges and you can even jump while in the air, changing direction mid-flight or propelling you higher up.

New weapons: Ballista and Flux

Time for some old-schooling sniping! Here comes medium Trebuchet — Ballista — and Gekko’s heavy brother called Flux.

  • WR Royale now uses special tokens instead of Gold
  • Components are out of Supply Drops, but there’s now 4x amount of keys
  • Battle Rewards have Raven, Ballista and Flux components instead of Tempest and also WR Royale Tokens
  • Black Market contents are split into tiers, time until Superchest tweaked accordingly


Bug fixes
  • Kumiho shouldn’t act jittery on slopes anymore
  • Fixed an issue causing Pin, Tulumbas, and Orkan to self-detonate when installed on Griffin