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War Robots News

Update 5.3. Operations!

Good day, commanders! Welcome update 5.3, with new operations feature, new robots, modules and rebalance. Let's go!

https://youtu.be/1N7fr7ybRos

Major Feature: Operations


For every battle you receive Operation XP and Operation levels, unlocking extra rewards. You can purchase Operation Pass to get even more loot — including exclusive versions of robots, legendary pilots and more.

With Operations, there come other changes:

  • Regular daily tasks reduced. However, you should receive more gold than before overall — with added rewards from the Operation challenges and the Operation itself
  • New post-combat screen
  • Ranking by Honor instead of damage


New robots: Behemoth and Phantom


Behemoth is designed to be a powerful sniper: in a travel mode this robot has 2 heavy slots active, but can enter the stationary mode to unfold 2 more. 4 heavy slots total — that's quite a punch!

Phantom is a saboteur with 1 medium and 2 light slots. By pressing the ability it leaves a translocator device to which Phantom can instantly teleport by reactivating the ability. While translocator is active, Phantom moves faster and takes less damage.

https://youtu.be/kunXs_1KPwg

New modules: Fortifier and Phase Shift


Fortifier improves your robot's shields in various ways:
  • For physical shields (including ECU) Fortifier increases durability
  • For energy shields (including Ancile) and Aegis it increases durability and regeneration rate
  • Absorber isn't affected by Fortifier


Phase shift is a powerful module for extra defense and playmaking under heavy duress. Upon activation, shifts you to a parallel dimension for a short duration. While this effect is active, you are immune to all damage but cannot shoot.

Balance update


Changes to
  • Weapons - Orkan, Gust, Taran, Redeemer, Calamity, Marques
  • Robots - Ares, Hades, Nemesis, Bulgasari, Falcon, Raven, Griffin
  • Modules - Quantum Radar, Battle Born, Last Stand


For all the details visit our website
https://warrobots.com/en/posts/297

Happy updating, commanders!

Update 5.2. Among the Stars and honor system rework!

Greetings, commanders! Finally, update 5.2 is here and it brings a new event, a new honor system and several bug fixes. Let's jump right in!

Event: Among the stars
  • Special crates with powerful loot
  • Arena is back! Compete for gold and show everyone who's the best
  • Limited versions of new event weapons - Avalanche, Igniter and Hussar
  • New legendary pilots: Linda Cano and Jad Parkes

https://www.youtube.com/watch?v=hN0boPp6i94

Honor System Rework


Now Honor is an integral stat that shows your overall performance in battle. Beacons, kills, repairs, broken shields, and many other achievements increase your Honor and affect your standing in the combat results.

How to earn honor
  • Do damage
  • Repair
  • Destroy
  • Capture beacons
  • Save up tokens in Free-For-All
  • Fight to the end
  • Win


But wait, there's more: you get more Honor in higher leagues. Fighting there is harder, and taking that extra challenge has to be rewarded as well.

Usability and bug fixes
  • [Pilots] Fixed a bug with Quartermaster skill: now it should be properly usable when you're low on power cells
  • [Pilots] Fixed a bug with Adamant skills causing them to remain active when requirements are not met
  • [Pilots] Multiple minor fixes
  • [Tyr] Fixed placement of top weapons on Tyr. This should prevent homing-missiles from hitting the ground when they shouldn't
  • [Visual] Fixed a bug causing lighting in hangar to become overly bright in certain conditions
  • [Performance] Fixed a bug causing sudden FPS drops on certain devices


As usual, for all the details visit our website
https://warrobots.com/en/posts/294

Update 5.1. Meet pilots!

Hello, players! The big news here. Lore is finally coming to War Robots! What is the story of this world? How does it work? What are factions? Why do we fight?

Meet the brand-new feature, real people in War Robots. Pilots!

PILOTS


Human characters with stories and personalities — for the first time in War Robots!

Pilots are available starting at account level 23. Watch this video for an extensive overview of the feature.

https://www.youtube.com/watch?v=qOC11Yy5Bw0

NEW MODULES


Anticontrol

[Passive] Protects against Lock-down and Suppression

The module activates automatically upon contacting Lock-down or Suppression. It instantly removes both of these effects, making you immune to them for a short duration.

If 3 maxed modules are installed, your robot becomes permanently immune to both effects.

Advanced Repair Unit

[Active] Repairs quicker

Restores a considerable portion of robot's durability. More effective than the regular Repair Kit but requires more Power Cells.

Death Mark

[Active] Makes an enemy vulnerable to all damage

The module marks the chosen target, so it will temporarily receive more damage from all sources. The mark is visible for all teammates, which is useful when you need to focus fire on one target.

HUD IMPROVEMENTS


We have remade the profile screen to fit Pilots and Modules and also created some space for future improvements.

Also, there are now advanced options for status effects indication. Now you can select whether or not you want to see the full list of status effects affecting your current target (by default, you only see the strongest active effect).

BUG FIXES
  • Fixed a bug causing advanced options to reset after changing them in combat
  • Fixed an exploit allowing to be logged into the game from multiple devices
  • Fixed an issue causing some equipment to take longer to upgrade. Affected equipment: Ballista, Flux, Exodus, Spark, Raven, Bulwark, Falcon


As usual, for all the details visit our website
https://warrobots.com/en/posts/293

Update 5.0. Anniversary Event!

Hey there, commanders! War Robots is 5 years old. Yes, that's right - 5! The anniversary update (which, coincidentally, has the same number) comes with a huge pack of cool things. Here they are!

https://www.youtube.com/watch?v=H-DdjtIRktU

Upgrade Overdrive


During the event, ALL equipment upgrades require 25% less silver. Great time to give your hangar a makeover!

Special Delivery


Complete event tasks, get tokens and win new equipment. Each day you receive 3 new tasks. If you complete all three, you get enough to open one crate.

Here's what you can get from the crates:

  • Full robots: Ragnarok Squad, Eldritch Ares, Imperial Hades, Infinity Nemesis
  • Ragnarok Squad components (500-2500)
  • Blaze, Marquess, Calamity components (1000 or full weapon)
  • Au: 300 - 1000
  • Power Cells: 1500


Arena Season


Arena is a competitive mode where all contestants have same hangars and same starting conditions. Everyone contributes some gold to the prize pool and fights for the top prize. If you're good at War Robots, it is a great time to prove it!

Special Editions: Ares and Hades


During the event, you can get Eldritch Ares and Imperial Hades from the Special Delivery crates. Later on they will be added to the Super Chest.

Robots: Ragnarok Squad


Shapeshifter robots Loki, Tyr and Fenrir will first be available in Special Delivery crates during the event.

https://youtu.be/BzarwTV52As

Weapons: Blaze, Marquess, Calamity


Original, non-dragon versions of these weapons will first be available in Special Delivery crates during the event.

Balance changes (Robots, Weapons, Modules)


The list of balance changes is to big this time that we decided to write all the details on our website. Here they are https://warrobots.com/en/posts/290

Paint Jobs and Special Editions


  • Eldritch Ares
  • Imperial Hades
  • Infinity Nemesis
  • Arctic Haechi
  • Redline Hellburner


Bug fixes


  • [Matchmaking] Fixed an issue causing teams of several 2-3 people squads to get matched against solo players
  • [UI] Added in-combat interface options menu. You can now select whether or not you want to see your teammates' durability bars mid-game
  • [Weapons] Fixed an issue with Glory sometimes not dealing damage when it should
  • [Robots] Hover shouldn’t get stuck between buildings near beacon E anymore
  • [Robots] Fury doesn’t get stuck on slopes on Castle
  • [Modules] Added sounds for Repair Kit and Lock-down Ammo modules activation
  • [PC] Fixed several issues/exploits for Steam/Gameroom version


As usual, for all the details visit our website
https://warrobots.com/en/posts/290

Update 4.8. Reduced upgrade timers & Black Market rebalance!

Good day, pilots! Update 4.8 comes with reduced upgrade timers, Black Market improvements and Ares paint jobs. Without further ado, let's dig in!

Devstream (01.03.2019)

https://www.youtube.com/watch?v=iu8cdfiTQPI

Black Market rebalance


This set of changes is the biggest one we ever introduced. If you get something from the chests, it will either be universal resources (Silver, Gold, Keys) or items you can immediately start using.

We also got rid of Boosters. As handy as they are, that's not a very fun reward to get — so we removed them from all chests.

In a nutshell:
  • Bronze Chest - only resources
  • Silver Chest - resources and items
  • Gold Chest - more resources and even better items
  • Super Chest - strongest, newest items


Details and drop rates https://warrobots.com/en/posts/157

Reduced upgrade timers (again!)


Full list of changes


Ares paint jobs


Magma, Obsidian, Amber
https://www.youtube.com/watch?v=_1nuoLSsnN4

Free For All tweaks


To prevent FFA shootouts from dragging, we reduce the amount of respawns a robot can have by increasing the token cost of 2nd, 3rd and 4th respawns.

Pantheon coming to Workshop
  • March 5 - Nemesis
  • March 12 - Hades
  • March 19 - Ares


Bug fixes
  • Hellburner's ability sound now plays properly in sync with its animation
  • Lock-down Ammo effect doesn't trigger after module's duration is over
  • Improved stability across all devices


For all the details visit our website
https://warrobots.com/en/posts/288