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WAR ROBOTS 8.0 UPDATE NOTES

EVENT: ANNIVERSARY EXPO
The event will start soon after 8.0 lands on your platform. The event task chain will be available in the Operations interface.

War Robots celebrates its 8th birthday! At the start of this event you will get 150 silver event coins and, additionally, 100 bronze coins for each year your account spent in the game. You can win more coins as you follow APPM-3TR on a tour of the War Robots universe in the operation “E”.

You will find these new items in Special Deliveries and operations throughout the event:

  • New robot: Skyros
  • New weapons: Cudgel, Mace, Hammer
  • New pilots: Theseus (Skyros), Eddie Noll (shotguns)
  • New turret: Gravity Amplifier
  • Special editions: Eldritch Khepri, Eldritch Kramola, Eldritch Venom, Stellar Prisma
  • Paintjob: Magic8 (Skyros)


Tap on the "i" icon next to the event chest to see its reward pool. And follow our social media during the update for more presents and giveaways!

NEW ROBOT: SKYROS


A well-protected model capable of transforming into a ball for increased mobility and Defence. Features 1 light, 1 medium, and 1 heavy weapon slots that are only active while in attack mode. Almost impenetrable for ordinary weapons while in high-speed mode.

Skyros can be extremely dangerous in combination with close-range weapons due to its ability to dictate the distance of a fight. However, using the high-speed mode on Skyros may become suboptimal if the enemy packs defence-ignoring or DoT-heavy builds.

[previewyoutube][/previewyoutube]

NEW WEAPONS: CUDGEL, MACE, HAMMER


Shotgun-type guns with explosive rounds that deal area damage. Targets affected by the explosion accumulate BLAST effect potentially receiving additional damage.



NEW ITEMS IN WORKSHOP


Starting with the Anniversary Expo event, these items will become available in the Workshop:

  • Orochi
  • Fafnir
  • Incinerator
  • Scorcher
  • Scald

These Titan weapons will appear in the Shop:

  • Kisten
  • Bulava

Also this drone:

  • Persephone

And these pilots will be available in the Training Centre:

  • Midea Nerium
  • Dew Tompkins
  • Raphael Petit
  • Jad Parkes (Erebus)
  • Ricardo Gonzales


NEW PILOTS: THESEUS, EDDIE NOLL


Theseus: When in high-speed mode, Skyros’ defence bonus cannot be mitigated by any weapons except for damage from Corrosion.

A reckless fighter still staying in the ranks with the help of first-class surgery. Lost much of his organic body and all his previous bots trying to save teammates in unsuccessful fights. Takes pride in his prosthetic limbs and implants, signing them with names of those companions-in-arms he was able to rescue.



Eddie Noll: Fire rate of all shotgun-type weapons is increased by 10%.

He wouldn’t even get to pilot a combat bot if not for a video game about surfing. Back on Mars, he dreamed of once seeing ocean waves for real. After countless hours of hard work and many dangerous fights as a merc, he found his way to Earth. Nothing can stop Eddie from enjoying his holidays now, not even the aftermath of the Cataclysm that forced humans to flee the planet in the first place.



NEW TURRET: GRAVITY AMPLIFIER


The turret creates a gravitational anomaly around the target, slowing everyone in proximity. The longer the enemies stay in the affected area, the slower they move. Eventually, all affected targets get locked-down. The anomaly cannot be countered with any anti-control effects.

SUPPLY LINE REWORK


Before 8.0, bonus resources received via the Supply Line were limited to Silver. Starting with this update, you receive a random amount of a random resource — several times a day. The bonus can now include Gold, Platinum, Silver, Keys, and Power Cells.

One supply drop unlocks automatically each day. You can claim it in the Supply Center window. You can unlock additional supply drops by watching video ads. The amount of additional drops is limited.

Note that there are several categories of resource packs. The most lucrative ones have a lower chance to drop. Claimed prizes, however, are removed from the pool for the day, meaning you get better chances to claim rarer prizes with each subsequent try.



NEW SPRINGFIELD


We have completed a visual and technical overhaul of this iconic map. Most of the map’s components were reworked from scratch and you can now enjoy a fresh look and enhanced graphics on all three quality presets.







UPDATED BEACON LAYOUT


Beacons on Springfield, Dead City and Shenzhen were renamed for the sake of consistency. Here are the updated layouts.







WEYLAND REWORK, JAEGER TWEAKS


Starting with this update, Weyland can move while using its repair ability. Now you can support those teammates who always run away!

To keep Weyland’s stats in line with other T3 robots, we have reduced its repair radius: 100m → 80m.

We have also updated ability mechanics on Jaeger. The robot will not stop moving when switching from one ability state to another.

BALANCE UPDATE


  • Schütze: movement speed increased by 8%
BUGS FIXED


  • Fixed Papamobile Hawk activating its built-in weapon with a delay.
  • Fixed black screen crashes at the start of a match.
  • Fixed Demeter ability getting locked in the shield phase.
  • Fixed robot selection panel disappearing in Team Deathmatch mode.
  • Fixed certain Turrets causing endless loading when reinstalled on a different Mothership.
  • Fixed vertical aiming angles on Khepri.
  • Implemented numerous optimization tweaks.

WAR ROBOTS 7.9 UPDATE NOTES

EVENT: EVOLIFE BLOOM
The event will start soon after the update lands on your platform.

Commanders!

In the new event, we will celebrate the arrival of spring with Evolife! Pay special attention to the new hangar on the city streets for the first time and to the new version of the Valley Bloom map! And, of course, to the new equipment! Read more about it below.



What's new:

  • Customizable UI
  • New titan: Heimdall
  • New Titan weapons: Dazzler and Lantern
  • New titan module: Onslaught Reactor
  • New drone: Whiteout
  • Balance Update
  • New legendary pilots: Misaki Ueno (Khepri), River Chase (Typhon)
  • Special editions: Kitsune Harpy, Augmented Scald, Spirit Razdor, Spirit Smuta
CUSTOMIZABLE UI




Combat HUD settings have finally arrived. With it, you will be able to reposition or resize any button on the screen. There are certain limitations: you can only move buttons (no indicators) and only within their designated “safe zones” (which are wide enough to cover most use cases though). Also, movement sticks and weapon buttons cannot be mirrored yet.

NEW TITAN: HEIMDALL


A new Support Titan is arriving in War Robots to the sound of the Gjallarhorn!

[previewyoutube][/previewyoutube]

Just like other robots from Ragnarok Squad, Heimdall can switch modes.This is when the second ability of the Titan also changes. In Repair mode, Heimdall speeds up and repairs everyone around it. The second ability amplifies this effect. In Battle mode, Heimdall activates its in-built weapon and a physical shield, as well as increasing its own Damage and that of its nearest allies. Its special ability in this mode is a Suppression effect shot. But that’s not all: when it falls in battle, Heimdall emits one last powerful pulse which can repair even grey damage.

NEW TITAN WEAPONS: DAZZLER AND LANTERN




A super-heavy energy weapons for titans. They strike enemies with a special concentrated laser beams that temporarily blind the enemy’s aiming systems.

NEW TITAN MODULE: ONSLAUGHT REACTOR




A titan with the Onslaught Reactor module will be more effective at attacking standard robots and even more effective at attacking titans.

NEW DRONE: WHITEOUT


At first glance, this is a cute hilarious ball. But your first impressions will be deceptive. This is a ball of death with a unique electromagnetic field. The Whiteout drone turns off the abilities of all opponents around as soon as there is an enemy in the targeting reticle and within 100m radius.

BALANCE UPDATE




We are making a number of changes to the robots and their weapons. We based them on our own data and player surveys. Our key goal is to make essential pieces of equipment less essential. Another thing we want to do, is to reduce the power of dominant robots, putting it in line with other Tier 4 robots.

  • Fafnir: speed in flight reduced (100 → 63.5 km/h), built-in weapon damage accumulation rate halved, built-in weapon damage bonus against titans reduced (220% → 150%)
  • Revenant: durability reduced by 10%, ability damage mitigation reduced (99% → 90%), side shields durability increased by 10%
  • Orochi: durability reduced by 10%, stealth duration reduced (5 → 4 s), ability cooldown increased (18 → 22 s)
  • Shell: durability reduced by 10%, side shields durability increased by 10%
  • Lancelot: movement speed increased (36 → 38 km/h)
  • Weyland: ability Defence bonus increased (30 → 40)
  • Phantom: ability Defence bonus increased (50 → 55)
  • Bulwark: Aegis shield durability increased by 10%
  • Raijin: physical shield durability increased by 20%
  • Mercury, Rayker, Invader: durability increased by 10%
  • Tyr: repair capacity increased by 15%
  • Behemoth: can now walk in siege mode (20 km/h)
  • Snaer, Skadi, Hel: ammo capacity reduced (50 → 40), full reload interval increased (10 → 15 s)
  • Toxin, Venom, Bane: corrosion damage reduced by 25%
  • Scorcher, Incinerator, Atomizer, Halo, Corona, Glory, Zeus, Ion, Ballista, Arbalest: damage increased by 10%
  • Smuta: damage decreased by 10%
  • Puncher: damage decreased by 10%, particle spread increased by 15%
  • Trebuchet: full reload interval decreased (23 → 18 s)
  • Magnetar: damage increased by 15%
  • Nitro Unit: deactivation threshold lowered (70% → 60%)
  • Battle Born: effect duration increased (20 → 25 s)
  • Nuclear Amplifier: stack accumulation rate decreased (1 stack per 20,000 → 25,000 damage dealt), damage bonus per stack reduced (0.1% → 0.08%), maximum number of stacks increased (80 → 95), Defence mitigation bonus increased (20% → 25%)
  • Last stand: Instead of complete damage immunity, it now provides 99% damage resistance
NEW LEGENDARY PILOTS




  • Misaki Ueno (Khepri): While Khepri’s ability is active, Misaki Ueno provides immunity to freeze, suppression and Lock-Down
  • River Chase (Typhon): When the Typhon cannon is fired, the robot gets a bonus to all Damage for 5 seconds.
FIXED BUGS


  • Fixed a bug due to which you couldn't transfer an extension from one ship to another.
  • Fixed a bug due to which you couldn't see ships on the description screen.
  • Fixed a bug causing Avenger to shoot through covers.
  • Fixed Luchador description. Titan has 20% suppression ability, but description stated 80%. The actual balance hasn't changed.
  • Fixed Repair Amplifier' VFX.
  • Fixed a bug causing Striker to not deal damage.

WAR ROBOTS 7.8 UPDATE NOTES

Event: Lunar New Year


The event will start soon after the update lands on your platform.



In the new event, we will stand shoulder to shoulder with our old friend Lieutenant Colonel Yang Lee. And help him in his battle against a band of cutthroats who are led by the alluring but dangerous Nian.

And of course, there will be new rewards:

  • New robot: Khepri
  • New mothership: Orion
  • New machineguns: Kramola, Razdor, Smuta
  • New module: Repair Amplifier
  • New legendary pilots: Lieutenant Colonel Yang Lee (Siren/Harpy), Nian (Khepri)
  • Special editions: Baihu Luchador, Baihu Basilisk, Oolong Cinder
New robot: Khepri


Every teammate will fight for your attention. When Khepri joins an ally, the robot strengthens them as well as itself. Both robots receive bonuses to Speed, Damage, Defence Points and also get repaired. Khepri can just get this buff for itself all on its own and try to be the hero of the day — however, you will only reveal the full potential of the robot with an ally.

[previewyoutube][/previewyoutube]

Ability: Bond. Khepri binds itself to a targeted ally and provides them with various bonuses: a portion of repair every second, a speed bonus, a damage bonus, and a defense bonus. The robot itself gains the same bonuses. The bond can be broken if the robot and the ally move too far away from each other. The robot can activate the ability without a targeted ally if it wants to only apply the bonuses to itself.

New machine guns: Kramola, Razdor, Smuta




Rapid-firing machine guns loaded with homing projectiles. These are good for trickshots and making enemies leave their cover, but sometimes struggle against shields. Damage type: kinetic

New mothership: Orion




The new mothership is armed with a gigantic beam weapon that does not just cause damage once, but over some time. This beam will be especially dangerous to Titans, since it deals extra Damage to them.

New module: Repair Amplifier




When receiving damage, your robot gains a 0.03% bonus to regeneration for the entire battle. When the maximum bonuses are reached, the robot receives defense points and restores the percentage of grey damage to itself.

When installing several such modules, the speed and of receiving bonuses increases, but not their maximum. Base required loss of durability for stack: 9%

New legendary pilots




Yang Lee (Siren/Harpy)
Lee was an excellent testing engineer as well as a top pilot, so he began to pay closer attention to the new line of experimental Siren and Harpy robots. After being granted access to test the cutting edge of DSC tech, Yang spent several months on the test ranges, identifying the weaknesses and strengths of the new robots compared to his old war machine. He worked with the best DSC engineers to make technical improvements and invent a special technology which allowed for enemy shields to be ignored for a short time.

Skill: Yang's Breakthrough. Siren and Harpy’s shots ignore enemy shields while the ability is active.



Nian (Khepri)
Evolife native Nian never agreed with the pacifist philosophy of the colony leaders. She believed in the power of destruction and demolishing more than in “building, repairing and creating”. Her believes made her an inspiring leader for the opposition. She tried to change things. Both Nian and her followers were banished from the colony with no possibility to return. None of them were sad about that though, as they had Nian, and she always had a plan.

Skill: Nian's Will. While the ability is active, Khepri receives 5% bonus to its outcoming damage and 5% to its movement speed. If the robot is bonded to an ally, these bonuses are increased: 10% bonus damage and 10% bonus speed

Bug fixes


  • Microchips number in inventory now displays correctly
  • Revenant's fire buttons now sorted corresponding to weapon's placement
  • Hawk and Luchador ability VFX were fixed
  • Final chest in Battle Rewards used to display incorrect rewards – fixed that as well!
  • Megalodon Orochi's turret now rotates with the same speed as Orochi's turret

WAR ROBOTS 7.7.7 UPDATE NOTES

EVENT: CHRISTMAS AND NEW YEAR
The event will start soon after Update 7.7 lands on your platform. The event task chain will be available in the Operations interface.

Join us for this winter’s festivities and win valuable rewards:

  • New twin robots: Siren and Harpy
  • New drone: Ironhearth
  • Special editions: Cruel Orochi, Cruel Bane, Scavenger Shell, Scavenger Blaze
  • Paintjobs: Moroz Hawk, Bionic Typhon

Tap on the "i" icon next to the event chest to see its reward pool.



Also look out for the new pilots:

  • Sisters XC-1717-1 and XC-1717-2 (Siren and Harpy)
  • Marie Leclair (Mender)
TIER SYSTEM AND PRICE ADJUSTMENTS

Starting with this update, the item interface shows the tier of each item.



All items in the game are grouped into four tiers: from grey T1 to golden T4. A tier explains how much power you can expect of a robot or a piece of equipment. Items also get more complex towards T4. We’ve explained the idea behind each tier in this article.

Together with this visual feature, new prices became available for lower-tier equipment. We’ve reconsidered the value of each item based on how it performs in the current ecosystem of the game. As a result, most of the T2 and T3 items now cost less both to acquire and upgrade. You will find the full list of price adjustments at the end of this article.

AIMING TWEAKS


In this update, we adjusted aiming angles for most of the robots in the game. We expect that these changes will eliminate two issues:

  • "LOCK ON TARGET" selecting low-priority targets on the flanks rather than focusing on the enemy in front.
  • Some robots being unable to return fire when attacked from above.

In terms of horizontal aiming, the angle of sight became narrower. Your robot now ignores targets to its sides and you have a more direct control over the aiming process. You just need to face in the right direction.

In terms of vertical aiming, we reduced the blind zone instead. It will be much easier now to aim at targets right above you and right beneath you. This was an issue for most of the robots in the game. With the new aiming angles, all robots will have similar blind zones.



Note that we advise using "LOCK ON TARGET" option for better experience. You can enable it in the ADVANCED section of the game settings.

NEW ROBOTS: SIREN, HARPY


Twin robots specializing in area damage. Their ability allows them to attack target locations with cryogenic or incendiary missiles while hovering in the air. The missiles freeze or overheat their targets, making it extremely dangerous to stay in the affected area.

[previewyoutube][/previewyoutube]

[h3]Abilities[/h3]

Snowstorm / Firestorm Siren / Harpy sets up a translocator, makes a jet jump and hovers in the air. Secondary activation teleports the robot to the translocator. While in the air, the robot can launch a powerful rocket that creates a zone that damages enemies and applies the FREEZE / BLAST effect.

[h3]Reflector shields[/h3]

Siren blocks more damage with its Reflector as compared to Harpy, but reflects less damage back to the attacker. Harpy’s Reflector, on the other hand, blocks less damage, but sends a greater portion of it back.

NEW PILOTS: SISTERS XC, MARIE LECLAIR


An experiment that backfired on the DSC military. Sisters XC-1717-1 and XC-1717-2 snatched two prototype robots right from right under their curators’ noses. They now always fight together. Hit and run tactics are their forte.



Sisterhood Siren and Harpy gain invisibility upon landing and restore some durability when returning to the teleportation beacon.

Marie is a dauntless fighter and a talented engineer. After her technical genius helped her succeed in rescuing her girlfriend, she never parts with her modified Mender. Everything can be fixed when Marie is around.



Repair That Mender becomes capable of repairing “grey” structural damage.

NEW DRONE


Ironhearth has a frozen heart. Beautiful, powerful, dangerous, cold, and hot. It can both cool and warm your robot when necessary. Ironhearth is made of iron and looks like an iron. What an irony.

Frozen heart of Ironhearth When your robot is affected by FREEZE or BLAST, the effect is removed and the robot becomes immune to it.

FUJIN REWORK


We are adapting this classic tetrapod to modern warfare. Fujin can now move while maintaining its energy shield. Press the attack!



REVENANT STATS ADJUSTMENT


Revenant’s durability upgrades were distributed incorrectly between the levels of this robot. We’ve adjusted the numbers, so that Revenant’s durability growth is streamlined with that of other robots in the game. Overall durability remains the same.

BUGS FIXED


  • Fixed Zmej Murometz getting stuck in the map geometry when landing.
  • Fixed Luchador activating explosion at the start of the jump rather than upon landing.
  • Fixed robot parts and VFX appearing randomly around the map.
  • Fixed passability issues for the ramp geometry on Springfield close to beacon A.
  • Fixed the issue that prevented players from forming squads when connected to certain servers.
  • Fixed the Legendary League interface returning to the player's own league each time after they close another player's profile.
  • Fixed Fafnir being able to shoot through map geometry at certain locations with its built-in weapon.
  • Implemented various optimization tweaks.

WAR ROBOTS 7.5 UPDATE NOTES

Event: Icarus Horror Show


The event will start soon after the update 7.5 lands on your platform.

This year's Icarus Cyber Show is being taken over by a renegade governor and the scariest pilot on Mars — Samael Johansen. Watch our Halloween Story if you aren't afraid to meet him:

[previewyoutube][/previewyoutube]

Despite this takeover, there will still be plenty of prizes to win! Keep an eye out for Luchador, the latest brawler Titan, and Corrupted Fafnir, the rusty and spooky version of our nordic dragon.

What's new:

  • New Titan: Luchador
  • New Titan Weapons: Basilisk, Cinder
  • New Weapons: Venom, Puncher
  • New Drone: Reviver
  • New Special Editions: Corrupted Fafnir, Corrupted Scadi
  • New Pilots: Samael Johansen, Madam Brijit

The event will feature new skirmishes, series of quests, and Arena matches on Shenzhen map flooded with lava! Also starting with the update 7.5 you can invite players into squads using their in-game IDs.

New Titan and Weaponry


[h2]Luchador[/h2]

Luchador is a Brawler Titan developed by DSC which is well-equipped for aggressive melee combat. Jump engines allow Luchador to leap straight into the enemy groups, dealing severe damage and temporarily weakening their weapon systems. After getting their attention, Luchador can survive the combat for a long time using its Ultimate Defence ability.

[previewyoutube][/previewyoutube]

[h2]Basilisk[/h2]

Krait's big brother for the Titan alpha slot. A very powerful energy machine gun for close and medium range. In addition to its high rate of fire and impressive ammo capacity, it also boasts a DoT effect: every round deals damage over time after hitting a target.



[h2]Cinder[/h2]

An experimental auxiliary weapon ideal for close-range combat against multiple opponents. Deals damage to all enemies in the affected area. This weapon can only be reloaded when it is not firing due to its design features.



[h2]Venom[/h2]

An acid launcher that damages enemy robots with a stream of highly corrosive liquid that eats away at armor. Each hit inflicts a powerful DoT effect.



[h2]Puncher[/h2]

Heavy close-range energy machine gun with a high rate of fire. Possesses a special feature that immobilizes the target after a certain number of hits.



New Pilots


[h2]Samael Johansen[/h2]

A former governor of an Icarus colony and a hardcore enthusiast of cybernization. For him, a human body is but a shell that inhibits our true potential. For better or for worse, he got rid of the shell as we know it. Idolizes long-range combat and long-term planning.

Samael's System: Every time Erebus's ability is activated, the robot deals increased damage for 7 seconds.



[h2]Madam Brijit[/h2]

A mysterious pilot linked to infamous "Ghosts". She tracks down her targets and appears next to them seemingly out of nowhere. Dislikes quantum radars strongly.

Brijit Encounter: Orochi's ability has an additional charge, but the duration of each charge is decreased.



New Drone: Reviver


"Medic!" is a shout that is heard on the battlefield so often. But now, a medic will always be at hand! Reviver is an indispensable companion for those who like having a second chance in battle.

Built-in microchip: When the Robot's durability reaches zero, the drone instantly restores part of it.

Bug fixes


  • Fixed issue with Mk.3 durability stats for Revenant.
  • Fixed issue with special ability for Zmej Murometz. It now works as intended.
  • Fixed issue with Orbital Support charging instantaneously when a beacon is captured by several teammates at once.
  • Fixed Murometz/Zmej Murometz movement animations.
  • Fixed issue preventing Phase Exile from cancelling out Hellburner's and Shell's explosions.