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Smalland: Survive the Wilds News

Dedicated Servers Are Coming on December 11th

Dedicated servers for Smalland: Survive the Wilds have been one of your most requested features, and we're thrilled to announce that following months of testing and planning, this option will be available from December 11th via our partners at GPORTAL.

Servers can be rented for 3 days, 30 days, 90 days, 180 days or 360 days. Pricing for the standard 30-day rental, with slots for 10 players, will be 11 EUR, 14 USD or 10.36 GBP.

Servers can be pre-ordered now via https://www.g-portal.com/smalland, and will be accessible in-game from 16.00 GMT on 11th December.

Official hosted servers will also go live at the same time in EU, US and Asia. These will be free for all players to access, and will offer persistent worlds. Peer to Peer play will remain, of course, for those who just want to keep playing as they are right now.

We are still working to release server files for players who wish to host their own servers, and this will happen as soon as possible, but will also require specific attention from the development team who are still hard at work finishing the game for its 1.0 release.

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Nominate Smalland - For Best Soundtrack!



If you love the whimisical, fantastical little soundtrack of Smalland: Survive the Wilds, then please nominate us for Best Soundtrack!

25% Off, Smalland: Survive the Wilds!

Smalland is participating in the Steam Autumn Sale at 25% off.





Get it now!
https://store.steampowered.com/app/768200/Smalland_Survive_the_Wilds/

Announcement regarding 1.0 release date



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The launch of Smalland: Survive the Wilds 1.0 on PC and console will now be coming in Q1 2024.

The strategic action to release in Q1 will create the best possible result from a content and competitive environment standpoint and gives the team a timeline to implement even more features, giving new and existing Smallfolk the quality experience they expect.

Multiplayer is a vital aspect of Smalland, and we're pleased to confirm that we are now in the process of implementing server support to dramatically improve online play, alongside other performance-enhancing improvements. We will be refining and perfecting the new 1.0 content and post-launch roadmap, both of which we cannot wait to share with you all.

As an indie survival game, we live and breathe our community and couldn't be here without you - which is why we are committed to delivering an excellent experience from Early Access to 1.0 and beyond. A new release date will be revealed soon. We are incredibly thankful for all your support thus far and look forward to sharing the full 1.0 experience soon.

Best,
The Smalland: Survive the Wilds Team

Hotfix #8

Hello Smallfolk! A Small hotfix has just gone out!

- Various world fixes
- Character movement fixes in the equipment screen
- Removed quality from consumables( as they didn't have an affect and were just cluttering inventory with different quality levels)
- Fixed creature info window showing the wrong max level
- Clients can now recognize disabled turrets from further away
- Fixed turret spawning an additional captain if the first one died outside of the activation range
- Fixed item durability not loading properly on upgraded items
- Slight performance increase
- Updated localization.