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FAQ Friday #15

Hey Smallfolk!

Happy New Year!


We are so excited for 2022 and what we can share with you, so there are exciting things to come, but we'll still be here to answer those burning questions in the meanwhile!

Without further ado...

Q - Will there be bigger areas on the map that are free of trash and leftovers of humans? Many of the little clips we have seen take place in polluted surroundings.

A - Yes, truth be told these are easier to create initially so when you see behind the scenes in some of these shots you have some of the more developed areas, whereas the more organic ones take much more time to create. So they look and feel organic, but still have regular gameplay spaces regarding size, height. Initially in the very early days we did lots of experiments and areas either looked right, or felt right, but rarely both, so it meant a lot of level design rules and revisions. But the short answer is yes, lots of overgrown areas.



Q - Can I only ride my animal friends, or will they protect me like the game horizon zero?

A - It depends on the creature, some follow and some are mounts when tamed. Mounts have different strengths and weaknesses in different situations. And your allies will sometimes attack when you attack like a loyal steed, or initially retreat but attack if you are attacked, some will attack a creature on the same level of the food chain, while others may run away. Some may also cause trouble and get into fights you might not want to have. We are trying to give the creatures as much personality as possible, but also look and feel like real creatures (which are somewhat expressionless), so this is being portrayed via audio and their behaviour to their surroundings.



Q - Okay. Sooooo I don't mean to be super technical, but watching your short diary #2 on armour, based on the insect faction you choose to work with, you stated that you are will be able to craft that insects armour, assuming that you will be rewarded with parts to craft blueprints or even the armour its self as rewards. However, my questions would be based on the armour, is it made from the insects themselves? And if so is that desecrating their dead to get the items to craft the armour? I know this seems a little dark but I am just trying to see this from an angle of what others might think as well. I think the armour sets are really good looking and assuming again that the armour you are showing looks to be like some of the highest tiered armour in the game you will be able to craft toward the end game or much much later. I would love to hear your feedback.

A - Great question, hopefully, we can give some of the insight here as this wasn't a quick decision.
The quick answer is yes, some of the armour is made from the same insect carapace as the species you are aligned with, which in human terms could be somewhat grim. This isn't the case with all creatures, but as an example, Ant armours certainly do use carapaces. This could, as you mentioned, be perceived a little dark but also is in line with one of the major tones of the game; the circle of life. Creatures who are friendly to you may eat one another as predator and prey. And certain creatures will not care about their allies being killed as they put the overall hive first and foremost.

But although we aim to make everything as relatable and realistic as possible, we also want to make sure it's fun and makes sense for gameplay. So in the case of Ants and wearing the Ant armour as a specific example, you have to work with the Ants and you need to earn their trust over time and when worthy, they will trade and gift you some of the elements you need including parts of their fallen for you to create an armour set, which the Smallfolk see as an honour.



Thanks for the great questions, as always!

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Reflecting on 2021

Hey Smallfolk!

As we head into the Christmas period and the team here take a little breather we wanted to take a moment to thank you for the support and excitement that you have shared with us this year!

2021 has been a huge year for Smalland. Development has come along so far, the community has grown so much and we have laid so much groundwork that will see us have an incredibly exciting 2022.

We know that many are desperate to get a release date for the demo and for Early Access, and you will hear more from us on that in the new year! Rest assured that behind the scenes we are very happy with development and we’re very excited to share this world with you!

Whether you’ve been here for the long haul, or you found us this year on Steam, Twitter, Facebook, Instagram, Discord or TikTok, or if your first glimpse of Smalland was at E3 or Gamescom 2021 we are so happy to have you in the Smalland community!

From the entire team here at Merge Games & the Smalland dev team, we wish you and your loved ones a Happy Holidays and a very happy new year. 2022 is going to be an exciting year for Smalland!

To sign off, we thought it would be nice to show you the faces of Team Smalland!

FAQ Friday #14

Hey Smallfolk!

We made a lot of new friends on TikTok this week so we thought a lovely way to help welcome them to the world of Smalland would be to do a Tik Tok themed FAQ Friday!

So here are some questions people have asked from over there!



You can earn various skills and advantages by working with a Creature Faction, ailing yourself and helping them in various ways in order to earn trust and advantages unique to a particular species or character.. Your choices here will impact the way you shape your character.





There are Toads within Smalland, huge lumbering Toads that secrete a deadly venom. They keep to themselves and are not overly territorial, but have an appetite for smaller creatures such as Ants. Maybe we'll learn more about Toads in a future Creature Feature...?





There are no humans in Smalland, their absence has made it safe for the Smallfolk to finally emerge back to the Land of the Small where they belong after going into hiding many generations ago. But, why are there no signs of life, and why is everything overgrown?



Thanks for reading and a warm welcome to anyone discovering Smalland for the first time!

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FAQ Friday #13

Hey, Smallfolk!

It's that time again where we pin down Lead Designer, Kev, and get some answers to those burning community questions!

Can I have round ears instead of the pointed ones and just be a tiny human. Also I can't remember but can we change our skin colour?
There are variations, but they are reminiscent of Bat-like ears that show the Smallfolk have evolved. So throughout history, we have mistaken them for Faeries, Elves, and been the inspiration for various tales and folklore.



There are some less Elf looking ones, but many features of Smallfolk are the product of evolving to adapt and survive underground. And yes, numerous skin colours. Emerging from the underground the initial choice is varied but based on how someone would look if they had never seen sunlight. Then through progression and exposure, the true state of the Smallfolk starts to emerge, firstly with traditional human skin tones and then evolving further into more weird and wonderful ones.


Are Wasps tameable?
Wasps are currently chaotic and angry, unlike the friendlier Bees, and the more noble but agreeable Hornets, so they're not fond of the idea of being mounted by a Smallfolk!



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FAQ Friday #12

Hey Smallfolk!

As always thank for you the question we get in Discord, here are some answers to a few that we picked out for this week's FAQ Friday!

Will there be underwater content?
Certainly not at launch, as it's expensive both in terms of cost & resources in the scope of the Early Access launch.

In the lore of Smalland, the Smallfolk have been living underground and this is the first time they have encountered large bodies of water, and thus, they can't swim.



It is something that we may revisit in the future though...

Is it possible to join a faction side? For example, join the spider or wasps or ants and more?
You can work with whatever faction you like, and each will have its own rewards and benefits based on its traits. Dev Diary 2 gives you a little more information here as well.



Is there any place where I can see what the different "classes" will be?
There are no classes as such, but you adapt your playstyle using different armour types and weapons, allowing you to stylise or combine abilities from different species of creatures.



Thanks, everyone!

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