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Smalland: Survive the Wilds News

Smalland Demo coming October!

Hey Smallfolk!

We are incredibly excited to share that there will be a Smalland demo available in October!

It's been such an amazing journey bringing the game towards the early access launch and we'll share more on when you can expect that soon.

Whether you strike out on your own, or with other tiny allies there's an enormous world out there waiting to be explored. Will you head out into the wilds hunting various creepy crawlies, introduce yourself to the various factions making a living out in the world, or stake a claim and build your own little corner of Smalland? The choice is yours and we can't wait to see what you do out there!

Here's the latest teaser trailer for Smalland, to give you an idea of what challenges lies in wait...
[previewyoutube][/previewyoutube]

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Creature Feature #4 - Ladybug


Hey Smallfolk!

We have another entry from the Pathfinders' journals to share some more information about a creature you may have seen pop up in some of of the materials we've shared so far, the humble Ladybug

Today I was approached by a Ladybug; a small creature often preyed upon by others, but this does nothing to dampen its plucky demeanour. Watching it I noticed that it will inquisitively seek out anything it finds interesting with mischievous glee. It seems that all Ladybugs are armoured and can withstand certain types of damage due to their armoured shell, the markings on the shell can also ward off potential roaming attackers.

As I broke camp it watched in earnest and then my new faithful companion followed me as we entered the grasslands. But it was here that we heard footsteps approaching, giving away the movements of a large predator manoeuvring through the tall grass. As we ran for our lives my new friend fell behind, and as I made it into the open, weapon drawn to defend myself, my companion was nowhere to be seen, yet the movement of the grass rustling in the opposite direction showed something lumbering slowly away, obviously content with a small meal.


We'll be back next time to take a look at another of the fascinating creatures of Smalland.

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FAQ Friday #8

Hey there Smallfolk!

We've been pouring over your questions and have got some answers ready for FAQ Friday #8!

Without further ado...

Since there's going to be quests, are there going to be bosses?
Yes, there are Bosses, one of which you can see in our last trailer; a very large battle-scarred Spider that has a history with one of the Pathfinders in the game...



Will we be able to use items from the house, just like in the movie Arrietty? Like needles for swords, sugar cubes for sweetening tea, etc.
There are crafted items as the Smallfolk are skilled but have limited resources, and it's your job as their Vanguard to find more resources. But yes there will also be special items to find too. We rely on things growing within the world that you can use efficiently to craft, but then there are very special and unique items used to craft very special and unique rewards, and these are found via working with Factions.

This way we don't create an infinite number of say needles, or just one which would make it a race to get there as only one player can get it. This way we can make it feel special and rewarding.

How many variants of armour will there be? Will it be more than what we have seen or is that it?
No, definitely more. Armour is very powerful in the game, so it takes time to earn and has lore attached, making it more meaningful

Keep those questions coming!

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Creature Feature #3 - Bee


Hey Smallfolk!

We're back to uncover another of the first pathfinders' journals and read their findings on the creatures inhabiting Smalland.

Although they have a distinctive look and sound, the Bees are very much like the Ants in terms of their goals and approach to survival. They work alone to collect pollen for the good of their species, but when attacked they rally in unison like Ants. Unlike Ants, Bees in one area are indifferent to Bees in another area. While faction allegiance does not cross over, certain totems have shown them that I mean no harm and could be a potential ally.

Bees do not eat in the wild, they take pollen back to their hive which surely must contain more secrets that we could benefit from. They are passive but will retaliate if attacked, using their powerful sting in combat creates the ultimate sacrifice, which they are willing to do for the greater cause of their species. Is this a noble act, or blind obedience? I believe the answer lies inside of their hives.


Check back next time to uncover more of the wildlife of Smalland.

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FAQ Friday #7

Hey Smallfolk!

We've dived into our 'ask your questions' channel on the Smalland Discord and pulled out some great questions to answer!

How many players can play at the same time in one world, is the game lobby-oriented, or server-oriented? Will I be able to build a common town with my entire group of friends?

Currently, we are looking at both options and weighing them up. The aim is approximately ten players in a game at once for now. We’re making it as flexible as possible for everyone to play solo, with friends or strangers, to play as a group, or just be in the same world occupied by other people that you can bump into occasionally. Everything has been designed around these principles and we’re aiming for as many players as possible per game.

Are there going to be different animals and insects during the day and the night in the game?
Yes, Day and Night will affect things, as well as the weather and the seasons, some of these effects will be very minor, others more important to strategy



How will the weather system work in smalland?

The weather changes per season as does the temperature which also fluctuates. So the chances of rain, snow are all more likely to be heavier and lower or raise the temperature making it too cold or hot. This is set up to be organic and less scripted, so we create the feeling of a living breathing world, rather than being a repeating and totally reliable process.

As always, thanks for the questions!

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