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Smalland: Survive the Wilds News

Creature Feature #1 - Grasshopper


The pathfinders in Smalland were tasked with going out into the wide world above ground and cataloguing the wildlife that they found. They needed to study the creatures that inhabited the land to help their people navigate this enormous world.

The pathfinders have succesfully found a variety of weird and wonderful creatures never before seen or heard of, so we are going to share some of the expedition notes that the Pathfinders wrote down on their travels.

Here is the first journal entry on the grasshopper.

Today I have studied the Grass-Hopper (or Grasshopper?) They are docile and inquisitive, and seem reluctant to attack. We need not fear the grasshopper.

Some of the Sentinel Guards have attempted to tame a grasshopper as once tamed, the simple insect would transforms into a mighty steed. Sailing through the air, propelled by the grasshoppers powerful hind legs, we could cover much more ground and avoid the various perils of the land of the small.





We'll have more of the Pathfinders notes to share over the coming weeks! Let us know what creatures you want to hear about!

Join the Smallfolk on the offical Smalland Discord here

Add to your wishlist here.

Extended Q&A with Smalland's lead designer

A big thank you to Jade PG for inviting us to take part in this extended Q&A about Smalland! Be sure follow Jade's channel!

Smalland's lead designer, Kev Harrison, goes into more detail than ever on what Smalland is, how development is coming along and much more! I won't spoil too much here so please check out the video!

Whether you've been following Smalland's journey for a while or have just discovered the game you'll definitely want to check this out as there's an absolute wealth of information here.

Please come and join the amazing community (our Smallfolk!) over on Discord.

Wishlist on Steam here!

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FAQ Friday #2

Hey Smallfolk!

We're back to give some answers to questions that we're seeing asked regularly.

We have an amazing Smalland community on Discord so please feel free to join us there!

Here's are the questions and answers we picked out for this week.

Is Smalland coming to consoles?
We will initially release on PC for Early Access with the goal of releasing on consoles in line with version 1.0. We'll have more to share on console specifics a little further down the road.

When is early access?
To be confirmed, we're still working on getting new content in as well as polishing the wide array of gameplay systems.

We are currently working to a date in 2021, but we are not ready to reveal this date yet. We hope to make a big splash with this announcement so stay tuned! If you’re following any of the Smalland social channels then you won’t miss it!

Will there be NPCs? Mini questlines? or maybe small "villages" of other little NPC people?
There are NPCs, these will help guide you through the world of Smalland and help give you information via Quests. It will be up to you whether you want to ignore these and do your own thing or take guidance from them as some of them will have conflicting opinions on how best to achieve your goals.



That's all for today folks! Keep the questions coming and we'll be back with answers for the next FAQ Friday.

Also, we have another fun feature to share with you soon so watch this space...

Wishlist Smalland!




FAQ Friday #1

Hey everyone!

We get lots of great questions from the community so we’re aiming to pull out a couple of questions every couple of weeks to answer in a bit more depth.

We would love to invite you to join the Smalland discord to really get involved in the conversation which you can find here.

Off the back of the reveal of our lovely new artwork and screenshots, a couple of good questions came up that we thought would be great to address for our first FAQ Friday post!

Can we build on the side of trees?

We're currently working on a system where you can build anything you like, anywhere, but also have specific areas where you can build your intricate bases around a certain point, and then be able to move servers, play with old friends, new friends, by yourself, whatever, and take your base with you. This adds both creative freedoms but also lots of technical constraints and server details that we're looking into, but that's our goal.

The construction itself is a fairly standard approach to survival games, but weather and seasons also play into it. It's also going to be stylised around the lore of Smalland as there are certain characteristics that we want to reflect.



Can I ride on dragonflies?

Yes, you can ride on Dragonflies! They are found in areas of Smalland with still water and while they are more scarce, they do survive Autumn and Winter.

Because of how common they are, and that they are able to survive all seasons, the Dragonfly acts as a reliable noble steed and companion.

It has a method of attack but will rely on the player doing most of the work in combat. The Dragonfly is built for speed, so whilst it won’t have the highest health or armour, it’s fast and has the massive advantage of flight.



Hope you found that insightful and watch this space for regular updates on some deeper answers to your questions!

Wishlist here.


A fresh new look!

Hey everyone!

We’ve got something a bit different for you today! We are very excited to share with you a refresh of Smalland’s Key Art, an updated and more accurate description of the game, and all new in-game screenshots on the Steam page.



The game has come such a long way in just under a year since Merge Games restarted development, and this update aligns everything with the current state of the game, and the vision of the final product.

Our goal has always been to evolve the original concept and the elements that looked fun and enticing and to make them into a fully working and playable reality.

Community is absolutely at the core of Smalland. Everything we do is measured against feedback, interest, and expectations from the community, focusing on the core aspect that this is an imaginative perspective that we want players to see themselves in.

As a survival game it is important that the feeling of struggle, and the subsequent satisfaction of accomplishment, are felt throughout. Along with the sense of unknown that Survival games need, plus the feeling of ownership that comes with not just building a base or a home, but with exploration and the familiarity of friends and foes you get to know in the game world.

Because of this, we have added narrative and lore to help guide players and create goals not just within the game’s fiction, ultimately becoming a saviour, but goals for the sandbox elements too such as Mounts and Pets. Factions that have their own ideals that you may or may not agree with, creatures that can be allies or enemies. It’s entirely up to you how you approach this, just like any other element of a good survival game. Discovery is part of the fun.

So, it's important that you the player are immersed in Smalland, the new additions will help guarantee this whilst also staying true to the original concept; a massive adventure on a tiny scale, with a perspective that’s exciting and on some level relatable, playing alongside friends as you explore the strange open world.

Whether you have been following Smalland from the very beginning, joined us recently or found your way here some time in-between, we would like to take this opportunity to say a massive thank you to our fans for the support.

We genuinely appreciate the community that has arisen around Smalland so much. The team always listens to your feedback and it helps so much. We’re excited to share this important stage in the development of Smalland with you and properly share the full vision of the game.

Keep looking out for updates, please check out the new Steam Page and it would be great if you added us to your Wishlist. We’ll also be aiming for more Twitter updates and of course the team are always hanging around in our Discord Channel.

We’ve seen some amazing fan art already, so with this updated look at the visuals of Smalland we would definitely encourage you to share your fan art with us, we love to see it!

From the Smalland Team and Merge Games, thanks for your time and support.
Stay safe, and we’ll see you soon.

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