" Sorry to all fans! We really can't carry it anymore!"
Thanks to the past:
With the game online so far, Little Red Riding Hood has found her grandmother, some of the villagers who were killed and injured by black magic have recovered, and Black Swan has recovered her memory from the mirror world and finally had a chance to identify with Little Red Riding Hood ......
Many Night of Full Moon players have turned from students to become independent socialites. I am honored that the full moon can accompany you through these times, and I very much hope that the full moon can also accompany you in the future through every ordinary and happy day of your life.
In this period, we launched five new professions in classic mode, as well as two DLCs, Diary of Little Red Riding Hood and Memories in the Mirror. it seems like a lot of content, but for our entire development team, the time has passed like a flash, and we still have a lot of gameplay that we want to try before we can put it into action. However, because of many unspeakable objective reasons, our team is facing a crisis.
Our recent status:
As a tradition, our DIDA Studio should update twice a year with new versions, and the revenue earned from these two updates can barely sustain DIDA Studio's livelihood. However, in the period of 2020-2022, we did not update as we did before. The reason is that we tried new gameplay and the R&D team was trying hard to make it successful to face the players. However, we failed. Therefore, we are now struggling on the edge of survival and have to send out this announcement to explain to you players what is really going on.
At the same time, the development cost of Night of Full Moon is getting higher, and the labor cost of art outsourcing, audio outsourcing, translation, anti-foreigner, etc. has been increasing. We cherish the game Night of Full Moon. It has brought us honor and hope, brought us like-minded partners, and allowed many players to experience the fun of card games. So over the years, all the paid professions of Night of Full Moon have remained at the lowest paid slot of 0.99USD and have not changed.
But with three program partners being transferred out of the project team and one designer partner leaving, I can't help but ask: is it that their labor is cheap and worthless? It's not true, everyone deserves to be recognized for their creativity and work. However, we are all ordinary people who have to run around for three meals a day, food, clothing, and shelter. I really don't want to see partners who have struggled together side by side leaving anymore ......
Future Plans
We still feel that the positioning of "Night of Full Moon" is a fun single-player game, more like making a movie and providing players with an interactive experience after each shot. At least the players who like and support "Night of Full Moon" now are expecting an experience that is not selling numerical growth. As long as our project team can still survive, we still want to cherish this opportunity to make a single-player game and stick to this direction to continue doing it.
Because of the rising R&D and outsourcing costs, as well as the above reasons, in order to live and to bring you more exciting updates, our payment model will try to adjust.
1. Part of the DLC price increase
This adjustment is expected to be updated after a month (that is, everyone can still enjoy the low-price DLC now). I especially hope that the card masters, who are the parents of the food and clothing, will understand that this time we are adjusting, indeed, to be able to live ......
Of course, we also believe that in order to cope with the rising R&D and outsourcing costs and to keep DiDA Studio alive, the most crucial point is to create content that players will enjoy, which is our only original intention.
Therefore, we are still working overtime to prepare the subsequent update. First of all, we love the classic mode of play as much as everyone else, just dwelling on the past and not moving forward is not our pursuit, we hope to make new and interesting ways to play in the future.
But when we want to go to a new beginning, we should say goodbye to the past, so for the next DLC update, we will try to update two modes at the same time as followed by:
1. More in line with the classic mode of the new play, will soon be online
This new mode, still follow the classic mode DBG group card → play cards to challenge the BOSS experience.
Also will continue to write the main plot, after the last Morin explosion, Little Red Riding Hood embarked on a journey to find the little carpenter clues ...
As well as new fairy tale characters and power relations will also surface, what will happen between her and Little Red Riding Hood?
2. Players who like the auto chess mode can also experience the fun of two new lineups that can build a new genre combo.
We expect to update the mall adjustment in December, and then update the DLC material (new mode + self-travel DLC) at the end of January. Of course, there will be other experience optimization, here will not be one by one exposé!Please stay tuned.
Conclusion
Back to the question of whether Memory in the Mirror itself is fun or not, I think every player has the right to express their dislike, and it is true that the game content does not satisfy the players, we will improve the game play according to the suggestions made by the players, and I am grateful to this part of the players, it is their criticism that makes us realize our shortcomings. Of course, I can't express my gratitude to the players who support us as always. In the end, I would like to say to all the players of Night of Full Moon: thank you for coming to play Night of Full Moon, it is your play and love that has supported Night of Full Moon to this day.
Finally, I hope that more understanding and tolerance can be found between different players, less quarrels, maybe not arguing at all is impossible to do, but still hope that as much as possible we have more understanding. Although it's easy to type words online, the words do have a temperature, there is power, goodwill messages have a chance to save a person.
Once again, thank you all for the love you have given, and I hope we will have the opportunity to meet in January for a new DLC material.
With the game online so far, Little Red Riding Hood has found her grandmother, some of the villagers who were killed and injured by black magic have recovered, and Black Swan has recovered her memory from the mirror world and finally had a chance to identify with Little Red Riding Hood ......
Many Night of Full Moon players have turned from students to become independent socialites. I am honored that the full moon can accompany you through these times, and I very much hope that the full moon can also accompany you in the future through every ordinary and happy day of your life.
In this period, we launched five new professions in classic mode, as well as two DLCs, Diary of Little Red Riding Hood and Memories in the Mirror. it seems like a lot of content, but for our entire development team, the time has passed like a flash, and we still have a lot of gameplay that we want to try before we can put it into action. However, because of many unspeakable objective reasons, our team is facing a crisis.
Our recent status:
As a tradition, our DIDA Studio should update twice a year with new versions, and the revenue earned from these two updates can barely sustain DIDA Studio's livelihood. However, in the period of 2020-2022, we did not update as we did before. The reason is that we tried new gameplay and the R&D team was trying hard to make it successful to face the players. However, we failed. Therefore, we are now struggling on the edge of survival and have to send out this announcement to explain to you players what is really going on.
At the same time, the development cost of Night of Full Moon is getting higher, and the labor cost of art outsourcing, audio outsourcing, translation, anti-foreigner, etc. has been increasing. We cherish the game Night of Full Moon. It has brought us honor and hope, brought us like-minded partners, and allowed many players to experience the fun of card games. So over the years, all the paid professions of Night of Full Moon have remained at the lowest paid slot of 0.99USD and have not changed.
But with three program partners being transferred out of the project team and one designer partner leaving, I can't help but ask: is it that their labor is cheap and worthless? It's not true, everyone deserves to be recognized for their creativity and work. However, we are all ordinary people who have to run around for three meals a day, food, clothing, and shelter. I really don't want to see partners who have struggled together side by side leaving anymore ......
Future Plans
We still feel that the positioning of "Night of Full Moon" is a fun single-player game, more like making a movie and providing players with an interactive experience after each shot. At least the players who like and support "Night of Full Moon" now are expecting an experience that is not selling numerical growth. As long as our project team can still survive, we still want to cherish this opportunity to make a single-player game and stick to this direction to continue doing it.
Because of the rising R&D and outsourcing costs, as well as the above reasons, in order to live and to bring you more exciting updates, our payment model will try to adjust.
1. Part of the DLC price increase
This adjustment is expected to be updated after a month (that is, everyone can still enjoy the low-price DLC now). I especially hope that the card masters, who are the parents of the food and clothing, will understand that this time we are adjusting, indeed, to be able to live ......
Of course, we also believe that in order to cope with the rising R&D and outsourcing costs and to keep DiDA Studio alive, the most crucial point is to create content that players will enjoy, which is our only original intention.
Therefore, we are still working overtime to prepare the subsequent update. First of all, we love the classic mode of play as much as everyone else, just dwelling on the past and not moving forward is not our pursuit, we hope to make new and interesting ways to play in the future.
But when we want to go to a new beginning, we should say goodbye to the past, so for the next DLC update, we will try to update two modes at the same time as followed by:
1. More in line with the classic mode of the new play, will soon be online
This new mode, still follow the classic mode DBG group card → play cards to challenge the BOSS experience.
Also will continue to write the main plot, after the last Morin explosion, Little Red Riding Hood embarked on a journey to find the little carpenter clues ...
As well as new fairy tale characters and power relations will also surface, what will happen between her and Little Red Riding Hood?
2. Players who like the auto chess mode can also experience the fun of two new lineups that can build a new genre combo.
We expect to update the mall adjustment in December, and then update the DLC material (new mode + self-travel DLC) at the end of January. Of course, there will be other experience optimization, here will not be one by one exposé!Please stay tuned.
Conclusion
Back to the question of whether Memory in the Mirror itself is fun or not, I think every player has the right to express their dislike, and it is true that the game content does not satisfy the players, we will improve the game play according to the suggestions made by the players, and I am grateful to this part of the players, it is their criticism that makes us realize our shortcomings. Of course, I can't express my gratitude to the players who support us as always. In the end, I would like to say to all the players of Night of Full Moon: thank you for coming to play Night of Full Moon, it is your play and love that has supported Night of Full Moon to this day.
Finally, I hope that more understanding and tolerance can be found between different players, less quarrels, maybe not arguing at all is impossible to do, but still hope that as much as possible we have more understanding. Although it's easy to type words online, the words do have a temperature, there is power, goodwill messages have a chance to save a person.
Once again, thank you all for the love you have given, and I hope we will have the opportunity to meet in January for a new DLC material.