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Night of the Full Moon News

Version update announcement: 'The Wishing Night' is here!

Hello, I'm Little Red Riding Hood on the journey again:
The Wishing Night has finally arrived amidst the overwhelming calls from card masters.
Thanks to the encouragement and support of the card masters! The update of the PC version of "The Wishing Night" contains two new modes, thus doubling the workload of the port ,therefore the the launch of this new version has been delayed. We sincerely apologize to the long-awaited card masters! Now, the new version is finally on!

We love and cherish the "Classic Mode" as much as every player. "The Wishing Night" is a new game mode derived from the classic mode. It is gratifying to see that, through the feedback of several early tests, most players can feel the fun of playing card construction from the new game. At the same time, in the "Memory in Mirror " mode, we also launched the two new camps alchemist, believers, and toy theme levels. We hope the addition of new content can bring more challenges and inspiration for card masters.

New mode - Wishing Night

A mysterious map leads to a fantastic adventure in a cave
Some people believe that it is alive. On every lunar eclipse night, this behemoth will awaken from its slumber and take the form of people's innermost hidden longing, luring you step by step toward the abyss. Many adventurers have followed the magic map to the underground caves in search of the legend, God of Wishes, and have heard nothing since then.

The main line returns and Little Red Riding Hood embarks on another journey

After the destruction of the Forest Spirit, Little Red Riding Hood is convinced that the young carpenter has not disappeared, running around to find out the news.
A strange map arrives quietly, pointing to a mysterious cave. The scribble on it reads, '' In the deep cave lives the guardian god who can grant wishes. Just make a wish religiously and your wish will come true.''
The night of the lunar eclipse is the only time to open the entrance to the cave. Despite Little Red Riding Hood feeling strange, she still decided to go to the cave to investigate ......

The world expands. A mysterious character shows

A woman comes from a mysterious kingdom.
The young king suddenly got sick. She tried every way but nothing works out to save the young king. She could only watch her beloved king weakening day by day. The sudden arrival of a mysterious map reminds the queen that making a wish may be the only way to save the king.
On a night when the moon disappears, the queen embarks on a journey to make a wish for the king, and she seems to forget that this is her second wish journey ......

Upgraded gameplay, 265 new cards to enjoy the fun of matching

1. Recruit partners with different effects to organize an adventure team
2. Use the equipment to strengthen the partner's combat power and create a variety of chain reactions
3. Sharpen your combat skills, the decision to play cards, in turn, is crucial.
4. Plan the gold and route. Every step in the adventure has to be carefully calculated.

New scenes, 73+ enemies waiting to be challenged


Version update - Memory in Mirror

Two new camps
Alchemist and Acolyte have now joined Memory in Mirror

The 8 camps can be matched at will, what kind of inspiration will the card masters inspire?

New toy theme level

After Black Swan recovered her memories from the Mirror Witch, she ran deeper into the Mirror World in order to find the key to leaving this world. After pushing open the next door, she seems to have come to the world of ...... toys?
The little girl who forgot her beloved toys was the superstar of toys; the Nutcracker soldier majestically guarded the next door; the wolf doll seemed to look somewhat familiar. Oh, the Royal Tinkerer seems to have revealed a secret!

Operation experience optimization
1. Add the "Skip" button. When all the enemies are dead, you can click the button to skip the remaining animation.
2. Add the "View" button, and click the "magnifying glass" icon at the bottom left corner of the battle interface. You can quickly view the current star, camp and equipment of each partner party.

Classic mode optimization
Now, card masters can select the mode they want to play directly from the bookshelf interface.
2. New cards: After the last enhancement of the Werewolf, the Werewolf profession now can have 5 new cards.
3. New Blessing: Classic mode Ranger, Little Witch, and Apothecary get new blessings [Random Strain]: When cards are generated in battle, their consumption is halved.
4. Achievement View: Now when viewing the history deck, card icon, and monster story, it will automatically switch to the currently selected mode.

Five-year Anniversary with a Grateful Heart !

Thank You!


It has been 5 years since the game released, our team has grown together with the game, starting with the game itself and releasing DLCs such as Apothecary's Blessing, Magic Curtain, Choice of Carpenter, The Red Hood Diary, Contract of Soul, Gears of Fate. And a new Auto-chess mode "Memory in the Mirror " was released this year.



Many players have been encouraging and supporting us all the way, and they have built the deep emotional and sustaining bonds with us. Many of them have become a social person from a status of being a student, from budding to veteran in our game, and from a simple experience to enthusiasm in our game. We express our heartfelt gratitude to all the players who have supported us along the way!



Although the external economic impact and internal development cost constraints have been a big challenge to us, especially for small studios like us. We were and are experiencing difficult times in development and operation, but we are still going forward. In terms of gameplay, we did not indulge in the classic mode of play stagnant, but through the The Red Hood Diary, Memory in the Mirror and other new gameplay to try our best to give players a new experience. We will continue to try our best to explore new ways of playing with no doubt.



The plan for the next version is already on track, and I believe it won't take long to meet you all. After that, and far beyond, we will have plans and arrangements to keep the game going to meet in the next 5 years and beyond. I hope by that time, no matter how everyone's identity changes, we will always be playing "Night of The Full Moon" together!

https://store.steampowered.com/app/769560/_/

" Sorry to all fans! We really can't carry it anymore!"

Thanks to the past:
With the game online so far, Little Red Riding Hood has found her grandmother, some of the villagers who were killed and injured by black magic have recovered, and Black Swan has recovered her memory from the mirror world and finally had a chance to identify with Little Red Riding Hood ......
Many Night of Full Moon players have turned from students to become independent socialites. I am honored that the full moon can accompany you through these times, and I very much hope that the full moon can also accompany you in the future through every ordinary and happy day of your life.
In this period, we launched five new professions in classic mode, as well as two DLCs, Diary of Little Red Riding Hood and Memories in the Mirror. it seems like a lot of content, but for our entire development team, the time has passed like a flash, and we still have a lot of gameplay that we want to try before we can put it into action. However, because of many unspeakable objective reasons, our team is facing a crisis.
Our recent status:
As a tradition, our DIDA Studio should update twice a year with new versions, and the revenue earned from these two updates can barely sustain DIDA Studio's livelihood. However, in the period of 2020-2022, we did not update as we did before. The reason is that we tried new gameplay and the R&D team was trying hard to make it successful to face the players. However, we failed. Therefore, we are now struggling on the edge of survival and have to send out this announcement to explain to you players what is really going on.
At the same time, the development cost of Night of Full Moon is getting higher, and the labor cost of art outsourcing, audio outsourcing, translation, anti-foreigner, etc. has been increasing. We cherish the game Night of Full Moon. It has brought us honor and hope, brought us like-minded partners, and allowed many players to experience the fun of card games. So over the years, all the paid professions of Night of Full Moon have remained at the lowest paid slot of 0.99USD and have not changed.
But with three program partners being transferred out of the project team and one designer partner leaving, I can't help but ask: is it that their labor is cheap and worthless? It's not true, everyone deserves to be recognized for their creativity and work. However, we are all ordinary people who have to run around for three meals a day, food, clothing, and shelter. I really don't want to see partners who have struggled together side by side leaving anymore ......
Future Plans
We still feel that the positioning of "Night of Full Moon" is a fun single-player game, more like making a movie and providing players with an interactive experience after each shot. At least the players who like and support "Night of Full Moon" now are expecting an experience that is not selling numerical growth. As long as our project team can still survive, we still want to cherish this opportunity to make a single-player game and stick to this direction to continue doing it.

Because of the rising R&D and outsourcing costs, as well as the above reasons, in order to live and to bring you more exciting updates, our payment model will try to adjust.

1. Part of the DLC price increase

This adjustment is expected to be updated after a month (that is, everyone can still enjoy the low-price DLC now). I especially hope that the card masters, who are the parents of the food and clothing, will understand that this time we are adjusting, indeed, to be able to live ......

Of course, we also believe that in order to cope with the rising R&D and outsourcing costs and to keep DiDA Studio alive, the most crucial point is to create content that players will enjoy, which is our only original intention.
Therefore, we are still working overtime to prepare the subsequent update. First of all, we love the classic mode of play as much as everyone else, just dwelling on the past and not moving forward is not our pursuit, we hope to make new and interesting ways to play in the future.
But when we want to go to a new beginning, we should say goodbye to the past, so for the next DLC update, we will try to update two modes at the same time as followed by:

1. More in line with the classic mode of the new play, will soon be online
This new mode, still follow the classic mode DBG group card → play cards to challenge the BOSS experience.
Also will continue to write the main plot, after the last Morin explosion, Little Red Riding Hood embarked on a journey to find the little carpenter clues ...
As well as new fairy tale characters and power relations will also surface, what will happen between her and Little Red Riding Hood?

2. Players who like the auto chess mode can also experience the fun of two new lineups that can build a new genre combo.
We expect to update the mall adjustment in December, and then update the DLC material (new mode + self-travel DLC) at the end of January. Of course, there will be other experience optimization, here will not be one by one exposé!Please stay tuned.
Conclusion
Back to the question of whether Memory in the Mirror itself is fun or not, I think every player has the right to express their dislike, and it is true that the game content does not satisfy the players, we will improve the game play according to the suggestions made by the players, and I am grateful to this part of the players, it is their criticism that makes us realize our shortcomings. Of course, I can't express my gratitude to the players who support us as always. In the end, I would like to say to all the players of Night of Full Moon: thank you for coming to play Night of Full Moon, it is your play and love that has supported Night of Full Moon to this day.
Finally, I hope that more understanding and tolerance can be found between different players, less quarrels, maybe not arguing at all is impossible to do, but still hope that as much as possible we have more understanding. Although it's easy to type words online, the words do have a temperature, there is power, goodwill messages have a chance to save a person.
Once again, thank you all for the love you have given, and I hope we will have the opportunity to meet in January for a new DLC material.

Announcement of the cards not working properly after the update

Dear Players

After the latest accessibility update (BST: October 11), we found that some players were unable to release cards properly when dragging and dropping them to play the game. We are aware of this problem. We are aware of the problem and will try to send out an updated version to fix it as soon as possible. We apologize for any inconvenience caused.

Fix bug

1. Update the problem of accessibility inaccessibility, and update some accessibility features of the world in the mirror
Large keyboard numeric keys 1, 2 quickly switch to select store cards, 3, 4 quickly select the hand, 5, 6 select the up position, 7 use the hand
When you select a piece, keyboard T will pop up the available operation items of the piece, including sell or move position operation, direction left and right keys to switch operation, enter key to determine the operation, direction down key to cancel the pop-up operation
2. Update 32-bit version