Blitzkrieg vs The Pacific

Today, a day before the release, we want to look back at the production process and compare Strategic Mind: Blitzkrieg with Strategic Mind: The Pacific. Let us look into what key features and improvements were added in the second installment of the project.
Core content:
- The campaign consists of 20 large operations offering over 80 hours of gameplay in a straight playthrough. (It is more the both US and Japanese campaigns from The Pacific put together)
- 90 minutes of in-game cinematics
- Better narrative integration (eg. objectives to deal with enemy heroes)
- More detailed tutorials
Game mechanics:
- Refined the existing set of core mechanics
- Added two new player-controlled classes of units with their respective skill sets. (Assault guns and Armored trains)
- Added new skills and equipment
- Added more weather effects
- More HQ skills (including V-1 Flying bomb)
Graphics:
- New visuals close in style to The Pacific but adjusted for the European theatre of operations
- New unit models
- More visual changes tied to day/night cycle (Light in the houses, searchlights, etc)
Cinematics:
- Improved motion capture technology and pipeline
- Outdoor scenes created with photo scans usage
- Improved character models
User interface:
- Full revamp of the UI
- A new set of controls and other new game settings
- Custom names for units (and saves)
- More hints and interactive elements
- More hotkeys
Additional features:
- Steam Cloud support
- Nvidia Geforce NOW support
- Text localization for 8 languages (It was 6 at the Strategic Mind: The Pacific release)
Many of these changes will be retrospectively added into Strategic Mind: The Pacific with the upcoming update.
The release date for Strategic Mind: Blitzkrieg is 22 May 2020 at 12.00 PM PDT (21.00 CEST). We look forward to seeing you in-game and on our Community hub.
https://store.steampowered.com/app/1200330/Strategic_Mind_Blitzkrieg/
With best regards
Starni Games development team