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Blitzkrieg vs The Pacific


Today, a day before the release, we want to look back at the production process and compare Strategic Mind: Blitzkrieg with Strategic Mind: The Pacific. Let us look into what key features and improvements were added in the second installment of the project.
Core content:
  • The campaign consists of 20 large operations offering over 80 hours of gameplay in a straight playthrough. (It is more the both US and Japanese campaigns from The Pacific put together)
  • 90 minutes of in-game cinematics
  • Better narrative integration (eg. objectives to deal with enemy heroes)
  • More detailed tutorials

Game mechanics:
  • Refined the existing set of core mechanics
  • Added two new player-controlled classes of units with their respective skill sets. (Assault guns and Armored trains)
  • Added new skills and equipment
  • Added more weather effects
  • More HQ skills (including V-1 Flying bomb)

Graphics:
  • New visuals close in style to The Pacific but adjusted for the European theatre of operations
  • New unit models
  • More visual changes tied to day/night cycle (Light in the houses, searchlights, etc)

Cinematics:
  • Improved motion capture technology and pipeline
  • Outdoor scenes created with photo scans usage
  • Improved character models

User interface:
  • Full revamp of the UI
  • A new set of controls and other new game settings
  • Custom names for units (and saves)
  • More hints and interactive elements
  • More hotkeys

Additional features:
  • Steam Cloud support
  • Nvidia Geforce NOW support
  • Text localization for 8 languages (It was 6 at the Strategic Mind: The Pacific release)


Many of these changes will be retrospectively added into Strategic Mind: The Pacific with the upcoming update.

The release date for Strategic Mind: Blitzkrieg is 22 May 2020 at 12.00 PM PDT (21.00 CEST). We look forward to seeing you in-game and on our Community hub.

https://store.steampowered.com/app/1200330/Strategic_Mind_Blitzkrieg/

With best regards
Starni Games development team