Weekly Feature #7: HQ Skills
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Hello guys! Today, we will explain the HQ skills mechanic in general and have a look at the list of HQ skills available in Strategic Mind: Fight for Freedom. We hope this video will have you to better understand how this system works, as it provides an immense advantage on the battlefield. Please, let us know what you think of the system in general and about the particular HQ skills you prefer.
[h2]About the Weekly feature series[/h2]
The Strategic Mind series has a quite sophisticated set of core mechanics, some of which are a novelty for the genre, for example, the supply system. The upside is that the game has lots to explore even for seasoned wargame veterans and offers everyone a new experience. The downside is that oftentimes the players lack the time to master all the core mechanics, especially after a hard working week, when you want to spend more time with your family during the weekend.
We have decided to start a new series of short tutorial videos called Weekly feature. In this series, we will have a closer look at one core mechanic at a time. We hope that it will help the new players to grasp the game faster, and the veteran players to learn a couple of new tricks. For example, we will explain in more detail the Surrender mechanic or the damage calculation rules. It should be especially helpful to the players who are new to the wargame genre.
[h2]Watch the previous episodes of the Weekly Feature:[/h2]
[h2]Express your opinion[/h2]
If the video was helpful for you - let us know in the comments here or on YouTube and leave a "like". You could also subscribe to our YouTube channel to make sure you do not miss the next episodes. Also, if you want to ask us some additional questions about the mechanics - you are most welcome!
Hello guys! Today, we will explain the HQ skills mechanic in general and have a look at the list of HQ skills available in Strategic Mind: Fight for Freedom. We hope this video will have you to better understand how this system works, as it provides an immense advantage on the battlefield. Please, let us know what you think of the system in general and about the particular HQ skills you prefer.
[h2]About the Weekly feature series[/h2]
The Strategic Mind series has a quite sophisticated set of core mechanics, some of which are a novelty for the genre, for example, the supply system. The upside is that the game has lots to explore even for seasoned wargame veterans and offers everyone a new experience. The downside is that oftentimes the players lack the time to master all the core mechanics, especially after a hard working week, when you want to spend more time with your family during the weekend.
We have decided to start a new series of short tutorial videos called Weekly feature. In this series, we will have a closer look at one core mechanic at a time. We hope that it will help the new players to grasp the game faster, and the veteran players to learn a couple of new tricks. For example, we will explain in more detail the Surrender mechanic or the damage calculation rules. It should be especially helpful to the players who are new to the wargame genre.
[h2]Watch the previous episodes of the Weekly Feature:[/h2]
- Weekly Feature #1: Overstrength
- Weekly Feature #2: Lethal vs Nonlethal
Damage - Weekly Feature #3: Reinforcement
- Weekly Feature #4: Close Combat & Close Quarters
- Weekly feature #5: Zone of Control
- Weekly Feature #6: Overwatch
[h2]Express your opinion[/h2]
If the video was helpful for you - let us know in the comments here or on YouTube and leave a "like". You could also subscribe to our YouTube channel to make sure you do not miss the next episodes. Also, if you want to ask us some additional questions about the mechanics - you are most welcome!